Fix this!!!

  • Several times I have beat the ancient megs however a good few times I have done this a skeleton ships also spawns while I’m fighting. PVE 3rd party is a joke if someone is doing a world event it should be just that until it has finished.

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  • The megladon is not a world event, it's an emergent PvE threat, just like roaming or emergent skelly ships. World events are for example Skeleton Fort, Skeleton Fleet, Reapers Fortess and Ashen Winds.

  • Skeleton ships and megs attack each other. If you get near an island the meg will aggro on the skeleton ship and then they'll both start attacking each other

  • Several times I have beat the ancient megs however a good few times I have done this a skeleton ships also spawns while I’m fighting.

    Ok and? Its like skeletons and phantom spawning on islands, (sometimes Ocean crawlers)

    PVE 3rd party is a joke if someone is doing a world event it should be just that until it has finished.

    What you speaking of? 3rd party meaning players or Other Mobs spawning? If the latter, that more exciting to do than Players coming in.

  • PvE is outta control.

    Skelly ships spawning on top Megs within World Events, I've been kraken'd twice within 15 minutes, PvE spawning if there is even a sniff of PvP or two ships in close proximity. PvE griefing loot collection from a PvE already beaten.

    As a solo it is just irritating and a tad unfair. Multi-crews may enjoy as 'part of the storytelling, adventure lol'.

    Spawning and aggro encounters should be scaled to crew sizes.

  • I've been kraken'd twice within 15 minutes

    Sadly that is impossible.

    PvE spawning if there is even a sniff of PvP or two ships in close proximity.

    Much needed. I wish these happen more, its dull to fight just players.

    As a solo it is just irritating and a tad unfair. Multi-crews may enjoy as 'part of the storytelling, adventure lol'.

    Im solo...and I enjoy when a Galleon attacks me, only for a Galleon skeleton and Meg decide to attack them instead. Or Kraken spawns and causes all of us to slow, but the Kraken more likely to attack the galleon and solo sloop can escape faster. It switches up the meta of pvp to PvPvE....which game seems to lack a lot of now days.

    Spawning and aggro encounters should be scaled to crew sizes.

    Who said they aren't?

  • @burnbacon said in Fix this!!!:

    I've been kraken'd twice within 15 minutes

    Sadly that is impossible.

    As it happened to me it's clearly not.
    I was sailing to a Reaper Fort which was getting done by an Allianced crew - kraken'd.
    Reached Fort, loaded and the pair of us set off - kraken'd.

    Perhaps the kraken was targeting the OTHER ship but it caught me.

  • @mopwieldinghedgehog although true kinda redundant, as you get during ghost fleets skelly ships spawning etc.

  • @hiradc The point was more that world events spawn one at a time and never two at once while emergent/roaming threats do not have those restrictions.

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