With the new change to the Hourglass system, I've come across players that lose on purpose. And after looking into it, I've discovered that a lot of people are suggesting it as the most efficient way of earning. While I agree that people should be able to do whatever they want, I also wish that PVE lords that have been crying for years about not participating in PVP, are now farming cosmetics that are supposed to be those for PVP players.
Looking back at Arena, where the reward system was actually great. You have to level up to unlock the ship cosmetics, and by winning fights you would unlock the sword, killing people with a certain weapon would unlock commendations.
I feel like this is what Hourglass factions are missing, people will able to grind losses just to unlock both curses and they may even never win a fight.
Suggestion:
Add the commendations so that in order to unlock either of the curses you have to sink ~50 ships of enemy faction. This way it will encourage PVP in PVP based mode.
