I've only recently started playing the game, coming from Guns of Icarus. One of the things I've immediately noticed on this game, was that you really can't outrun a player (unless you are a galleon with the wind for some physically-incorrect reason) who's doggedly chasing you. Be it you're low on supplies, or you have too much to lose. I've even knocked out all of the sails of a galleon, and they were still able to stay on my tail against the wind. Jibed to force them to make slow as molasses turns (forcing them to drop anchor to do the same maneuver) And tore through tiny rocks to force him to waste time by going around. Still no good.
Generally a ship has charges or some other junk that they can toss into the water behind themselves, or an aft cannon to dissuade or slowdown persuing ships to gain ground. Right now... it's borderline impossible to outrun a ship. Often times just forcing you to stand your ground, run off the edge of the map, or try to wedge them into rocks (where there's not enough massive rock clusters for smaller ships to navigate through. So depending on circumstances... there's too little you can do to put that fight in your favor.
Even if you are a smaller ship, near a volcano, with the volcano constantly hammering on a galleon. So can we please give ships a fighting chance to flee, rather than pull an S.S. Bumble Bee (Kill yourselves just to cause the enemy some minor harm out of spite)? Something like Sea mines you need to load onto your ship?
