Came up with some ideas for interesting new treasure to spice things up. I thought it was a little unfair that all the cursed chests were associated with the Gold Hoarders, so I tried to come up with an interesting magical item for other trading companies, and rather than being cursed, would have useful one-time effects – the downside being once used, they couldn’t be sold, which would get a fair chunk of change. What do you think?
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Trade Wind Jar
A magical vessel that can be sold to the Merchant Alliance or used while on your ship to give a big burst of speed for a short time by briefly filling your sails even if you're against the wind – great for either catching up to or getting away from other pirates! Once used, the pottery breaks into shards. Found rarely on shipwrecks. -
Summoner’s Skull
A special type of skull that can be thrown like a blunderbomb, whereupon it breaks and summons a group of skeletons where it lands. Can be sold to the Order of Souls and is rarely dropped from defeating Skeleton Captains. -
Hunter’s Lure
A special lure of Serik’s design, it can attract any kind of fish but always a trophy version. Rarely, if used in open water, it might summon a Megalodon or the Kraken! Once a fish is caught or monster summoned, it is used up. Found rarely amongst floating barrels or instead of bait when digging, and can be sold to the Hunter’s Call.
Just some simple ideas for more loot variety and fun mechanics :)
