This game should be more like Baldurs Gate.

  • In Baldurs gate, I explored randomly and came across a random hatch that lead to cellars. I explored and looted it a bit and found a secret switch. I flicked it and a bookcase moved to the side, revealing a secret chamber. I went down there and came across a coffin. Suddenly a skeleton came alive from within' it and began running around activating all of its buddies, who tried killing me. I retreated backwards, funneling them in a corridor and used AOE abilities to barely win the battle. I continued looting and found notes from some high level necromancer dude who was mastering the form of reanimation and had written notes about his progress and concerns. I loot a bunch of valuable stuff from cubbards and chests, shelves and barrels I also get a quest item, implying there is a quest that would lead me there. But it doesn't stop me from exploring everything and doing the quest early like it would in Sea of Thieves (any tell tale will block you from gaining anything unless you begin it from an outpost). I eventually find a magic mirror on the wall. I interact with it and need to convince it to let me pass. I failed a test once and it sent some flying iron ball thing to burn me and kill me. I barely survive. Eventually I convince it and find my way through. What I see there is a huge laboratory. It has a bunch of research notes and stuff to loot relevant to the area. I loot it all and make my way out through another path and lever.

    Baldurs gate has hundreds if not thousands of these areas. Meanwhile Sea of Thieves has literally not even one of them.

    And that is why I don't like sea of thieves. It calls itself an "adventure game" when there is nothing to adventure for. There are no uncharted things to explore. It is empty. Like all new players say before 95% of them leave for other games.

    Until Sea of Thieves becomes a little more like Baldurs Gate in sense of exploration, I will not find enjoyment in "exploring" it. And won't be playing it for such.

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  • Whenever someone says 'This game should be more like a different game'; They are wrong.
    This game should be Sea of Thieves, not Sea of Baldur's Gate.

  • @guildar9194 As long as Sea of Thieves remains like its self, people will continue calling it empty and a majority will leave it. If this is what you want, fine. I personally prefer an exploration game worth exploring. And I know for a fact it would be less "empty", making it better and having people stay around more.

  • @zimited8670 said in This game should be more like Baldurs Gate.:

    @guildar9194 As long as Sea of Thieves remains like its self, people will continue calling it empty and a majority will leave it. If this is what you want, fine. I personally prefer an exploration game worth exploring. And I know for a fact it would be less "empty", making it better and having people stay around more.

    Ok. I'll continue to enjoy this sandbox game that is not trying to be like a completely different game.

    Also, OP, you have 0 evidence to back up '95% of new players leave'. Just another sensationalist claim to try backing up your unreasonable demand.

  • If you want Sea of Thieves to be like Baldur’s Gate, go play Baldur’s Gate and ask them on their forums for the game to be like Sea of Thieves.

  • @tesiccl In the meanwhile Sea of Thieves will remain boring to 95% of its players and decent for a little while for the remaining 5%, never even coming close to greatness.

  • @zimited8670 said in This game should be more like Baldurs Gate.:

    @tesiccl In the meanwhile Sea of Thieves will remain boring to 95% of its players and decent for a little while for the remaining 5%, never even coming close to greatness.

    You have no way to back up this '95%' claim.
    Just sensationalist lying to try and back up unreasonable demands.

  • @guildar9194 " No evidence to back up 95%" Look at concurrent player rate on the charts. Look at the numbers at launch. Thats all.

    Also any common person my age I ask about SoT in real life, if they tried it, says they tried it but couldn't get into it. And I've asked a lot.

  • @zimited8670 said in This game should be more like Baldurs Gate.:

    @guildar9194 " No evidence to back up 95%" Look at concurrent player rate on the charts. Look at the numbers at launch. Thats all.

    Also any common person my age I ask about SoT in real life, if they tried it, says they tried it but couldn't get into it. And I've asked a lot.

    What 'charts'? Steam? That's the only available 'chart', and a majority of players play on GamePass.
    So there's mistake #1.

    Also any common person my age I ask about SoT in real life, if they tried it, says they tried it but couldn't get into it.

    Oh no! A game is not for everyone! Who would have thought!
    You don't make a good game by trying to be other games. That leads to a loss of identity, and people saying 'It does what BG3 does, but not as well as BG3'.
    Mistake #2

    And I've asked a lot.

    Regardless of how many you've asked; It's less than 1 or 2% of people who tried or play SoT. Your sample size is incredibly small.
    Mistake #3
    As I said above: Just sensationalist lying to try and back up unreasonable demands.

  • @zimited8670

    In the meanwhile Sea of Thieves will remain boring to 95% of its players and decent for a little while for the remaining 5%, never even coming close to greatness.

    A number you made up.

    Steam numbers don’t count for anything when it’s lowest percentage of the playerbase. Nice try.

    Also I love the idea that making your game like someone else’s is miraculously going to get the “95% that find this game boring” to suddenly not be bored. I don’t think I’ve read something more moronic in all my time here.

  • @guildar9194 Enjoy ur unfonished and empty game remaining as so until it is obsolete.

    I played 2k hours of it so I know what I'm talking about.

    I'm just doing my best in helping it become great. But all those like u will stop that at all cost.

    These forums can't even support my idea of simply adding text logs like all games have. This is an endless hole where good ideas get drowned out by the irrational criticism. Like any internet forum.

  • To me this is like saying that John Hughes should have directed more like James Cameron or Ridley Scott.

    Different worlds serving different interests with different visions, different resources and limitations. BG being for that highly immersive and detailed experience for dedicated RPG enthusiasts and SoT being for fun immersion in a live service format for the family and casual adventurers.

  • @zimited8670

    Enjoy ur unfonished and empty game remaining as so until it is obsolete.

    I'll enjoy my pirate sandbox game that does not try to be Baldur's Gate.
    Copying other games does not magically make a game better.

    I played 2k hours of it so I know what I'm talking about.

    Clearly, you don't. Because copying other games does not magically make a game better.

    I'm just doing my best in helping it become great. But all those like u will stop that at all cost.

    An idea is not good or great just because it's your idea.

    These forums can't even support my idea of simply adding text logs like all games have

    I mean...I don't see why the game does not have them, but I also don't see the need for them.

    This is an endless hole where good ideas get drowned out by the irrational criticism. Like any internet forum.

    If you don't like your ideas being critiqued; Don't post them on a public forum.
    Your idea is not immune to feedback just because you think it's a good idea.

  • @wolfmanbush A fun kids movie with dark and scary secrets like charlie chocolate factory or Home Alone vs an ok kids movie nobody remembers.

  • @guildar9194 I don't mind my ideas being critiqued when the critique is correct. If its wrong I judge and feel better when knowing people are generally wrong.

    Also I can tank bad critique from a thread of less than wise or considerate attitudes if it means I try me best to help the game with actual good advice.

  • @tesiccl If you take no steps towards the right direction you never get closer to getting a majority of those who left to return.

    I provide one step. And then we can do another little by little.

    Steamcharts reflect the same attitude as xbox numbers. If 300k played concurrently at launch on steam and xbox was "higher" as u say so irrationally smugly, xbox numbers would be higher and higher numbers would leave.

  • @zimited8670

    If you take no steps towards the right direction you never get closer to getting a majority of those who left to return.

    Like I said earlier, if you want SoT to be like BG, go and play that and ask them for an ocean to sail around in.

    Steamcharts reflect the same attitude as xbox numbers. If 300k played concurrently at launch on steam and xbox was "higher" as u say so irrationally smugly, xbox numbers would be higher and higher numbers would leave.

    Again, you have no data to back that up so your assumption has no basis in fact.

    irrationally smugly

    This made me laugh!

  • @tesiccl "Dont be like other games, play them then". All good games take from other successful games and use an unique twist.

    Simply look at any battleground like games. DayZ, an at first Arma mod is the reason for all there games including Fortnite and CoD Warzone and Apex Legends.

    Or how Minecraft inspires Valheim, Rust, Palworld, Breath of the Wild and other games in the survival genre.

    Same way Baldurs Gate is exploration and should be inspiration for the "Exploring game" that is Sea of Thieves.

    I'm nor a fact guy I'm a common sense guy that uses facts I know are facts but I can't trace back to any if them. I'm not Ben Shapiro, I'm just here to point out a glaring flaw in a game that you can figure out needs a solution for if you use common sense.

  • While we’re at it could we also add in some call of duty type missions and some fully automatic weapons, 95% of players leave the game because it’s not like call of duty 😂

    While I’m all for adding more interactivity and exploration to the game. The way you presented this is terrible. Sea of thieves should not be like any other game. The main point of sea of thieves is interaction with other people and I believe they have done that well.

  • @wonderwaffle559 Every person I ask in Sea of Thieves say their friends quit the game long time ago. Or those with their friends I see ragequit the game in front of my eyes.

    Very fun "player interaction".

    If ur for adding exploration into the world, taking inspiration from an exploration game is literally the go to way to go.

    Baldurs Gate is simply my way of explaining it this time. All my posts explain how you can benefit exploration in different way, with the same end point at the end: reward aimless exploration and don't gate it behind tell tales. And reward it more.

  • Enjoy ur unfonished and empty game remaining as so until it is obsolete.
    I played 2k hours of it so I know what I'm talking about.

    Steamcharts reflect the same attitude as xbox numbers. If 300k played concurrently at launch on steam and xbox was "higher" as u say so irrationally smugly, xbox numbers would be higher and higher numbers would leave.

    I'm nor a fact guy I'm a common sense guy that uses facts I know are facts but I can't trace back to any if.

    Based on these alone, you’re not a fact guy or a common sense guy. You’re a troll.

  • @tesiccl
    Your quotes are not from the same person - though they share the same forum picture :).

  • @lem0n-curry thank you!

  • @tesiccl

    Based on these alone, you’re not a fact guy or a common sense guy. You’re a troll.

    You're stuck in time my friend

  • There is a game outthere at the moment that tried to satisfy every gamer in the world by adding elements from different titles and it failed miserably, it's called Skull and Bones.

    Sea of Thieves has its own character and unique flavor when it comes to sandbox pvpve gaming, and I prefer it that way. Games trying to be clones of each other are a dime a dozen.

  • I do agree that sea of thieves needs a different approach to how things are setup.
    My perspective is, if every thing that is possible in the game, has an achievement and all you have to do to find out whats possible in the game is go to the start menu and lookup the achievements, then whats the point of exploring?

    I also believe games need to evolve as much as a formula gives them success they can't stay the same forever so for me even if they were to radically change SOT i would welcome it.

    Skyrim was fun but if you give me the same game 15 years later only with a different theme, then don't expect the same success.

  • @tesiccl Idc what u think of me, end of the day the fact remains the same: Sea of Thieves benefits from making aimless exploration significantly more worth it.

  • Some posts have been removed. As this thread is constantly skirting the line of mere bickering, I will be dropping anchor here.

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