Dark Adventurers Sails

  • @alienmagi Do you play with a group of friends when you are at the helm or are you in an open crew? I would like to know this before I make a comment.

  • @alienmagi said in Dark Adventurers Sails:

    @wolfmanbush said in Dark Adventurers Sails:

    @alienmagi said in Dark Adventurers Sails:

    Seriously, what are you gaining by deliberately posting misinformation?

    Your comment would only apply to sloops where you dont need to adjust the main sail to see in front of your ship. Can you just go play the game and try for yourself so i dont have to explain basic gameplay to an absolute noob over the forums?

    Instead of getting personal about it you can give examples or just one example of a time you have won or lost a fight where DA sails lead to the loss or victory.

    They are more convenient sometimes on some ships in some situations but to be a 2win situation the thing typically needs to be something that actually leads to winning in the situation.

    I dont think ive been personal about it at all. His comment just indicates that he's not very good at the game hence why i said he's a noob.

    Having or not having DA sails is not a big factor in whether you win or lose a battle. Its a slight advantage, as in, it saves you a couple of seconds every now and then because you don't have to keep re-adjusting your main sail if you're helming, and you don't have to sacrifice the ship's top speed for visibility.

    IMO buying an item that gives you an advantage is the opposite of what SoT is supposed to be. If we go down this road we should also expect ship and weapon upgrades, buyable armor and health upgrades etc.

    I think something that clearly crossed the spirit of the line was supplies being able to be purchased in a shared environment like this

    Outside of people running and chasing around the seas being inconvenienced/annoyed with sails it's not a factor in how combat exists in this game

    If we were to get into more advantages it will be because they get more and more comfortable with throwing powerful supplies out there with minimal to no effort required which leads to people just paying for stuff in a massive skill gap situation that involves pve and not because of the sails having more visibility imo. Did wraithballs right and chainshots and supplies wrong imo so it's a mixed bag I don't think it's clear from action yet what is on the horizon.

  • They are a truly terrible design and thoughtless inclusion in the game.

    Sails should be by choice aesthetic only and should offer no gameplay advantages. But because these sails are so obnoxiously overpowered to use they are used by everyone that has them for the advantage they offer not for how they look.

  • @amybun said in Dark Adventurers Sails:

    They are a truly terrible design and thoughtless inclusion in the game.

    Sails should be by choice aesthetic only and should offer no gameplay advantages. But because these sails are so obnoxiously overpowered to use they are used by everyone that has them for the advantage they offer not for how they look.

    I'd argue something like ghost cannons bring more advantage for some people to combat than sails ever have. People don't really talk about those.

    I think this is one of those situations where people exaggerate the advantage because it's the only real strategy they have to make a case against the thing they don't like. The thing they don't like here is price. People in this game often want what they want when they want and how they want and anything that requires some effort or requires some personal accountability gets push back. Nobody loses because of these sails, that's not a real thing happening, it's just people not liking the price and some people looking for anything they can grab when it comes to excusing why they lost.

  • @wolfmanbush like i said before, i already have the DA sails and enough money that i could buy it again. The problem is not the price. The problem is that i would rather use cooler looking sails without losing the advantage. It has nothing to do with who wins or loses battles.

  • @inboundbomb said in Dark Adventurers Sails:

    @alienmagi Do you play with a group of friends when you are at the helm or are you in an open crew? I would like to know this before I make a comment.

    I participate in all aspects of gameplay. Ive helmed for open and closed crews alike. And i usually prefer to not be on the helmsman position.

  • As a preface, I do not yet have the sails, but I have crewed up with others who used them, and my personal opinion on the matter is that it does offer an advantage - but it's a small 1; very minimal. It only improves your viewing angle, typically forward towards the front.

    This only improves awareness, but is not typically needed in ship to ship battles, which are all about angles and getting around your opponents - if you can see them through the front of your sail, it doesn't do you any good because it means you can't shoot at them with your cannons.

    Conversely, a pirate (such as myself) could argue that other sails (like my much preferred Brave Vanguard sails) can relay just as much information - for example, I may not be able to see the opposing ship past my sails, but if I also don't see it on the port, starboard, or aft sides of the ship, then it must logically be to the fore by process of deduction. 😉

    If anything, I'd be more worried about running into rocks or islands or fog, most of which doesn't typically appear during fights out on the open water.

    Also, as has already been mentioned, numerous sails have already been released with similar advantages, with not nearly so much derision - some examples that have not yet been mentioned include the Lunar New Year sails and the Eternal Freedom collector's sails (both of which are available in the Emporium). If you want to discuss pay to win, well there you go! 😅

  • @alienmagi Okay then. If you want to call it an advantage I guess you can..... it's your opinion. In my opinion it really isn't that big of a deal. It's advantages equal to the amount of what a foul skull is worth. I just cannot see that much of an advantage while sailing and I sailed galleons all the way back in beta. I rely more on my crew than anything else.

  • @inboundbomb said:

    I rely more on my crew than anything else.

    👆 This. 👆

    Quick and effective crew communication trumps all else.

  • @alienmagi said in Dark Adventurers Sails:

    @wolfmanbush like i said before, i already have the DA sails and enough money that i could buy it again. The problem is not the price. The problem is that i would rather use cooler looking sails without losing the advantage. It has nothing to do with who wins or loses battles.

    You don’t lose anything by playing the same way everyone else plays XD

    Literally just use whatever sail you want to use and looks cool to you. Sails don’t affect gameplay.

    You should rely on good crew communication rather than what sail as a slit in the middle to see a little bit.

  • There is one upcoming sail not in the game yet that should have this cut The Sapphire Blade Sails they will be out soon i hope but with the 3 year anniversary of insider rewards coming soon they should not be just a reskin of the silverblade sails they should be a lil special and a point of pride for those who have spent 3 years of dedication to such an awesome game.

  • @alienmagi @Ninja-Naranja @ghostpaw Relax. Let's be, or at least pretend to be (in my case not any of yours), mature people who respect each other. Just because we're all lying, thieving pirates in the game we are talking about doesn't mean we have to assume everyone else is in this discussion.

    No one should have made assumptions about the other. This post is about the sails, not who did what or who is "wrong". Now stop arguing with each other before this gets out of hand and get on with it.

    Since I'm here, I'll give my opinion on the topic:
    I don't care. I don't like the design all that much myself and, with the size of ships, I'd say the advantage is minor.
    That being said, I agree that the advantage is definitely there. As many people have suggested, the solution is simple- create another, cheaper (or free) variant with the same cut. No big deal.

  • First off these are not Paid To Win you can only get them from in game currency which can’t be bought with real money second there are other sails with similar cuts in the sail and third it has to be earned so if you can’t afford them yet keep grinding

  • I'm on board with you that the DA sails introduce problems.

    First anyone on here saying that the DA sails do not offer a massive advantage are just wrong. These sails allow one to stay on help perpetually without ever having to depend on crew spotting for you. This allows your crew to be far more active with boarding and cannons during a fight. This is especially helpful when being chased you can have someone one man a gall while the other 3 go for boards since helm can get all the info he needs now from the wheel.

    Ever since owning these sails no new sail in the game has ever excited me since they are all strictly worst than the DA sail. The DA sail is not just a cosmetic it is the equivalency if they added a sniper with a legit scope and not a cracked lens that is not a cosmetic it is an upgrade!

    Frankly IMO I would be more than happy if they gave the DA sails the crimson cannon flare treatment and just made them into regular sails.

  • @wolfmanbush The ghost cannons... How are they an advantage they are some of the worst cannons in the game they are long as hell!

    The best cannons are the vanilla cannons they are the smallest with the least alterations so offer the best visibility.

    The comparison is the cutthroat cannon flares which are a strict combat advantage and yes should be gutted and nerfed like the crimson were.

  • @fast-420 no... we need this cut more accessible not less.

  • @nitroxien said in Dark Adventurers Sails:

    I'm on board with you that the DA sails introduce problems.

    First anyone on here saying that the DA sails do not offer a massive advantage are just wrong. These sails allow one to stay on help perpetually without ever having to depend on crew spotting for you. This allows your crew to be far more active with boarding and cannons during a fight. This is especially helpful when being chased you can have someone one man a gall while the other 3 go for boards since helm can get all the info he needs now from the wheel.

    None of this makes sense unless you fight in the rockiest areas on the seas and/or always at full speed while sailing in a straight line.

  • The only way it could be P2W is if you could buy gold and sails somehow gave you an advantage, neither of these are true so get to grinding, gold is easier than ever to earn so go after it.

  • @alienmagi lol it doesn't gives any advantage on a galleon, if you have sails down while fighting then you should't pvp

  • DA sails give a nice advantage but, if you're in a fight with normal sails just raise them slightly. There is almost no instance where you need to have all sails all the way down in a broad.

  • @metal-ravage said in Dark Adventurers Sails:

    These sails are the best and most practical sails introduced in SOT and in no way we should get rid of them. There are other methods to make other sails as useful, but we should not turn back. Like everything else the "DA" sails are more useful in the hands of a capable crew, so instead of getting rid of them, try to obtain them.

    I agree and something I think could be nice to see is a wider variety of sails in different styles with that level of visibility. Diversify the amount of sails that could be obtained with that cut.

  • My crew and I went from full noob to Pirate Legends and were pretty decent at navel pvp in a little over three months. We all bought a piece of DA stuff each, and although our helms men loves the visibility of them, I always opt into my Glowing Ghostly unicorn sails from the dammed captain skulls why? Because Grinding for gold was the only part of buying the DA set it didn’t mean much apart from we spent a fair bit of time to grind. At least with my Captain sails it personally means more to show them off because I sold 50 Captain skulls of the dammed.

    I remember the very 50th I actually swam out into the depths and stole it from another crew before they had the chance to grab it, I left it on the island and returned with my ship. These moments are what made the sails special to me. And they personally look better to me. The DAs are not pay to win because you can’t buy it with real money or trade anything for them. The advantages of using them are not make or break as far as I’m concerned ither.

  • I would like to point out you can buy 35k worth of gold in the bundles available on the MS store lol...

  • @pithyrumble said in Dark Adventurers Sails:

    I would like to point out you can buy 35k worth of gold in the bundles available on the MS store lol...

    yeah that was never a good idea imo

    it's low enough to not matter but exists which isn't a good look

  • I believe the addition of DA sails are no different from so many other examples. Tuck outfits (low cost), barrel emote (exclusive to those who claimed it for now), skinny and fat pirates (costs ancient coins), quality of real life hardware (the more you pay, the better it is), and more. Such things are far too insignificant. The sails do provide a boost to visibility, but is not game breaking to the point where it can be classified as P2W.

  • @wolfmanbush said in Dark Adventurers Sails:

    @alienmagi said in Dark Adventurers Sails:

    As someone who owns the DA sails, i agree.

    @wolfmanbush said in Dark Adventurers Sails:

    Fights how they occur in this game a large majority of the time these sails aren't changing anything either way

    Thats just straight up not true lol.

    nobody has ever taken you out because they had DA sails

    they took you out by chain shotting your mast and dominating close combat or they got on your boat and spawn camped you or naval'd you into oblivion with sails that were not all the way down

    I think you're not playing Sea of Thieves. Ofcourse they give you a big advantage and that is exactly what this game is not about everyone should be equal. I think you have never been on a galleon or brig on the wheel.

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