@hurricanegriz
I just don't agree. If blunder gets nerfed then the other guns need a nerf also.
Players are using a sniper as a close range weapon but we have no issues with that?? The pistol should be the close to mid range weapon. We want dynamic and fun battles but why are we okay with sniper taking the top spot for everything and being the swiss army knife for combat??
I just can't believe in the notion that the reason why players want blunder nerfed is because they believe it to be unbalanced. If they did then sniper would be on the list for nerfs and everyone would be behind that. A long range weapon being used for close range combat??
If the blunder is truly useless to you without relying on a potential one shot, then the fault is on you as the user, not the gun.
I don't use blunder and I don't die to blunder either. Neither do you if you recall. The gun is useless without the one shot because this whole thread has pretty much said over and over that the only time we ever die to blunder is the one shot. Right?? We've all pretty much said as much that we never die to blunder unless its one shot. We've also confirmed and admitted that with proper position and skilled game play we can avoid and kill the player using the blunder.
Same thing with trying to avoid being shot off the boat. I rarely if ever get shot off boats when someone uses blunder. Even on sloops I rarely get shot off against blunder.
Who here dies to blunder that doesn't one shot them??
Personally, I think the knock back is fine, but considering that the gun can also one shot very easily, it makes the gun seem way too easy to use and ultimately acts as a crutch weapon for lower skilled players.
This comment is what I believe to be true reason behind the request for the nerf. The thing I can't understand is that when lower skilled players get better, they switch to the sniper because, again, we all understand that the blunder is just a horrible choice for overall combat. It is useless in almost all forms of combat.
I'm sorry but we have players talking about how they want things to be more skilled yet for some reason hate having to use skill to avoid the blunder?? Its been stated by many players in this thread that we can all avoid blunder because we are skilled players. If you want to use skill to win, then why make it easier to survive something??
Always want to point something out, the notion that getting rid of blunder will make combat more dynamic is also false. Before sword got buffed almost every PvP'er used double guns. We have some players complaining about always having to deal with blunder but they were okay with always having to deal with double gunning??
Sorry just don't like hypocrisy.
Look, I'm not saying combat isn't completely garbage it is and needs to be overhauled completely. I completely and full heartedly agree that combat needs reworking and guns need to have their own niches for battle. Except we have The Sniper - the all purpose any range combat weapon, The Pistol - the "used" to tag along weapon for the sniper, that is until the sword got buffed. The Sword - The constant disappointment at Rare trying to work around double gunning and failing. The Blunder - the answer double gunners are starting to use for swords.
Nerfing blunder will make the other guns way more powerful then they already are.
You want to nerf blunder?? Fine, nerf everything else and rework combat. Nerfing just blunder is makes the gun useless period.