@zherron-vorse said in Tactical Idea: Killing Player's Mermaids:
@galactic-geek said in Tactical Idea: Killing Player's Mermaids:
@zherron-vorse said in Tactical Idea: Killing Player's Mermaids:
@galactic-geek said in Tactical Idea: Killing Player's Mermaids:
This would easily lead to trolling. So, no.
Picture a crewmate who scares away or kills your mermaid so you can never effectively return to your ship. Or a successful boarder that knocks you off of your ship while it'sb still moving, and that then kils your mermaid. Or perhaps even a meg that inadvertently eats it.
So yeah... Definitely a no.
It doesn't even fit in with the lore either.
Higher health should prevent free kills on mermaids while youre chasing a ship except for rare times where the entire crew all hits their shots.
If it takes a long time to kill mermaids,then the overall idea would be rather pointless because from the time they appear to when a pirate reaches them is usually pretty short.
Trolling concerns are completely pointless considering the fact you can keg/firebomb your ship.
Wrong - just because we can still be trolled in some ways, it doesn't mean that we should add more. I think we'd all prefer to take the lesser of 2 evils.
I fail to see how something dying doesnt fit with the lore either
Considering that we have an agreement between the merfolk and the pirate lord, I feel that killing them might be in violation of said terms.
Im a reaper.
If you're only sailing as a Reaper, you're missing out on a lot of what the Sea has to offer.
dont give a rip about the pirate lords sea of friends stupidity.
Language! And rude!
If rare is interested in this idea but wants to keep that dumb mentality of friendship they can instead do the scaring idea.
Language! Again! 🙄
It's about the social experience and never knowing what might happen. If there was no aspect to the social dynamic, nobody would keep playing as their losses mounted up - it would also become incredibly predictable and boring. Oh boy, here comes another attack... 😒
Shall i list ways you can be trolled with features that are currently in the game?
Firebomb
Blunderbomb
Keg
Cursed cannonballs (green)
All these have friendly fire. Need i say more.
Again, we don't necessarily need MORE ways to troll - you have yet to address why adding more ways to troll would be a good thing, so my argument still stands.
Furthermore, most of those drastically improve gameplay to such a degree that the potential to troll is relatively mitigated, especially with the ability to easily brig bad apples.
Harpoons can be used to intentionally crash or pull your teammates back as well.
A minor nuisance at best. The brig is your friend.
Im sure you would have shot many of these things down because it could be used to troll players.
Don't make assumptions in regards to false realities. It didn't happen, so a choice was not made, so it's not worth commenting on.
The answer to avoid trolling is simple. Dont open crew. If you do you roll the dice.
I know, and I don't. I usually solo or crew up with friends. At worst, I might start an LFG, where I can at least pick my poison.
Besides how often do you see an allies mermaid?
All of the time, actually. I had a 5-ship alliance just yesterday, and when we failed to tackle the 6th and only galleon on the server, many of the survivors of the sunken ships made their way to my ship. Mermaids were all around during the battle.
Not very often with the exception of island hopping for resouces.
Or when ships sink or sail away without their crew, or when the ship's crew abandons it.
At the core this idea is mainly for tuck players with added benifits for dealing with boarders.
Tuckers are currently balanced - we don't need to sway that pendulum in either direction.