Dark Adventurers Sails

  • I have some serious issues with these sails being included in the game. The visibility is vastly improved when sailing, especially on a gally. This is great, but there are some problems that are introduced by these sails having by far and wide the best sailing visibility in the game.

    • 8.2 or so million gold means this feels like a P2W option for seasoned players with tons of gold while leaving newbies or even long-time casual players out in the cold.

    • Getting used to these sails effectively makes any other sail cosmetics worthless to the buyer. Going back to the reduced visibility of any other sail cosmetic really doesn't feel like an option, so any other sails you might like to use are out because they make sailing more of a pain.

    Rare really, REALLY needs to introduce more sails trimmed the same way, trimmed options for existing sails, or even the option to spend more money to trim the cosmetics you already have. You've now created the ultimate sails that make everything else practically worthless.

  • 151
    Posts
    84.1k
    Views
  • It's not pay to win imo but there is a degree of pay for convenience there but the winning part has been exaggerated with these sails imo.

    Fights how they occur in this game a large majority of the time these sails aren't changing anything either way

  • As someone who owns the DA sails, i agree.

    @wolfmanbush said in Dark Adventurers Sails:

    Fights how they occur in this game a large majority of the time these sails aren't changing anything either way

    Thats just straight up not true lol.

  • @alienmagi said in Dark Adventurers Sails:

    As someone who owns the DA sails, i agree.

    @wolfmanbush said in Dark Adventurers Sails:

    Fights how they occur in this game a large majority of the time these sails aren't changing anything either way

    Thats just straight up not true lol.

    nobody has ever taken you out because they had DA sails

    they took you out by chain shotting your mast and dominating close combat or they got on your boat and spawn camped you or naval'd you into oblivion with sails that were not all the way down

  • @wolfmanbush said in Dark Adventurers Sails:

    @alienmagi said in Dark Adventurers Sails:

    As someone who owns the DA sails, i agree.

    @wolfmanbush said in Dark Adventurers Sails:

    Fights how they occur in this game a large majority of the time these sails aren't changing anything either way

    Thats just straight up not true lol.

    nobody has ever taken you out because they had DA sails

    they took you out by chain shotting your mast and dominating close combat or they got on your boat and spawn camped you or naval'd you into oblivion with sails that were not all the way down

    Who said that anyone took me down? Are you just making up imaginary stories about people now to make your opinion look better?

    You must be one of those people who never touch the wheel. Come back to me when you get good at helming a galleon and tell me DA sails dont give you an advantage with a straight face.

  • These sails are the best and most practical sails introduced in SOT and in no way we should get rid of them. There are other methods to make other sails as useful, but we should not turn back. Like everything else the "DA" sails are more useful in the hands of a capable crew, so instead of getting rid of them, try to obtain them.

  • @alienmagi said in Dark Adventurers Sails:

    @wolfmanbush said in Dark Adventurers Sails:

    @alienmagi said in Dark Adventurers Sails:

    As someone who owns the DA sails, i agree.

    @wolfmanbush said in Dark Adventurers Sails:

    Fights how they occur in this game a large majority of the time these sails aren't changing anything either way

    Thats just straight up not true lol.

    nobody has ever taken you out because they had DA sails

    they took you out by chain shotting your mast and dominating close combat or they got on your boat and spawn camped you or naval'd you into oblivion with sails that were not all the way down

    Who said that anyone took me down? Are you just making up imaginary stories about people now to make your opinion look better?

    You must be one of those people who never touch the wheel. Come back to me when you get good at helming a galleon and tell me DA sails dont give you an advantage with a straight face.

    I would but every time I go to grab it I pick up someone's pet

  • When did purchasing things using currency that is earned within the game fall under the definition of pay-to-win? My understanding of pay-to-win would be purchasing an item using real world currency that gives players an edge over players who don’t purchase it. The last I saw, dark adventurer items are purchased using gold after hitting pirate legend. You couldn’t buy them with ancient coins if you wanted to. Or did they put the set up for sale on the emporium too?

    Now, you could make an argument that it undermines horizontal progression, but it is not pay-to-win. Are they that much better than the Kraken sails? I don’t remember much of a fuss over those when they were released and they certainly give the person on the helm a better view.

  • @metal-ravage I don't think they should be removed. They're out there now and they're not going away. I think they should use those trimmed sails all over the place instead of on one super-expensive sail that gives veterans a larger advantage.

  • @ghostpaw Poor wording on my part. I suppose it's more that Rare never wanted players to be able to buy better weapons, faster boats, etc, but to keep a level playing field so that players can compete based on skill alone, and I feel like these sails are a violation of that principle. It may not be in a blatant or massive fashion, but it's definitely spending a truckload of gold to buy something that can give you an advantage over other players.

  • @ghostpaw I suppose play to win is more the terminology here...

    It's a tricky one, I can see both sides... but I suppose Pirate Legends also have things that fresh players cant have... It's a tricky balance to get right.

  • @fatbeard1353 said in Dark Adventurers Sails:

    @ghostpaw Poor wording on my part. I suppose it's more that Rare never wanted players to be able to buy better weapons, faster boats, etc, but to keep a level playing field so that players can compete based on skill alone, and I feel like these sails are a violation of that principle. It may not be in a blatant or massive fashion, but it's definitely spending a truckload of gold to buy something that can give you an advantage over other players.

    Okay, so it undermines horizontal progression. That makes more sense. Thanks for clarifying. Sorry if it seems like I am being difficult. I was just trying to understand the argument.

  • @fatbeard1353 It is easier to earn gold now more than anytime before, you can make 8 mill in a weekend. The experienced players just know how to make use of the sails.

  • @fatbeard1353 said in Dark Adventurers Sails:

    @ghostpaw Poor wording on my part. I suppose it's more that Rare never wanted players to be able to buy better weapons, faster boats, etc, but to keep a level playing field so that players can compete based on skill alone, and I feel like these sails are a violation of that principle. It may not be in a blatant or massive fashion, but it's definitely spending a truckload of gold to buy something that can give you an advantage over other players.

    How many truly have no access to them anyway? I hook up open crews with the sails all the time and I know others do as well in open crew so that takes care of them. Very common in open crew, hardly anyone truly goes without access to them and open crews fill a lot of server slots.

    That really just leaves solo players and tight groups of friends that are all new or casual and these players are so outskilled by experienced players that the sails have zero influence in that fight. I get people's sentiment on this but when looking at the reality of the environment I think it makes nearly zero difference in anything.

  • @metal-ravage 8 mil in a weekend? Maybe if you're very good at the game, you're intent on grinding maximum gold voyages, and you want to play for the entirety of the weekend. Fine for those who want to do that, but there are large swaths of the playerbase that don't have that kind of time or desire.

  • @fatbeard1353 said in Dark Adventurers Sails:

    @metal-ravage 8 mil in a weekend? Maybe if you're very good at the game, you're intent on grinding maximum gold voyages, and you want to play for the entirety of the weekend. Fine for those who want to do that, but there are large swaths of the playerbase that don't have that kind of time or desire.

    The good at the game part is long gone. People can farm merchant shipwreck voyages over and over for easy profit, minimal risk, and minimal stress

  • @wolfmanbush You can be fairly casual and still be good at the game. I've made a fair number of purchases over my year playing and I'd probably only be able to afford the sails if I spend ages constantly trading dubloons for gold (On that note, can we get higher gold/dubloon buys? Even if it's just 500 dubloons for 100k gold. Something!). Sure, I'm usually just messing around when I play solo, scooping up kegs and looking for victims and not really caring if I sink, though I still make some coin. Then I was feeling masochistic, so I hopped open crew, and someone was using these sails. Holy moly, helming was so much simpler, and that kind of boost, combat or no, should not be reserved for people spending boatloads of gold after playing for a good deal of time. Cosmetics should not do that unless they're easily accessible to the playerbase.

  • @alienmagi remember to be respectful of everyone.

    I’m a helmsman and I’ve fought loads of people with those sails, doesn’t seem to help them win fights so I’d say it’s not worth it. I also personally like fashion over having a slightly easier time sailing.

  • @fatbeard1353 said in Dark Adventurers Sails:

    @wolfmanbush You can be fairly casual and still be good at the game. I've made a fair number of purchases over my year playing and I'd probably only be able to afford the sails if I spend ages constantly trading dubloons for gold (On that note, can we get higher gold/dubloon buys? Even if it's just 500 dubloons for 100k gold. Something!). Sure, I'm usually just messing around when I play solo, scooping up kegs and looking for victims and not really caring if I sink, though I still make some coin. Then I was feeling masochistic, so I hopped open crew, and someone was using these sails. Holy moly, helming was so much simpler, and that kind of boost, combat or no, should not be reserved for people spending boatloads of gold after playing for a good deal of time. Cosmetics should not do that unless they're easily accessible to the playerbase.

    The combat is the focus here I already agreed there is a convenience element.

    I fight DA sails a lot in my play style. I very often play high danger which brings out a lot of hostile people that prefer those sails. Any time they win it has zero to do with their sails. Sometimes I lose because of bad luck or because my head isn't in the game but other than that it's because they are better at angles counter angles, outnumber me and are able to get the board eventually, and/or just an all out better crew on every front. Never has anything to do with their sails

    just like when DA sails lose to me. They have a bad run of luck or they get out-angled, rarely do they get out-close-quartered for any significant amount of time because I'm generally terrible at it.

  • I don’t believe removing something that people earned in the game is really the answer. A better route would be to add more sails with the same cut for cheaper. Or add the ability to change the cut of existing sails.

    At least the DA sails give away the sweaty players at a distance. 9 times out of 10 if they only have the DA sails, you’re in for a fight!

  • @fatbeard1353 And still those sails look ugly...soon my crew owns the whole set, but we definitly won't use it all the time, tiny advantage or not, there are so many better looking sails out there

  • visibility is vastly improved when sailing

    Meh, I get the same effect by doing a slight curl of the sails on any ship. Doesnt change much.

  • The entire concept of the game isn't pay to win its play to earn.

    I've said this forever those sails should of been locked behind finishing all reaper commendations making them the rarest in the game. Or one of.

    At the minimum finish all the grade 5 turn ins. I miss the days when things were locked behind commendations. That were hard to achieve.

  • @alienmagi said in Dark Adventurers Sails:

    @wolfmanbush said in Dark Adventurers Sails:

    @alienmagi said in Dark Adventurers Sails:

    As someone who owns the DA sails, i agree.

    @wolfmanbush said in Dark Adventurers Sails:

    Fights how they occur in this game a large majority of the time these sails aren't changing anything either way

    Thats just straight up not true lol.

    nobody has ever taken you out because they had DA sails

    they took you out by chain shotting your mast and dominating close combat or they got on your boat and spawn camped you or naval'd you into oblivion with sails that were not all the way down

    Who said that anyone took me down? Are you just making up imaginary stories about people now to make your opinion look better?

    You must be one of those people who never touch the wheel. Come back to me when you get good at helming a galleon and tell me DA sails dont give you an advantage with a straight face.

    They literally give zero advantage nor are they pay to win as they are earned by saving up your gold. This only ever affects someone if you for whatever reason have glued yourself to the helm and just sit there only steering the ship. I personally haven’t bought them and take out ships that have them on just as fast as ship without them. It’s just a cosmetic.

  • Just add a free, plain white version of the sails (i.e., the same cut) to the shipwright's stock. Problem solved.

  • Would be nice if they added a few variants of the DA comsmetics. Ghost adventurer sails, esteemed merchant adventurer sails, mystical adventurers sails? Just throwing some ideas. Have each faction have a type of adventurer cosmetics that would be regarded as veteran player cosmetics. Caters for more peoples tastes with the same sail config and also more things to spend the gold on.

  • @conceitedox8550 said in Dark Adventurers Sails:

    Just add a free, plain white version of the sails (i.e., the same cut) to the shipwright's stock. Problem solved.

    8 million back when we were battling the server over a fort with no emissaries and not much else to do for profits it woulda been steep

    People can farm 8 mill in a couple weeks with minimal risks with any faction other than athena and reaper pretty easily at this point especially with gold rush hours every day on top of emissary boosts

    skelly ships mixed in with gold vaults or merchant shipwrecks brings in a lot of gold

    I bring in like 25 million+ a month and usually around 7 or 8 mill a weekend on double gold weekends and a lot of my play these days is carrying open crews once or twice a day where the people are often very new to the game or don't have much experience with efficiency.

    Not stacking fort of the damned, not doing anything over the top just hitting vaults and skelly ships and sometimes random events and shipwreck voyages and that sort of stuff.

    Not everyone has my experience or plays as much as I do but everyone can set up an efficient session to bring in 100-150k relatively low risk grade 5 hauls at a time which adds up quickly

  • @illbushido305 said in Dark Adventurers Sails:

    @alienmagi said in Dark Adventurers Sails:

    @wolfmanbush said in Dark Adventurers Sails:

    @alienmagi said in Dark Adventurers Sails:

    As someone who owns the DA sails, i agree.

    @wolfmanbush said in Dark Adventurers Sails:

    Fights how they occur in this game a large majority of the time these sails aren't changing anything either way

    Thats just straight up not true lol.

    nobody has ever taken you out because they had DA sails

    they took you out by chain shotting your mast and dominating close combat or they got on your boat and spawn camped you or naval'd you into oblivion with sails that were not all the way down

    Who said that anyone took me down? Are you just making up imaginary stories about people now to make your opinion look better?

    You must be one of those people who never touch the wheel. Come back to me when you get good at helming a galleon and tell me DA sails dont give you an advantage with a straight face.

    They literally give zero advantage nor are they pay to win as they are earned by saving up your gold. This only ever affects someone if you for whatever reason have glued yourself to the helm and just sit there only steering the ship. I personally haven’t bought them and take out ships that have them on just as fast as ship without them. It’s just a cosmetic.

    Why are you lying?

    Seriously, what are you gaining by deliberately posting misinformation?

    Your comment would only apply to sloops where you dont need to adjust the main sail to see in front of your ship. Can you just go play the game and try for yourself so i dont have to explain basic gameplay to an absolute noob over the forums?

  • @alienmagi What exactly is he lying about?

  • @alienmagi said in Dark Adventurers Sails:

    Seriously, what are you gaining by deliberately posting misinformation?

    Your comment would only apply to sloops where you dont need to adjust the main sail to see in front of your ship. Can you just go play the game and try for yourself so i dont have to explain basic gameplay to an absolute noob over the forums?

    Instead of getting personal about it you can give examples or just one example of a time you have won or lost a fight where DA sails lead to the loss or victory.

    They are more convenient sometimes on some ships in some situations but to be a 2win situation the thing typically needs to be something that actually leads to winning in the situation.

  • @fatbeard1353 I have said before that they should make a trim cosmetic type for all sails, but people just say "the sails aren't that good" which os objectively incorrect, but they will not listen

  • @wolfmanbush said in Dark Adventurers Sails:

    @alienmagi said in Dark Adventurers Sails:

    Seriously, what are you gaining by deliberately posting misinformation?

    Your comment would only apply to sloops where you dont need to adjust the main sail to see in front of your ship. Can you just go play the game and try for yourself so i dont have to explain basic gameplay to an absolute noob over the forums?

    Instead of getting personal about it you can give examples or just one example of a time you have won or lost a fight where DA sails lead to the loss or victory.

    They are more convenient sometimes on some ships in some situations but to be a 2win situation the thing typically needs to be something that actually leads to winning in the situation.

    I dont think ive been personal about it at all. His comment just indicates that he's not very good at the game hence why i said he's a noob.

    Having or not having DA sails is not a big factor in whether you win or lose a battle. Its a slight advantage, as in, it saves you a couple of seconds every now and then because you don't have to keep re-adjusting your main sail if you're helming, and you don't have to sacrifice the ship's top speed for visibility.

    IMO buying an item that gives you an advantage is the opposite of what SoT is supposed to be. If we go down this road we should also expect ship and weapon upgrades, buyable armor and health upgrades etc.

151
Posts
84.1k
Views
2 out of 151