@xultanis-dragon said in Time to add tacking?:
@rattlyfob
Yes I understand how tacking works. Its not actually faster. The only reason tacking is "faster" in real life is because you can't go against the wind period. If the ship were able to go against the wind by having its own propulsion system or whatever, it would faster because the fastest way to any direction is a straight line.
It would not be sailing at this point... but that is why old ships would have oars. At which point... tacking and oars were faster than just oars.
Like I said, if I'm at devils ridge and the wind is blowing straight south and I have to go straight north to marauders arch. How am I going to tack that to get to where I am going?? I could have to do this whole mess and it would take FOREVER to get to marauders arch. We would be at the mercy of the direction of the wind which would make getting from island to island even worse already.
Yes, you would be at the mercy of the wind and would have to sail in a non direct way to get there faster than trying to go straight there
You asked if I how tacking works, do you understand how this game works?? :) . Don't use real word logic in a game that isn't made for real word logic.
Yes, I understand that in all sailing scenerios in the game logic holds excluding when sailing directly into the wind. At which point having dummy sails is faster than angling left or right. The game has its own physics engine and rules, and the only inconsistency is in this.