Many games allow redundant keys to be bound for non-interfering actions. this might be an easy way to address the q and e unbinds from their default redundancies when re-binding any of them from the default. I find e to be too ingrained in my motor skills, and it disorients my movement in game when pressing f for basic interactions. I found one single post about this from 5 years ago with no engagement, and it was the first thing I searched upon buying the game. It's something that gets modded into games before developers even touch it in open source games, and if I know Rare, it's really just a matter of time before it gets patched in if they ever run out of steam and are just looking for things to fix. Just a QOL request in the spirit of that pirate who posted 5 years ago. Yar-har.
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