•  I have noticed that PVE overall is, well, not challenging at all once you understand the basics of how the Megalodon Kraken and other threats work. Even when solo really only skeleton ships are a threat. Megalodon and Kraken are really easy to kill solo, here will be my ideas for improving PVE (making It an actual challenge)
     **Multiplier for Crew Sizes**
    

    This is my idea for how you could make the crew size difficulty multiplier work, make it
    75% for solo, 100% for duo, 125% for trio, and 150% for a full galleon. I will be having all my numbers be for duo.
    Megalodon Tweaks
    At the moment Megalodon takes very little effort to kill, just around 5 minutes of your time and a small amount of materials. Megalodon really should be a actual threat, even to experienced crews. I think that making it be harder based on region (and crew size ofc) would work well. With Shores of Plenty being the easiest, Ancient Isles medium, Wilds hard, and Devil's Roar very hard. Megalodon type and colour would still spawn as they do now, but they would deal more damage and have more health. In Shores of Plenty they would have 5000 hp (cannon shots are 100, EOR 70, et cetera) and deal 2 full sized holes upon impact. Ancient Isles would have 7500 hp, and deal 3 full sized holes upon impact. Wilds would have 10000 hp, and deal 4 full sized holes upon impact. Devil's Roar would have 10000 hp, but deal 6 full sized holes upon impact. You could still run into shallow waters to escape them though.
    Kraken Changes
    At the moment, Kraken is fairly easy to take down, especially on sloop. I believe these changes would make it harder. It would also have Shores of Plenty be easy, Ancient Isles medium, Wilds hard, and Devil's Roar very hard. I believe that it should go 1000 hp per tentacle for Shores of Plenty, 2000 per tentacle for Ancient Isles, 3000 per tentacle for Wilds, and 3000 per tentacle for devil's roar. For damage it would be 3 full sized holes for a slap or wrap around, with SoP being 50% damage, AI 100%, Wild's 150%, and DR 200%. It would still only occur during the time between Skull Forts and Skeleton Fleets.
    Skeleton Ships
    Skeleton ships at the moment are fairly balanced but could use a bit more difficulty.
    I would add in a skeleton brig for some variation and then change what spawns on what/wanders where for the ship types/regions. Sloop would have Skeleton Sloops spawn on them, Brig would have a Skeleton Brig spawn on them, and Galleon would have a Skeleton Galleon or 2 Skeleton Sloops spawn on them. For wandering Skeleton Ships Shores of Plenty would have the majority of the Skeleton Ships be sloops (Ships of higher classes can still spawn but are just rarer) , Ancient Isles would have mainly Brigs and Sloops, Wilds would have mainly Brigs and Galleons, Devil's Roar would have wandering ships wander as fleets. 2 Sloops spawn together, a Sloop and a Brig, 2 Brigs, A Brig and a Galleon, or 2 Galleons. Mechanics would be same as now. Skeleton Brig would be similar to the player brig.
    Skeletons on Islands
    Skeletons on islands are fairly balanced, gun spam can be a pain but without it skeletons are very easy. I would like to suggest adding Skeleton Snipers back in but they would only spawn 1 at a time.
    Devil's Roar and Miscellaneous
    Crashing into islands in general should be much more devestating. Anyways, Devil's Roar is way too easy right now and needs a massive buff. A galleon should not be able to park right by a erupting volcano and not even get close to sinking (like I have done a lot). If you are at a erupting island you should be dead if not barely alive.
    Disclaimer
    The numbers I put here were more examples and might be a bit too difficult, constructive criticism is expected and appreciated. Thank you for your time reading this. This is just my personal opinion on how the game could use some buffing.
    Edits based on feedback
    Will be putting feedback that would work well here with credit to the original suggestor

    1. Maybe have difficulty also be based off of playtime or reputation? - Archangel Timmy

  • Feedback + Suggestions

    The actual truth. Also the reason rare won't share numbers of active players. As a regular player it happens many times that I serverhop and join the same crewmembers (from all over the world) many times. No, not only friends. This games playerbase is actually a couple 100 players. At best.

  • Which faction is your favorite?
    Merchant Alliance, Gold Hoarders, Order of Souls, Hunters Call, The Sea Dogs, or Athena’s Fortune

  • I love sailing, however, the game fails to hold my interest with its lackluster 'mercenary voyages'. There's nothing mercenary about them. Give us a voyage that sends us to sink some skeleton ships and promises a decent or GOOD payout from doing so. The design of these monthly update focuses on increasing player on player interaction rather than providing actual fun pve engagement. I want more action, and not just PvP wise. Send us to fight dangerous enemies, a stronger meg, A bigger kraken, and some privateering action. I am done with these mediocre faction errands to dig for things and then having to defend that loot, that took me and my crew hours to obtain, from being stolen away by other players (which is pretty much what SoT is)

  • Greetings, Pirates and Lubbers alike!
    Deckhand Lootin' Lizalaroo here!

    It's that time again when us Deckhands bring you the next Guess for Gold Competition!

    Read on to find out what stat we want you to guess this week!

    Read on to find out what stat we want you to guess this week!

    How much Gold has been earned in the past 24 hours (4th September - 5th September)?

    (Guesses between 1,400,000,000 - 1,500,000,000 Additional details below)

    Grand Prize

    • 10,000 Gold Pieces & 30 Doubloons (in-game currencies)
    • Sea of Thieves 'Spinal' Figurehead (cosmetic code)

    How does it work?
    It's actually quite simple! Every week will bring with it a new Sea of Thieves statistic and your challenge is to try and guess the total amount. Once you've thought of your answer, post your guess in the comments below.

    Example - How Many Shrouded Ghosts Defeated in the past 24 hours?
    Guess Example - (Probably) 0...

    Entries will be taken up until Monday 9th of September at 4PM BST

    Note that only your first guess will be accepted, and it must be posted in the competition thread.


    Win Conditions
    The weeks winner will be selected from the following:

    Correct (or Nearest) Guess -
    The pirate to guess a number closest to the answer will win the grand prize of Gold, Doubloons and a Sea of Thieves Cosmetic Code for their account on Sea of Thieves!

    You can also check out the Official Guess for Gold Terms & Conditions on our website: https://www.seaofthieves.com/guessforgold


    That's all from us for now, so get your piratey thinking caps on and good luck!

    Lootin' Lizalaroo

  • In Adventure Mode, the Sea Dog Tavern is shaping up to be a real competitive space. With the upcoming changes outlined in next months patch notes, I would love to see additional competitions/games to participate in amongst pirates in the open world.

    The Sea Dogs pride themselves on their competitive spirit. I find it a fitting addition to the game to make the Sea Dogs Tavern an area where pirates from all around the Sea of Thieves can come together in the spirit of competition to test their mettle.

    Imagine pulling up to the tavern to see pirates participating in timed obstacle courses, testing their (good) eye in a shooting range, launching teammates from cannons through flaming rings for varying points, or even putting their hard earned coin on the line in a game of dice or cards.

    What I think would also be awesome would be if these competitions could reward you gold, or even a new currency to spend at the Sea Dog vendors. Imagine exclusive items that could only be purchased from participating in these team based, or head to head games. This would be a great way to pass the time on the seas, create a place to form new friendships and alliances and also serve as a hub for players to show off ship sets and cosmetics.

    What do you guys think? Would you like to see such an area exist in the Sea of Thieves? I know I would! Let me know what you think.

  • Hi guys, I've been rolling with a crew for a while, but two people have had to leave. Would anyone like to sail with me for a while? I'm likely to be playing for the next 22 Hours minimum.

    MY Tag is MisterPles

  • Below are some features i would like to have added to the Alliance feature in Adventure...
    *Communication - I would like to have the option to be able to talk to other ships in my alliance from afar in-game, or
    send a call for help. Xbox Party chat can become clustered.

    • Friendly Fire - I would like Friendly Fire to be disabled because when it comes to doing a fort or any other activity
      you can accidentally damage one of your teammates! Also it would help eliminating one of the toxicities
      of the Alliance feature.
    • Improving this feature will surely get more pirates to start thinking about joining crews out on the seas rather than plundering all of their loot without any remorse. Even with the Arena being out to to relieve their desire for Pvp, pirates still don't see an alliance as a helpful tactic and would rather just sink ships.
      What do you think could help more players choose to alliance with another ship? x1.5 bonus on all loot?
  • Bonsoir tout le monde ! J'aimerais sugèrer un mode de jeux qui pourrais être génial à jouer en équipe ou solo si tout est bien gérer.

    • Une jolie boussol devra faire parti du jeux. Cette boussol devra aléatoirement donnée une position vers un trou noir qui syphonne votre navire vers le fond de l'Eau ( se qui inverse le navire pour le faire apparaitre sur une map ( échoué sur la rive d'une ile ) qui comprend les pièces à réparer pour votre navire qui à subis un bris majeur ( Voile, levier de controle ) et un coffre à récupérer.

    • L'équipe adverse tout comme vous, doit absolument s'emparer du coffre et des piece de réparation du bateaux pour ensuite, être en mesure de rejoindre le trou noir et sortir vivant !

    Je sais, cela parais difficile à expliquer mais, j'ai travailler sur le concept et j'espère que cela intéresse certaine personne ! Ce mode de jeux resemblerais au Hellgate d'Albion Online.

    Merci d'avoir prit le temps de lire !

  • Hey folks,

    Just starting to work on Athena’s rep and would appreciate any tips/advice around how to tackle it.

    I play solo and in established crews, probably 4-5 nights a week on average. Couple questions to start; How long do the voyages typically take? Is it worth it to do the Ashen’s?

    Thanks in advance for providing any helpful info! Loot isn’t my primary concern, more so efficiency and just tips to make it a better/more enjoyable journey!

    Cheers!

  • This might happen only on Xbox but I have noticed that everytime I ram other ships and board them. There is a major lag spike due to that other players quickly kill me

    P.S This might be a combat feature but I think it is a bug

  • ¿Estaba buscando un grupo de corsarios hispanos con los que poder navegar y saquear? Ojo al parche; deje su catalejo y no busque más, éste es el lugar adecuado

    Entre en nuestro servidor desde el siguiente enlace de invitación y preséntese en la #taberna para unirse a nuestras aventuras, echar un trago de grog y convertirse en un lobo de mar.

    SERVIDOR DE DISCORD

    ✅ 1. Entrar en nuestro servidor de Discord: Para los despistados ¡no podemos verificaros si no entrais! y por esa razón es el primer paso y más importante.

    ✅ 2. Publicar un mensaje en el foro de Sea Of Thieves en el Hilo Oficial de nuestra comunidad (aquí mismo): Deje un mensaje en nuestro hilo oficial para que comprobemos el estado de su cuenta y para aumentar la visibilidad de nuestra comunidad lo que nos beneficia a todos. No olvide hacer una pequeña presentación, tampoco olvide decirnos su usuario de Discord para que sincronicemos su apodo.

    ✅ 3. Publicar un mensaje en Discord: Mencione desde el canal de texto #verificación a un @Verificador (sin la mención es más difícil que localicemos su mensaje, recuerde que debe aparecer resaltada en color rojo)

    Pedimos máxima difusión para así llegar a ser una gran comunidad.

  • One of the beauties of a sloop is it's manoeuvrability. One of my favourite moves used to be to head straight towards an island, full sail, until the very last moment until I pulled hard left or right and raised the sail making the turn tighter than any other craft. The problem is, no one is scared of crashing into an island anymore... Hell, you may as well try and do a jump trick, perhaps a grind off a cliff, the only damage you'll suffer is damage equivalent to a dripping tap.

    If you crash head on, into an island, bounce around, slide off some rocks your boat should be absolutely totalled. 6 major holes, if not more and you should be lucky to be afloat.

    Without this level of damage, where's the fear to the mist and you're stealing one of the sloops main defences.

  • Hi everyone,

    I felt necessary to do some research recently since i found odd that such a company with such a reputation faces such enormous delays.

    Loot Crate is a subscription service for gamers and pop culture fans.
    In June, the SoT twitter promoted a partnership between LC and Rare. It featured a special "Sea of Thieves Bookend Collectible" in the form of a Galleon being attacked by a Kraken on the july Gaming Loot Crate :

    https://imgur.com/gpiyPmI -

    FYI Loot Crate was at the top of it's activity around 2015 and had many faithful customers. Their deliveries were on point and contained really nice loot inside.

    But it looks like things turned really bad this year for them.

    Recently, Loot Crate Closed their Warehouse, and laid off 150 Workers according to this article : http://labusinessjournal.com/news/2019/jul/29/loot-crate-closes-warehouse-lays-150/

    You can find more about it here : https://www.reddit.com/r/lootcratespoilers/comments/bujblc/and_so_it_finally_begins_loot_crate_to_layoff_150/

    There are numerous reddit posts that raised big concerns about the company longevity, some people state that they didn't recieved any Loot since May. Most people are cancelling their subscription right now.

    I just wanted to let people here know what's happenning with this.

  • I think for a new area for the game should be a Northern/Artic area with different mechanics and features added to the game. (Basically take the Devils Roar and make it cold.) There would be glaciers you have to maneuver around and thick sheets of ice that your ship can't get passed. Ice skeletons would be added that are covered in snow and ice that are tougher to kill unless you somehow are able to melt the ice with some sort of fire. (maybe the lantern but I think that would be too easy.) I think fruit should be harder to come by in this region since all the fruit would be covered in ice and frost. Chests, skulls and merchant alliance items would have a new snowy variant that is worth more. New cannonballs could be added such as fire cannonballs to melt ice or cursed ice cannonballs that would freeze or slow players. If the ice cannonballs hit a ship, the ship would start to cover in ice to slow it down and to get rid of the ice you would have to melt it . Ice fishing could be added with a new variant of fish to catch and could be the main source of food since most fruit you would find would be frozen. Sunken shipwrecks might be surrounded in sheets of ice so you can't get your ship close, you would have to get off your ship and run across the ice to get to it. Since the water would be freezing I feel like the water should either cause damage or instead just slow all movements in the water. Blizzards and ice storms could be added as well. Blizzards making it harder to see and slowing movements while ice storms may hurt you and your ship. This could also be a way to introduce a new Tall Tale and the reward for completing all the chapters could be a battering ram added to the front your ship so you can now break through the ice layers on top of the water. Let me know if you guys have anything that you would add or change to this idea.

  • Edit: Thanks for the answer peeps!

    The last 3 days I have run more than 10 Dark Relic Missions (also PL) and found ZERO Ritual Skulls?

    Are they finished? Did Rare announce something that I missed? Or have I just been "extremely" unlucky?

  • So I arrived at Crook's Hollow to finish up the last part of the tale but when I got to Crook's Hollow, I joined a new server so idk if this is the reason but after I put in the right symbols the next part just didn't appear, it didn't show me where the medallions were or anything just nothing, I tried dying to see if that helped but it didn't so now I have to restart the whole take since I couldn't finish it

  • I think we're missing an opportunity for some in game hilarity by having fixed prices on all of the goods. It might be fun to have the ability to counter offer the selling price with the merchants! The merchants" come backs and counter offers" would be epic. You might insult them enough they quit talking to you!😂

  • It's a simple tale really, A man wanting to get the Order Curse (for fully completing the Cursed Rogue tale) but RNG and player interaction being fully against him.

    *I go to plunder outpost after successfully defeating Briggsy for the fourth time, I refresh the quest and get Snake Island and Crook's Hollow as my destinations for the Key and the Chest. I got to Crook's Hollow so that the travel distance back to plunder is shorter (from Snake Island) and get the chest no problem.

    However upon my approach to Snake Island I catch the ire of a new galleon (white sails and later donning the Reaper flag) and began to chase me. I feel like they were new to the game as their cannon shots were wide and their steering not that great. But they were tenacious; they never stopped their pursuit even when they were against the wind the majority of the time.

    So I carried on sailing past both the island and the ship and used the harpoon to swing me around and towards thieves’ haven and against the wind. I began to make distance and hoped they'd just leave me alone - that's when the first of the PvE RNGs occurred. A skeleton ship emerged right next to me and fired its curse, and not just any curse, a Rigging Ball curse. So I had two relentless pursuers one of which repeatedly raised my sail so the Galleon behind could keep pace with me. Again with some harpooning I managed to lure the skeleton galleon close enough to the island it beaches itself, however the player galleon tried to cut me off by going the opposite way around the island. With a lift of my sails they missed me and I shot for Snake Island.

    I got to the island but they were gaining (steadily) so I had to be quick, luckily the skeletons are easy for being in sloop so I quickly dealt with the captain and stole the key. I got back to my ship just in time to drop the sails and dodge a ramming action from the galleon, which beached itself for the time being on the eastern island of the three. After almost hitting the archway (because of dodging the skeletons that spawned on the canons I swung around and was making my way back to plunder outpost to grab the enchanted compass and hope that Olivia could kindly hurry up her magic. That’s when the RNG hit again.

    Both our ships were in the open waters between Snake Island and Plunder Outpost. I jumped off to board their ship and give my ship some time to widen the gap; I miss however due to the ship hull pushing me underwater so I try again, only this time they dropped anchor. That was strange? When I returned to my ship I realised quickly why they had dropped anchor, a kraken came for a snackin’. Out of the two boats it chose mine and I was not equipped to deal with it after fighting off the Skeleton Galleon and it’s rigging-raising balls, so in my rage I did the only thing I could. Open the chest take the two items of Briggsy and throw one over board and swam as far as I could before quitting the server to try again.*

    TL:DR? Aggressive player interaction is not fun when you’re doing a Tall Tale, nor is it fun when all the PvE creatures spawn to attack you along the way.

    Silver lining to the story: *I managed to complete all the Cursed Rogue commendations after such a frustrating time so I now have my Order Curse (just want some Order-specific clothing to go along with it). And I made some friends; a brig was doing the same quest and at first I was cautious but they made it easier by hot-micing so I managed to turn my skull in without them knowing I was on the island. So I decided to vent some frustration and mess with them. I casually walk past one fishing and steal their supplies, she chased me off like a merchant trying to defend their fruit stand from thieves and I mermaided back only to repeat it again a second time.

    The second time I hung out on the roof of the equipment shop and listened to her explain what happened to the other (I assume he was afk) and how she valiantly “defended” their brig. As they went to go and hand in the briggsy items for the compass I ran onto their ship, stole their items and then unanchored their ship and dropped a sail down. What I didn’t know was that their wheel was turned inland so it immediately crashed. While they panicked I returned to my ship I revealed myself like some Saturday-morning villain and was immediately fired upon (poorly) so I fired back with peace balls and generally messed them around.

    As they came out to fight me in the open waters the RNG was favourable to me for once and a crested queen (the pink Meg) came to attack them, rather violently in fact and with my annoyance they sadly sunk, but not before our fishing pirate managed to climb onto my ship (which I allowed). We had a long fight but she actually managed to best me, who she was ecstatic about (apparently her first kill) which then they became too adorable to ignore.

    When I returned to life she was gone but her voice wasn’t, I was anchored and they had returned to their newly re-spawned ship and she was talking about how fun that was for her and how happy she was to kill me. I sent her some messages and she replied but wouldn’t tell me where they were. So I made a guess; I knew they were going for briggsy so I went up to krakens fall, crooked masts and shipwreck bay to see if I could see their masts – no luck. But I returned to Plunder Outpost just as they came back from the shores of plenty and approached them.

    They were really happy to find a friendly pirate (especially one that fought them first) and after some talking I find out one is a legend and the lady pirate was knew to the game, they both wore matching parrot outfits and we made friends (but the emote wasn’t working so we did it the old fashioned way). I hope to sail with them some time.*

  • As I'm sure Rare is aware, game chat is totally broken. I'm a day one player and it has been a pain in the rump as long as I can remember. There's a couple issues with this right now, here is a few that I have ran into.

    1. Game chat just doesn't work. I join in a game and game chat literally doesn't work. I have to join a party. It used to be an issue where being in a party before you load in would cause game chat to work. Now its just a toss-up. I reset my xbox twice yesterday and game chat still wasnt working.

    2. Joining party chat screws it up. If your chat is "working" you may end up joining party to sneak up on a ship, or because game chat is broke and cuts out during any loading screens, leaving you and your teammates in the dark. The party chat always works, but switching back to game chat 90% of the time it will not.

    3. GAME CHAT DOESNT WORK WHEN YOU ARE LOADING FROM A MERMAID OR LOADING TO THE FERRY. These two situations tend to happen ALL THE TIME when you are in fights. This is just broken garbage and it has been this way since launch. There surely isn't a gameplay reason for it.

    Some of, if not most of the best content comes from game chat. I have clips from a year ago my buddies and I quote, and tons of straight hilarious interactions. It makes me sad knowing every night I'm going into party and potentially missing out on moments because of it. And yes, I play the game every night. I am going to be buying items from the emporium. I'm a legend who's brought a lot of real life friends to the game, and a real representative of the player base.

    I keep hearing stuff from rare about streamers and micro transactions and yet we can't get a chat fix (it has been broken as long as I remember, at least since before anniversary, 6 months ago). It's things like this that make it hard for me to bring new people to the game. "Hey come check this game out, sorry, but you're gonna have to try really hard just to chat, and it usually doesn't work." This is supposed to be a social game. Not being able to chat completely ruins that aspect. Period. Sure I can socialize with my crew in party chat

    Please give us some sort of update if possible rare. I understand these issues are probably caused by proximity chat and the complexities of it, but we need to know you are aware of the issue.

    Please excuse my angry rant grammar everyone.

  • We have the ghost outfit. And legendary pirate stuff (the items with skulls rapped in gold chains.) but where’s our ghost:
    -Compass
    -Spyglass
    -Sword
    -Blunderbuss
    -Shovel
    -Pocket Watch
    -Bucket
    -Lantern
    -Speaking Trumpet
    -Fishing Pole
    -Tankard
    -Concertina
    -Drum
    -Herdy Gurdy
    -And please a new hat with the sovereign design... PLEASE

  • Can we please get the spawn chance of the shrouded ghost increased i have played near enough every day since the shrouded spoils and i am still waiting for it too spawn, I probably fight around 2-3 megs a day but never the ghost

  • alt text

    Amareth - Multigaming Polish Server

    Szukasz ludzi z którymi mógłbyś pograć w wiele
    tytułów wieloosobowych i kooperacyjnych?
    Zapraszamy do nas!

    Co oferujemy:

    • miłą, kulturalną atmosferę,
    • wspólne rozgrywki w wiele tytułów,
    • trzy klucze z grami na miesiąc do wygrania
      dla aktywnych użytkowników,
    • wydarzenia serwerowe,
    • transmisje w serwisie Twitch
      https://www.twitch.tv/amarethmps
    • sesje papierowych gier RPG,
    • dostęp do kanałów gdzie na bieżąco
      pojawiają się informacje ze świata filmu i gier
      oraz atrakcyjne oferty zakupu gier i sprzętu,
    • pomoc w grach, sprzęcie, oprogramowaniu.

    Co oczekujemy:

    • minimum wiekowe to 15 lat i więcej,
    • kultura osobista,
    • komunikatywność,
    • aktywność na serwerze.

    Link zaproszeniowy na serwer Discord:

    Ważne. Jeżeli nie posiadasz konta na serwisie Discord, polecamy
    je założyć przy dołączeniu do naszego serwera. Konta tymczasowe
    są automatycznie usuwane przez serwer.
    Po dołączeniu do serwera, poczekaj 3 MINUTY, aż Kwatermistrz
    nada Ci rangę uprawniającą do korzystania z serwera.
    Resztę informacji przekaże Kwatermistrz na PW po dołączeniu
    do naszego serwera.
    Serdecznie zapraszamy.

  • Any information on when the retail store will be returning? Could we see a revival of two items, I think alot of people would purchase.

    A rework of the Hard drive to release a SoT SSD. With include a similar but different blunderbuss to the Midnight Blunderbuss.

    And a rerelease of the SoT controller. Also similar but different both in controller design and in the included ferryman code.

    Before anyone jumps on me for begging for the Ferryman set, I have it and its beautiful. I bring these items up because in addition to supporting Rare via mtx, I would like to buy more real life items.

  • Which ship is your favorite ship?

  • Ahoy, fellow sailors!
    It's been awhile since myself, Captain GrogSword, has been on here and The Sea of Thieves. I have been playing again more frequently and will be trying my best to stay as active as possible.
    Also feel free to leave GT's so we can play sometime. Need a few people to play Arena with.
    Many thanks! :D

  • I do not like arena and just play adventure. That being said, I am currently level 23 in sea dogs. With the changes to letters coming, I was considering buying out the rest of the levels so I wouldn't need to grind arena and could stick to adventure.

    However it looks as though the pirate legend weapons and sea dog outfits are tied to at least 100 wins, so if I wanted those cosmetics (which I do) I would need to grind arena anyway. I assume with getting all those wins I would be close to 50 anyway and the buying levels once a month at that stage would not be the biggest deal. If that is all true, it does not seem worth it to spend the 1000 db on letters now just to get the weapons early.

    Just trying to figure out if I'm missing something or if the logic makes sense.

    I should also note I'm sitting on 1500 db right now, but that doesn't mean I want to waste them (especially with the new store and cost of items) or not use them efficiently/get the most out of them.

    Just wondering what you guys may be doing and advice/thoughts you might have on my situation. Any help you could provide me on this decision would be greatly appreciated.

    Cheers!

  • I live in the u.s and i'm constantly getting into EU servers and have to try and win at 150 ping and even when I get in a "good" server I'm still at 80 ping which completely trash. I love to pvp and its hard to do that when I'm lagging every where. I hope that rare will have more u.s servers in the near future.

  • When I joined the game, I didn't spend much time on selecting my character and I just selected a fat one, and it does look cool. But it's a problem in sneaky missions. Beside that, It gets boring after a while and needs to be changed. Unfortunately there's no option for that except Deleting Pirate profile :| . And i'm not gonna do that -_- .So I would appreciate if you let us use that character selection thing again. I don't really care if it costs gold or no. I just want a smaller character :/

  • Just what the title says. I have quite a few ship sets and many sails, but I've noticed that I tend to keep using the Kraken sails (even when they don't match the rest of the ship) because I like the "tattered" look to them. Nearly all other sails I own are whole, and a full square when lowered and sailing.

    I have found that I really prefer the "tattered/ripped" look to sails simply because it's easier to see ahead of you when you're at the wheel. I never have problems seeing in front of me with the Kraken sails thanks to all the rips and gaps in it. But when I put a solid sail set on my ship, sometimes it just completely blocks my view and I can't see anything. I have to either keep going halfway down the stairs and back up to see something in front of me or raise the sail up a bit sometimes (I play on a Sloop 80-90% of the time).

    I'd love to see more ship sets in the future with the tattered sails. They are so much better for visibility when steering the ship a lot of the time. Plus, not to mention they look pretty cool as well. It makes your Pirate look like you've weathered a few storms and lived to tell the tale. 😎👍🌊🌨💣⚓💜

  • So before you point it out. I realize none of these shots are EXACTLY the same, and there's a whole host of variables that come in to play - But my question is a simple one.
    What do the Devs imagine Sea of Thieves looking like?

    My buddy and I both play on a One X, I have HDR but he does not. Our screenshots never look like what we see in-game (which I realize can be due to a lot of things) that being said even with My HDR off our games look vastly different and I'm sure this is due to the color calibration on our TVs.

    Is there a baseline we can compare to try and get the most accurate color representation out of our respective games?

    Here are some examples of my mine and my crewmates screenshots.

    As always thanks for any feedback!!

    Feel free to post your own shots below!

    Ol Salty bones

  • Good day Shipmates!

    I created a video on how to Solo Sloop Ghost Ships by using just your bail bucket.

    I give all credit to Straw Hat Blake, it was his post here on the forums that inspired me to sail out and try it myself. Now I am sharing my experience and what I do to take on those Ghost Ships on your own. I have even taken out 3 Ghost Ship Clouds using this technique.

    Enjoy!

    Straw Hat Blake
    https://www.seaofthieves.com/forum/topic/78513/he-defeated-500-skeleton-ships-solo-and-he-did-it-pro-bono-the-legend-of-straw-hat-blake/9

  • PC Preferred/Xbox Possible (Mandatory Teamspeak Participation)

    Angels of Death: Sea of Thieves Division
    So yer looking to throw yourself in with the lot of us in the Angels of Death are ya? Well ye be standing in the right tavern. Sailing across the vast open seas to the edge of the world and back, Angels of Death is a PC based gaming clan. We operate as an independent organization focused on the acquisition of massive amounts of booty! AOD's reputation on the high seas for overcoming the highest of waves is well earned from 18 years of prosperity and camaraderie.

    While we're all pirates, dastardly acts of exploitation and cheating will be met with the sharp end of a cutlass and bilge rats will be shown no quarter! Ruthlessness aside, the Angels of Death make excellent fleet partners and ship mates. We have the heftiest of purses, access to the many of the merchants across the seas, and routinely out sail our competitors in our collective pursuit of booty.

    COMMUNICATION
    We operate a TeamSpeak 3 server and have an exclusive AOD XBOX Club. Our crewmates hail from the four corners of the globe with varying levels of experience from beginners, just gaining their sea legs, to seasoned veterans that can drink anyone else under the table. This is a place where swashbucklers of equal wit and charm can sail together and landlubbers can hone their seafaring skills and become talented pirates in their own right. Members can make use of our growing library of useful information and resources located in our private forum.

    CODE OF CONDUCT
    AOD is made up of gamers from all over the world that come from different backgrounds and are made up of men and women of all races, creeds, and preferences. In order to assure that our valued members can relax and enjoy themselves, we enforce a Code of Conduct that is designed to reduce drama and prevent humiliation and abuse. Violations of this code are dealt with appropriately. We are here to play games.

    SERVERS AND EVENTS
    One of the best parts about sailing with AOD is that you’ll never sail alone. The open sea is a dangerous place, and you can be certain that when trouble finds ya, your clan mates will have your back. We meet at the tavern and play informally on a daily basis as a well oiled machine on the high seas.
    AOD also conducts routine training as needed for a variety of topics, such as navigation, ship piloting, combat training, and other topics as requested by our mates. Every legendary pirate lord has to start somewhere, right?

    APPLY TO DIVISION
    In order to be eligible for membership in the Sea of Thieves division, you must meet the following oaths:

    • Be at least 18 years of age (Firm Rule)
    • Be on TeamSpeak whenever you are ingame https://www.teamspeak.com/en/downloads
    • Contribute to the forums regularly (once biweekly as the bare minimum)
    • Abide by the Code of Conduct
    • Abide by the Sea of Thieves Pirate Code, found on our clan forums. We are an honor clan that focuses on fair play and good sportsmanship.

    Ready to sail with us? Follow this link to apply and we'll get you inducted into our ranks!

    **After you've applied, feel free to reply to this thread and introduce yourself in a piratey way just for fun

    Check out what else AOD can offer by browsing the rest of our supported games @
    www.clanaod.net**

    Catch our streams on twitch!

    I'm hearing some clans, groups, or independent pirates are really hardcore in SoT. The only thing we're hardcore in is our passion for the game and having a good time. AOD is a self styled casual clan, especially within the SoT division. Just want to relax into merchant missions or shipwreck diving? Yup we do that. Wanna go crush a fort and swat away enemy interception? Haha! We do that too. We do it all, but why we do it is simply for the fun of it. No competitive squeaker salt here. Win or lose, it's all about a good time with your mates. Our numbers are strong and steadily growing! Captain Anvil and I cordially invite you to join our crew. Hope to see you aboard ship soon, matey!
    ~Cerulius AOD:SoT Division XO~

  • Arena is broken as hell. It's full of aimbots, cheaters, "afk"ers, 20 minute wait times for matches, and (when they actually load) stupidly lopsided matches with no semblance of pairing similarly skilled crews together.

    There's no way to reasonably fix it at this point. Adding sloops is only going to further divide the player base playing arena. The only real divide arena needs is the opt-out for xbox users. The cheating, auto-aim, see-through-walls, one-shot kills, and whatever other exploits coming from pc players is bad enough, top that on better frame rates any it's not even enjoyable to engage.

    Why is the Legendary Weapon set locked behind this mode at such an stupidly high number of wins? It should have never been more than 100 from the start, and now the only reason it hasn't been bumped down is the people who got 240 will complain. Getting to 240 was way easier before rare tried to "fix" matchmaking (causing 20 minute wait times to get a full match), often times matches would start with completely mismatched teams, and the teams didn't reshuffle after so one could easily win multiple matches in a row with no effort against an afk ship.

    Why is the Legendary Weapon Set locked behind arena in the first place? You can't even buy any of the set while playing arena. Why is part of the Legendary set, that way unlocked for most of us playing thought and leveling up factions in adventure mode, locked behind a completely separate mode? If there were going to be more legendary items added they should be added in the mode where we unlocked the legendary set in the first place. There should be an equal adventure mode grind that unlocks the Legendary Weapon Set there as well. Keeping the set locked behind a mode that is broken beyond repair just doesn't make any sense anymore.

  • I quite like the idea of adding a ram-ship into the game or the opportunity to "customize" the current ships with a battering ram.
    Unfortunately, the game wouldn't be balanced anymore if some ships are equipped with a ram and some are not, but I'm sure there is a solution! :)