Skeleton Ship Buff - Give them the ability to shoot Bone Callers in Season 12

  • Skeleton Ships are currently in my opinion, too easy to sink. So as a buff they should be able to shoot Bone Callers to send their own boarders onto your ship. When Firebombs were added, Skeleton Ships were able to shoot those, so I think Bone Callers should get the same treatment in Season 12.

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  • I like this idea!!

  • @thai81910

    Not firebombs, just curseballs.
    They just got nerfed because ppl were crying that they were too aggressive lol.

  • @pithyrumble

    Meh, the non-repairing skellies on the galleys is a bug, not a feature.

  • @tybald said in Skeleton Ship Buff - Give them the ability to shoot Bone Callers in Season 12:

    @pithyrumble

    Meh, the non-repairing skellies on the galleys is a bug, not a feature.

    Besides that. Their spawn rate was reduced if you sink to one. And they have been much slower to start firing.

  • Aye, that would "spice up" 'eir encounters and make 'em harder to sink.

  • Great idea, makes a ton of sense.

  • Should be limited to the Skelly fleets. Really spice up the fights.

  • I like it, but only if once the Caller Hits and works. They cant fire other curses or they must pull away from your ship.
    Other wise...I can hear a lot of complaints about Skeletons ships being OP

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