Game always running in Borderless Windowed? How do I force true Fullscreen?

  • Hi, I'm trying to run this game in fullscreen mode but it's actually just borderless (in disguise). I'm able to access my other monitor easily by just tapping escape which is convenient but my FPS is taking a gigantic hit.

    I generally have an issue with most games in borderless, i've read that it is my particular CPU that causes this. My question is if anyone has a technique I can use to run UNREAL games in True Fullscreen? All Unreal games have this issue when I play them.

    My system hits the recommended specs for Rare settings but i'm struggling to stay at a consistent 60fps even at CURSED SETTINGS. Please help, I love this game but this is starting to get the better of me.

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  • @PersonalC0ffee It is an AMD FX 6300 which has roughly the same performance as their recommended FX 8150 in gaming.

    I agree and this issue needs to be acknowledged. Borderless is not only a gigantic resource hog, but it also comes with issues like;

    • Accidentally clicking the Taskbar
    • Can't access the windows notification panel behind the game
    • Interrupting work when I need the game silent and minimized
    • Shadowplay and many other recording programs can't detect the game

    Anyone who argues that it's "better and seamless for production" is probably not a content designer, unless you're a streamer it actually is particularly annoying due to the issues listed above. I have the Adobe suite and I swear the amount of times a borderless game has been impossible to close correctly.... countless.

  • @battlescones @PersonalC0ffee
    Windows 10 Borderless works completely different and bypasses the desktop completely and works like fullscreen, no performance drop whatsoever. It does not render stuff in the background. I don't think you can disable fullscreen optimizations even.

    But like you said, your cpu is not the best one out there at the time.

  • @therealdadbeard It depends on the program itself though. Overwatch for instance runs beyond poorly with borderless enabled. Obviously that game is not developed as a Windows 10 app but so are many other games.

    Fortnite, PUBG and many other games also have the same issues. Regardless, the trend is a little too intrusive.

  • @battlescones

    You just listed games that are Dx10 and above, those run in the new layer which cost no performance. Overwatch same fps in both modes, fortnite the same, pugb same, gtav same yada yada.

    I have an i7 4790 and a 1060. Seems like your system is just not on par or poorly configured.

  • @therealdadbeard Not on par? With what? What is your definition of the curve? My system hits the recommended specifications to run Overwatch/Fortnite/Sea of Thieves/GTA V on High settings at the very least. It absolutely is "On Par".

    Poorly configured? I built this PC myself and have upgraded multiple components within it. I am also a computer repair technician by trade and can tell you confidently that it is in perfect working order as are the drivers.

    Your entire response is just as anecdotal as mine, if not more. I can point you to countless forums filled with people dealing with the same issues as me. There are so many contributing factors as to whether borderless affects framerate or not; Have you got multiple monitors? Is the engine well optimized? Are you running AMD or Nvidia? Just because a particular API is designed for it to work well doesn't necessarily mean it always will.

    Overwatch for example is a perfect example. Windows 8.1 and 10 force triple buffering when the GPU drivers do not have full control of the interface (AKA Borderless Windowed or Windowed). this applies to multiple other games and titles specifically made by Blizzard. All i'm asking is that they at least give us the option of True Fullscreen due to many people having issues, not just myself.

    I'd appreciate it if you didn't just spout accusations about my "Not On Par" PC in ignorance my friend. Other people are reading this, I don't want them misinformed. That is absolutely NOT the problem.

  • @battlescones Your system is on the lower end but still sometimes maybe "recommended". Why you get so offended by that? Recommended does not mean high settings, really it means just that you can play the gamebetter, thats all.

    Triple buffering alone would not give you any performance issue. It's the forced vsync that was the issue all the time before the fall creator update. I had this myself and wanted true fullscreen, but they fixed it in the latest iteration of the game and os.

    As other say your system is showing it's age. If you want better performance you need to upgrad as you cpu does not hit recommended specs like shown in this picture: http://compass.xboxlive.com/assets/8d/fb/8dfb659f-a017-434e-a41c-38487360f224.png?n=SeaOfThieves_PCSpecs_Full.png

    It's rated at 1080p30fps medium settings. A FX6300 is not a FX8150, even if it has better single core performance since it's newer. My son has a i3 3rd gen and a 970. Has 60fps+ on Legendary settings. I'm a trained IT Specialist for system integration so i know my fare share of things and really do not want people misinformed. But as the sheet says: You don't hit recspecs even if the cpu is newer...

  • Hardware specs make no difference.

    It's a known issue that is being looked into.

    I have a ridiculous rig and I get the same issues.

  • The main issues are things like using the rotaries and the cursor opening the windows bar and stopping control on screen and not allowing overlays to work properly in my opinion. I've been wondering if this is why I can't use the Windows/Xbox app game DVR. Relive works terribly also because of the borderless setup.
    It should go true full screen for these reasons alone.
    Edit for clarity. I have no performance problems.

  • @porkin5 ty ! i have the same problem

  • @therealdadbeard You need to actually read what I'd already stated my friend, the AMD FX 6300 performs exactly the same as the 8150 as most game engines cannot utilize the extra cores the 8150 offers. Its single threaded performance is virtually THE SAME. That's why I bought it in the first place. I have seen countless examples of the 8150 VS the 6300, there is little to no performance increase in any games i've seen. I literally own both chipsets, I stopped using the 8150 because it died due to a power surge. The fact that you're quoting that spec sheet tells me that you really don't know anything about the Vishera series.

    @PersonalC0ffee My system specs meet all of the games I listed, not just SOT. I get 60fps High settings playing all other games listed when they are in true fullscreen. Regardless, it's not fair to simply state "Borderless is perfectly fine" when that is simply not the case. Just because a particular build is powerful enough to minimize the issues I described doesn't mean that the issues aren't there. That's like saying PC Xbox 360 Emulation is viable today because a super computer can emulate it just fine.

    Regardless, both of you, this isn't only about performance, it's about issues with borderless that many people have. All i'm asking for is the OPTION, am I really S***n for simply asking for that?

  • @battlescones do you have gamebar activated? Newest windows 10 version ( fall creator)?
    All those things have to be meet for the new "borderless windowed" mode to properly function.

    Do you see tearing while moving? If yes then the new mode works a advertised and is excactly the same as fullscreen. If not then it's vsynced and hurts your performance a lot.

    I can only repeat myself: Your cpu is on the lower end. What gpu do you have?

  • This issue is very annoying as the mouse will randomly jump to a corner then I start clicking on the taskbar. It loves to do it mid melee combat so then I just end up standing there not moving.

  • @battlescones

    Being a FX owner must feel bad man :( constantly having to defend it.

  • @battlescones It would appear MS have been changing the way Windows works when it comes to exclusive fullscreen. I've seen this in many new games releases that even 'fullscreen' mode never really is what it says. I feel it maybe a thing of the past due to all the overlays and notification popups they love to give us.

  • @battlescones said in Game always running in Borderless Windowed? How do I force true Fullscreen?:

    @therealdadbeard Not on par? With what? What is your definition of the curve? My system hits the recommended specifications to run Overwatch/Fortnite/Sea of Thieves/GTA V on High settings at the very least. It absolutely is "On Par".

    Poorly configured? I built this PC myself and have upgraded multiple components within it. I am also a computer repair technician by trade and can tell you confidently that it is in perfect working order as are the drivers.

    Your entire response is just as anecdotal as mine, if not more. I can point you to countless forums filled with people dealing with the same issues as me. There are so many contributing factors as to whether borderless affects framerate or not; Have you got multiple monitors? Is the engine well optimized? Are you running AMD or Nvidia? Just because a particular API is designed for it to work well doesn't necessarily mean it always will.

    Overwatch for example is a perfect example. Windows 8.1 and 10 force triple buffering when the GPU drivers do not have full control of the interface (AKA Borderless Windowed or Windowed). this applies to multiple other games and titles specifically made by Blizzard. All i'm asking is that they at least give us the option of True Fullscreen due to many people having issues, not just myself.

    I'd appreciate it if you didn't just spout accusations about my "Not On Par" PC in ignorance my friend. Other people are reading this, I don't want them misinformed. That is absolutely NOT the problem.

    There's a reason you're a 'technician' and not an engineer.

  • @keasy3 Yeah, there is a reason. It's because I like to help people. I like to fix peoples problems. I like to see them smile when they've got a piece of hardware/software working again. Not everyone wants to be engineering hardware, that's a completely different job, and I don't enjoy it.

    What do you like to do? Oh, insult people. Nothing I've said here is incorrect. I have no issues with any games until fullscreen is disabled. Whether it's a problem with Microsoft's API or Unreal Engine isn't up to me, it's up to Rare and Microsoft.

    Also, it's not a matter of luck who comes out on top in PvP in this game. Just get good. Pistol and Blunderbuss, don't miss. Everyone's experiencing packet-loss in every region. I consistently play with 200 ping on NA servers, just aim.

  • @therealdadbeard I can only repeat myself: My CPU isn't the issue here. Nor is my GTX 770. If you guys really think that an FX 6300 is slower than an FX 8150 in gaming, well, I don't know what to tell you. I've had both processors, there's a difference in only one game that I can remember, The Witcher III, there was about a 7fps increase. I consider
    that significant.

    Obviously they're no Coffee lake or Ryzen, but all benchmarks i've seen and done myself show that they're hardly a bottleneck at 1080p 60fps gaming. I don't know why you're all so hung up on my g*****n CPU. If anything really they've improved because core utilization has improved thanks to Vulkan and Direct X. But again, they're no flagship.

    Am I really not allowed to engage in this community because my PC is just too underpowered today? Is this the elite that people are talking about?

  • @xixxo123 itdoes.jpg

  • @battlescones bro, a 770? jesus. i have a 1070ti and the game drops to 40fps in certain situations. can't even begin to imagine a 770. having lower end specs will absolutely alter whats going on here. even though your specs are sub-par for this quality of game, i will agree that the lack of true full-screen does take a performance hit, despite what these (most likely trolls) people are saying.

    I see it in almost any game ive ever played on pc, for all time. to discount that is literally baiting for an argument. I have the exact same dilemma as the OP. for example. when i pull up radial menus, mouse appears in top left of the screen instead of center, causes taskbar to appear, knocks me out of the game, the amount of times ive died in PVP due to this is painful, and considering this is a MICROSOFT STUDIOS GAME is pretty ridiculous. like yall built the friggen OS the game is running on but didnt take true full-screen into consideration? this game is sadly a cheaply done, low quality port all the way, which is such a shame.

    really hoping someone has a workaround for this, but it looks like its just gunna be two people comparing their tech knowledge to see who has the bigger... unit.

    get back on topic :)

  • @battlescones said in Game always running in Borderless Windowed? How do I force true Fullscreen?:

    @keasy3 Yeah, there is a reason. It's because I like to help people. I like to fix peoples problems. I like to see them smile when they've got a piece of hardware/software working again. Not everyone wants to be engineering hardware, that's a completely different job, and I don't enjoy it.

    What do you like to do? Oh, insult people. Nothing I've said here is incorrect. I have no issues with any games until fullscreen is disabled. Whether it's a problem with Microsoft's API or Unreal Engine isn't up to me, it's up to Rare and Microsoft.

    Also, it's not a matter of luck who comes out on top in PvP in this game. Just get good. Pistol and Blunderbuss, don't miss. Everyone's experiencing packet-loss in every region. I consistently play with 200 ping on NA servers, just aim.

    I don't particularly enjoy insulting people. However, I've countless posts like yours on countless forums by countless folks such as you that somehow think their opinions are legitimated and carry weight because they're 'technicians'. Big deal, you can install legacy hardware.
    I used to be an IT guy, I scripted Cisco gear and networked ePoS equipment for the world's largest burger chain. It didn't make me an expert in gaming.
    But the smiles on customer faces made it all worth it pmsl.

    And if you think significant packet loss doesn't affect your game and all you have to do is git gud and aim better....
    Yo, you're a technician alright and not a very good one.

  • @keasy3 LOL. I get 250 Ping consistently with awful rubber banding and still absolutely destroy people in this game. As long as the packet loss doesn't occur as you're shooting there's no problem. If you shoot someone and they kill you first they'll still die. That's a simple netcode feature called "favour the shooter", this game has it. You're just bad my dude.

  • I wish I could help you beyond saying all my rigs are Intel/Nvidia rigs and they all work perfectly with Sea of Thieves as well as other Unreal engine games... Personally I don't trust AMDs to work when I need them to.

  • @lord-sphinktus Who knows, appreciate your input regardless.

  • @atrificial Great input, thanks for sharing. They're trying to tell me that my CPU is the issue but if that's the case it shouldn't be. As I've made clear I get 60 - 70 fps Rare settings except when there are multiple galleons around an island. Same issues in other games in borderless. It's like it has something to do with entities when borderless is enabled, either way as soon as I make games fullscreen these issues seem to disappear.

    What CPU have you got out of curiosity?

  • @battlescones What GPU do you use? You seem to be complaining of a problem that is mostly bound to the GPU, not the CPU, I know the 6300 well, my last cpu was an 8350, but I never had issues with borderless (infact, always used borderless, since I've always ran 2+ monitors.

  • @personalc0ffee said in Game always running in Borderless Windowed? How do I force true Fullscreen?:

    @battlescones I have no issues, what is your CPU?

    And as far as I know, you can't, not without using any third party tools and even then it may not be supported.

    I don't like borderless fullscreen either. It eats up too much resources, rendering everything else in background.

    I'm tired of this trend and I want True Fullscreen.

    I am a big purveyor of only fullscreen for gaming.

    It has been shown again and again that there is no performance difference between borderless fullscreen and true fullscreen. That was a thing a decade ago when games running windowed would perform worse.

    As a two screen user I love borderless fullscreen.

  • @battlescones said in Game always running in Borderless Windowed? How do I force true Fullscreen?:

    @therealdadbeard I can only repeat myself: My CPU isn't the issue here. Nor is my GTX 770. If you guys really think that an FX 6300 is slower than an FX 8150 in gaming, well, I don't know what to tell you. I've had both processors, there's a difference in only one game that I can remember, The Witcher III, there was about a 7fps increase. I consider
    that significant.

    Obviously they're no Coffee lake or Ryzen, but all benchmarks i've seen and done myself show that they're hardly a bottleneck at 1080p 60fps gaming. I don't know why you're all so hung up on my g*****n CPU. If anything really they've improved because core utilization has improved thanks to Vulkan and Direct X. But again, they're no flagship.

    Am I really not allowed to engage in this community because my PC is just too underpowered today? Is this the elite that people are talking about?

    The only one that comes across as elitist is you. Yes, your hardwre is the bottleneck. No, just because your system used to be able to run games in 1080/60 doesn't mean it will do so in the future. Games use more and more cores. For the longest time multi-core development was not a thing on PC. Just two years ago most games would only use four threads. But especially Play Anywhere titles are built for eight threads. What that means is your system will not be able to calculate in parallel, the CPU will wait and do tasks in succession. Unlike on a Ryzen.

  • @battlescones said in Game always running in Borderless Windowed? How do I force true Fullscreen?:

    @keasy3 LOL. I get 250 Ping consistently with awful rubber banding and still absolutely destroy people in this game. As long as the packet loss doesn't occur as you're shooting there's no problem. If you shoot someone and they kill you first they'll still die. That's a simple netcode feature called "favour the shooter", this game has it. You're just bad my dude.

    But there's a probable chance of packet loss during an exchange between two players.
    And ping doesn't denote packet loss either but lag comp will favour you with your high pings.

    But those smiles on the customers faces...

  • @x1-two said in Game always running in Borderless Windowed? How do I force true Fullscreen?:

    @personalc0ffee said in Game always running in Borderless Windowed? How do I force true Fullscreen?:

    @battlescones I have no issues, what is your CPU?

    And as far as I know, you can't, not without using any third party tools and even then it may not be supported.

    I don't like borderless fullscreen either. It eats up too much resources, rendering everything else in background.

    I'm tired of this trend and I want True Fullscreen.

    I am a big purveyor of only fullscreen for gaming.

    It has been shown again and again that there is no performance difference between borderless fullscreen and true fullscreen. That was a thing a decade ago when games running windowed would perform worse.

    As a two screen user I love borderless fullscreen.

    What about gsync? Don't folks that use it need true full screen?

  • i run with an fx8350 cpu and gtx1060 gpu no issues at all getting 60fps. i suspect there is something running on the pc that is eating resources.

  • @lumpaywk Logitech Mouse LED and DPI handler, Steelseries LED handler and Geforce experience. Nothing else, smh. Idk.

  • @keasy3 Not necessarily, Microsofts API has some weird "Enabling vsync with a gsync monitor will disable vsync and enable gsync for uncapped frames weird shiz", but as of right now that too is an issue usually

    Try reading it again, trust me the official information Microsoft provided is more confusing than the moronic trash I just wrote.

  • @x1-two Except it does, it runs everything 1080p 60... (When not in borderless). It's really that simple. Why is this a debate?

    Also you can't be an elitist with outdated hardware, which is what I have.
    Furthermore i'd already said almost everything you just stated.

  • @keasy3 Not necessarily, there is an option to enable G-Sync for both fullscreen and windowed within the Nvidia Control Panel. I haven't had any issues yet.

    Having borderless window is a big deal for me and is pretty much essential, as I constantly switch between my main and second monitor to do different things, and it works completely flawlessly with very little impact on fps from what I've seen, game stays in the background and doesn't minimize, I can seamlessly go from the game window into my browser and back again with no fps drops. I doubt there would be any significant difference between borderless and actual true fullscreen in terms of performance, maybe like a frame or two at most for me, which is fine.

    I am however all for options though, for those that are having issues. There should be an option to have either true fullscreen or borderless.

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