Rare's vision for Sea of Thieves.

  • I recently re-watched this:
    https://www.seaofthieves.com/community/forums/topic/136693/pvpve-the-team-s-thoughts/1

    Specifically I watched the segment on the PvP vs PvE debate, which I found very interesting.
    For those without the time to watch the stream over again, the Devs made it clear that they want Sea of Thieves to be a game where stories are formed and told together with other players. For that reason, they've chosen to keep the game PvP.

    However, that was 7 months ago. A LOT has changed since then (thank you rare for the amazing rate and quality of your updates) and I think this conversation needs to be re-opened, and re-evaluated as a community. At launch, the only things to do were basic voyages, or fight players. But the game is now FULL of activities that can be fun to undertake with your friends (Skeletons ships, megaladons, improved voyages, tall tales, fishing achievements, sunken ruins, ect) these new activities also pose significant threat to your loot haul, whereas before, the only thing that could take the loot away from a careless pirate was other players. For some, like myself (usually) the added threat of other players prowling nearby makes these activities more fun. However, as I explained in a previous post...

    https://www.seaofthieves.com/community/forums/topic/143648/time-to-talk-about-player-toxicity

    ...the added threat of other players is serving as a major deterrent for the games younger or more casual player base, a player base Rare is now openly marketing to with their Pirates Life update.

    I think it's time to re-open the discussion of PvE vs PvP, and how we can bring in the next generation of Pirates to the Sea of Thieves

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  • No it doesn't. It's been going on and on for over 3 years and Rare put the final nail in the coffin 7 months ago.

  • @d3adst1ck Whether the community wishes to address it or not, Rare has created a game that appeals to young audiences, yet is very hostile towards them, making the games days of having s steady player base very numbered.

  • @blackpearl92223 This game is rated T by the ESRB, and 12+ by PEGI. Whether it appeals to people younger than that doesn't matter, because it's not designed for young children and online interactions are never rate-able.

  • @d3adst1ck 12+ is young children, and also a very casual age bracket. The Sea of Thieves community no longer stands to lose anything by the implementation of a PvE mode, but stands to gain a much larger player base, that will ensure the game endures for many more years to come.

  • @blackpearl92223 You have no data to back that up. You could just as easily say that the playerbase will crater once interaction is removed. What we do know is that the game is surviving perfectly well as it is, so why mess with it? It seems like Rare, who have the underlying player data, agrees with this and have shut down any and all calls to try to change the game into something that won't perform as well.

    You're trying to argue that a corporation is not trying to make money because they won't do what you want. Companies don't work like that.

  • @d3adst1ck I don't understand why you're being so hostile. Market research has shown again and again that younger audiences are not usually into competitive experiences, with even games like Fortnight usually holding a player base above the ages of 14. I don't see how the implementation of a seperate PvE game mode could cause any harm to the games existing community whatsoever. Casual players who have previously disliked the game for it's hostile player base could now have a more relaxed way to enjoy the games variety of PvE activities, while people like yourself could continue to enjoy the same game in the original mode. Unless you're somehow threatened by the idea of easy prey being less common on the seas, I don't see a reason to be so rude.

  • As you noted yourself, the stance on the topic has been given and understood. So as it stands, this thread will have the anchor dropped here to prevent further argumentation and other potential arising issues. Thank you.

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