Currently, the Blunderbuss sits in a rough position as a weapon. One of my favourite deck retake loadouts if I have lost my deck to a boarder is Pistol & Blunderbuss. Unfortunately, due to a mix of network issues and the high spread on the Blunderbuss, it has become extremely unreliable. This results in me mostly keeping the Pistol & Eye of the Reach combination.
I’ve noticed many players feel similarly to the general use of the Blunderbuss. I think two decent middle grounds to help it thrive again would be:
- Remove 1 Pellet in total, Add 1 damage per pellet. Still adds up to 90 damage with less pellets to register, reducing its load on the server
- Remove 15% spread, allowing the pellets to travel further in a tighter pattern, slightly increasing the range of the weapon and rewarding good aim
If these are too strong, then something to balance it out: - Remove 15% range on the knockback cloud of the Blunderbuss
Any % value is more of an estimate, but I feel this would bring the Blunderbuss back into the game much more.
