The Real Crossplay Solution?

  • BLUF: Why not limit all players on all platforms to the same maximum turning speed instead of removing Crossplay all together?

    With Rare's stance on not making Crossplay optional, and everyone including pc players saying they have an advantage in turning speed, why not make a cap to the turning speed of all players? Instead of dividing the community, making console players buy a keyboard and a mouse and then making Microsoft adapt the Xbox to accept said interface, or forcing all pc players to use a controller, why not just level the field?

    I have not personally had an issue with a pc player turning circles around me and I am sure it is more related to how sensative your mouse is, but why not? Would it really be so bad for the pc players to loose this advantage that they would sacrifice playing with a new community? Or is it some kind of elitism that they have to be better and loosing an advantage may make people realize we are all gamers trying to have fun?

    Before all of the hate: I do not hate PC players, I do not think consoles are better, I simply want everyone to play together and do so without feeling cheated. Crossplay has literally been a dream of mine since I was a young kid and I can't wait until ps and xbox can play together as well... whenever that may be... I would hate to see the end of crossplay.

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  • That would feel disgusting on a mouse. The amount of picking up and dropping it would require. Youd need like a 20ft mousepad.

    Just put in more sensitivity options and bring keyboard support to xbox.

  • Honestly, you may as well just make it console exclusive at that point. It is a very jarring feeling to not have your character respond with your mouse movements in a way that feels intuitive and natural, hell mouse acceleration is one of the biggest sins of PC gaming in many peoples eyes. I'm all for limits on things like scope sensitivity, or even allowing console players to adjust their turn speeds to something similar (although I can imagine that might be hard to get used to for most people), but not limiting turn speed.

  • @drunkpunk138 said in The Real Crossplay Solution?:

    I'm all for limits on things like scope sensitivity

    I didn't quite understand our EoR buff they gave us. Then again, I haven't looked at my buddy when he scopes with the sniper on console.

  • Just because you want/love crossplay, doesn't mean everyone else should be forced to play that way. Having an option to disable crossplay would appease everyone. Those who don't like it, can turn it off without having to add private servers or the like. Those who do like crossplay will leave it on as default and will likely not ever even notice the lack of the people who turn it off.

  • @gloog said in The Real Crossplay Solution?:

    @drunkpunk138 said in The Real Crossplay Solution?:

    I'm all for limits on things like scope sensitivity

    I didn't quite understand our EoR buff they gave us. Then again, I haven't looked at my buddy when he scopes with the sniper on console.

    I get that it was a big complaint, but I honestly thought the design was intentional until they buffed it for us. I have seen console players say it was just as bad for them, so I dunno. I would be perfectly happy with it reverting to its previous state, but I suspect this weapon isn't one that people are having an issue with in terms of PC player power.

  • @gloog said in The Real Crossplay Solution?:

    That would feel disgusting on a mouse. The amount of picking up and dropping it would require. Youd need like a 20ft mousepad.

    Just put in more sensitivity options and bring keyboard support to xbox.

    Or you just move your hand slower to match the speed because over moving and adding more input the possible (like button mashing) wouldnt help you.

  • @gloog said in The Real Crossplay Solution?:

    @drunkpunk138 said in The Real Crossplay Solution?:

    I'm all for limits on things like scope sensitivity

    I didn't quite understand our EoR buff they gave us. Then again, I haven't looked at my buddy when he scopes with the sniper on console.

    Max sensitivity on a console was faster than pc for the EoR and now it's more or less equal

  • @drunkpunk138 said in The Real Crossplay Solution?:

    Honestly, you may as well just make it console exclusive at that point. It is a very jarring feeling to not have your character respond with your mouse movements in a way that feels intuitive and natural, hell mouse acceleration is one of the biggest sins of PC gaming in many peoples eyes. I'm all for limits on things like scope sensitivity, or even allowing console players to adjust their turn speeds to something similar (although I can imagine that might be hard to get used to for most people), but not limiting turn speed.

    I would be happy with this change or if they did turn acceleration where a constant turn input speeds up slightly

  • @rattlyfob said in The Real Crossplay Solution?:

    @gloog said in The Real Crossplay Solution?:

    That would feel disgusting on a mouse. The amount of picking up and dropping it would require. Youd need like a 20ft mousepad.

    Just put in more sensitivity options and bring keyboard support to xbox.

    Or you just move your hand slower to match the speed because over moving and adding more input the possible (like button mashing) wouldnt help you.

    Ummmmm..

  • @rattlyfob said in The Real Crossplay Solution?:

    @gloog said in The Real Crossplay Solution?:

    @drunkpunk138 said in The Real Crossplay Solution?:

    I'm all for limits on things like scope sensitivity

    I didn't quite understand our EoR buff they gave us. Then again, I haven't looked at my buddy when he scopes with the sniper on console.

    Max sensitivity on a console was faster than pc for the EoR and now it's more or less equal

    Thank you for that info!

    Now will the real crossplay solution please stand up

  • @gloog said in The Real Crossplay Solution?:

    @rattlyfob said in The Real Crossplay Solution?:

    @gloog said in The Real Crossplay Solution?:

    That would feel disgusting on a mouse. The amount of picking up and dropping it would require. Youd need like a 20ft mousepad.

    Just put in more sensitivity options and bring keyboard support to xbox.

    Or you just move your hand slower to match the speed because over moving and adding more input the possible (like button mashing) wouldnt help you.

    Ummmmm..

    If moving your wrist 1mm enters the same input as moving 1cm but the turn speed in game reaction time is based on time of input and not distance then slowing down the movement would result in a more natural feel for the game and would level the playing field across nice gaming mice cheap plug in ones.

    As in calm down and move the mouse slower instead of farther.

  • I play on both. The difference is natural feeling between a kb mouse and a controller, but the strategic gains are minimal. Can a mouse aim a bit better? Yes, but there is no target friction with a mouse so aiming requires more concentration and it is a bit harder to hit a close moving target from the hip with a mouse. A controller on the other hand is a bit less twitchy for aiming, but you do get target friction making hip shots easier and giving an advantage in sword combat. With a mouse my strategy is to engage at medium to long range avoid hand to hand combat and move side to side and occasionally jump. On a controller my strategy is to move fast and diagonally twords my opponent, engage in close range combat sword and flintlock, stay on them and slash till they drop. On a controller it is very easy for me to follow a three hit cutlas combo with a flintlock shot and quick switch back to the sword. It's a very good way to even the score against a more PC style player. The difference between the two control options are balanced well, if you know how to best utilize them.

  • @lord-sphinktus said in The Real Crossplay Solution?:

    I play on both. The difference is natural feeling between a kb mouse and a controller, but the strategic gains are minimal. Can a mouse aim a bit better? Yes, but there is no target friction with a mouse so aiming requires more concentration and it is a bit harder to hit a close moving target from the hip with a mouse. A controller on the other hand is a bit less twitchy for aiming, but you do get target friction making hip shots easier and giving an advantage in sword combat. With a mouse my strategy is to engage at medium to long range avoid hand to hand combat and move side to side and occasionally jump. On a controller my strategy is to move fast and diagonally twords my opponent, engage in close range combat sword and flintlock, stay on them and slash till they drop. On a controller it is very easy for me to follow a three hit cutlas combo with a flintlock shot and quick switch back to the sword. It's a very good way to even the score against a more PC style player. The difference between the two control options are balanced well, if you know how to best utilize them.

    I actually appreciate this feedback a lot. As I said I have not directly encountered a problem with PC players. I am trying to address the most common complaint I have seen with what I think is a viable solution.

    I forget his name other wise I would tag him but there is another post with him running circles around players and slashing faster than they can turn to face him. While I am sure that the number of players doing this is slim it does have interesting implications as plenty of other posts hace suggested the "turn 360 with your pc friends and compare the turn rates" test.

  • @khol-thndrwlkr

    Just because you DON'T want/DON'T love crossplay, doesn't mean everyone else should be forced to play that way.

    If you put an option to disable crossplay into this game, it forces PC Players to Play with PC Players. Console players have actively argued that PC Players have an unfair advantage, that they are cheaters, that this would not happen if it were Console only.

    PC Players "may" have an advantage. (After all these hours I still cannot tell a PC Player from a Console Player). Are there cheaters? Yes. However, if you make it optional for one group to get out/escape/leave then all that is left is one segregated group from the other. It solves nothing except letting one group RUN AWAY from problems.

    Plenty of players argue the same thing about PVP and PVE Only servers.

    The thing is that if you include so many outs in this game it separates so many from playing that you will no longer have a player base.

    You are not forced to play crossplay. You can stop playing SoT at any time you like. HOWEVER, if you play SoT, you selectively make the choice to play the game as is, faults and all.

    So for those of you who want Crossplay off, the easiest solution is keep the game off. Off = No Crossplay for you. On = Crossplay. The option is already there.

    I have been trying to be cordial and say there are always better ways than separating gamers from a game they play and the player base. So an On/Off Switch is not a viable option. Other's have suggested increasing the sensitivity of controllers, some suggested allowing players to plug in a mouse and keyboard. These are WORLD'S BETTER solutions than a opt in/opt out.

  • @rattlyfob said in The Real Crossplay Solution?:

    @gloog said in The Real Crossplay Solution?:

    @rattlyfob said in The Real Crossplay Solution?:

    @gloog said in The Real Crossplay Solution?:

    That would feel disgusting on a mouse. The amount of picking up and dropping it would require. Youd need like a 20ft mousepad.

    Just put in more sensitivity options and bring keyboard support to xbox.

    Or you just move your hand slower to match the speed because over moving and adding more input the possible (like button mashing) wouldnt help you.

    Ummmmm..

    If moving your wrist 1mm enters the same input as moving 1cm but the turn speed in game reaction time is based on time of input and not distance then slowing down the movement would result in a more natural feel for the game and would level the playing field across nice gaming mice cheap plug in ones.

    As in calm down and move the mouse slower instead of farther.

    Most constructive thread on the issue I've ever seen. People not letting their feelings get the better of the conversation.

    As for what you said I still really don't understand. That would still feel gross on the mousepad and/or isnt possible?
    Anyone else?

  • @nightmare247365 said in The Real Crossplay Solution?:

    @khol-thndrwlkr

    Just because you DON'T want/DON'T love crossplay, doesn't mean everyone else should be forced to play that way.

    If you put an option to disable crossplay into this game, it forces PC Players to Play with PC Players.

    That is not even remotely true. Allowing those who don't want to crossplay to opt out would mean THOSE people are not playing crossplay. That's it. Me opting out of crossplay doesn't mean that every single other Xbox player is removed from play.

    There are plenty of people who have piped up stating that they play Xbox and would keep playing cross play. Hell, if implemented, I'd probably play cross play half of the time. The community is large enough that you won't even notice the lack of Xbox players who opt out.

    Furthermore, telling people they have to play they way you want or they can't play at all isn't a great arguement.

  • @gloog said in The Real Crossplay Solution?:

    @rattlyfob said in The Real Crossplay Solution?:

    @gloog said in The Real Crossplay Solution?:

    @rattlyfob said in The Real Crossplay Solution?:

    @gloog said in The Real Crossplay Solution?:

    That would feel disgusting on a mouse. The amount of picking up and dropping it would require. Youd need like a 20ft mousepad.

    Just put in more sensitivity options and bring keyboard support to xbox.

    Or you just move your hand slower to match the speed because over moving and adding more input the possible (like button mashing) wouldnt help you.

    Ummmmm..

    If moving your wrist 1mm enters the same input as moving 1cm but the turn speed in game reaction time is based on time of input and not distance then slowing down the movement would result in a more natural feel for the game and would level the playing field across nice gaming mice cheap plug in ones.

    As in calm down and move the mouse slower instead of farther.

    Most constructive thread on the issue I've ever seen. People not letting their feelings get the better of the conversation.

    As for what you said I still really don't understand. That would still feel gross on the mousepad and/or isnt possible?
    Anyone else?

    Sorry, poor explination. I am trying to say that the turn rate in game could be matched to the duration of the input instead of the distance. So moving 1m in 1s is the same in game turning radius as moving 1mm in 1s. As it stands, the turning speed is controlled by distance moved where the laser picks up an interval and each time that interval is covered it is input as a command to turn. Ie the more you move the farther you turn.

    If the maximum turn speed of controllers was improved while the maximum turn speed of pcs was slightly nerfed I think it would do wonders to reduce the ammount of people complaining about the cross play problem.

  • @khol-thndrwlkr It is true.

    If given the option there will be plenty of players who will choose the option to opt out. So how about we come to an agreement?

    IF I conceded and give you crossplay being optional would you give PC players the option to Turn Cross Play ONLY Xbox players on? This means that they play in servers that are designated as crossplay off servers.

    The answer is probably no, because that defeats the purpose of crossplay off. Many of the arguments that players bring up in this game are crazy. I can say there are some advantages to PC. However, the arguments of Cheaters, comes up quite a bit. I as a player don't want to play against cheaters either. So forcing me to play against Crossplay where I can get a cheater or PC only where I can get a cheater forces me to play against cheaters. SO I should also have the option to only play with Xbox players to prevent playing against cheaters.

    So instead of putting an option to opt out, even the playing field by increasing controller sensitivity and allowing xbox players the option to use mouse and keyboard. It is a win/win not a one side wins one side loses scenario.

  • @khol-thndrwlkr said in The Real Crossplay Solution?:

    @nightmare247365 said in The Real Crossplay Solution?:

    @khol-thndrwlkr

    Just because you DON'T want/DON'T love crossplay, doesn't mean everyone else should be forced to play that way.

    If you put an option to disable crossplay into this game, it forces PC Players to Play with PC Players.

    That is not even remotely true. Allowing those who don't want to crossplay to opt out would mean THOSE people are not playing crossplay. That's it. Me opting out of crossplay doesn't mean that every single other Xbox player is removed from play.

    There are plenty of people who have piped up stating that they play Xbox and would keep playing cross play. Hell, if implemented, I'd probably play cross play half of the time. The community is large enough that you won't even notice the lack of Xbox players who opt out.

    Furthermore, telling people they have to play they way you want or they can't play at all isn't a great arguement.

    I think the issue with optional is what if you are optional but get matched with someone who isnt and then invite a pc friend to your empty galleon. Or are unable to invite your friend because a random player has cross play disabled.

  • @rattlyfob I love the idea of what you are trying to say, but it does not help to limit a certain player base. If you reduce the capabilities or cap them it hurts the players, the game, and the community. So reducing is not an option. Now leveling is a key feature that I can get behind. Increasing the console players sensitivity increases their turning radius without reducing anyone else. Giving them the option of mouse and keyboard support helps.

    The thing is that too many people argue "advantages" in this game. In reality, there are many many advantages that make this a moot point in this game. I am not a genius and I am not dumb either, but there are people who have above 140 IQ making them a Genius and those who are 80-89 intelligence and they are below average. Intelligence is an advantage.

    There are people who are more athletic than others so their twitch response pulling a gamepad trigger make them faster. Or the fact that they can speak 3 languages and team up with other players (diplomatic).

    You never see people argue and complain that these advantages exist. They only believe that Console and PC makes such a difference. It may attempt to put them on the level playing field, but in reality all the above still make a difference.

    So the TL:DR version is - People have different advantages in life. You don't see us separating the average population from the genius people because of an opt in or opt out. Why do so in a video game?

  • @nightmare247365 said in The Real Crossplay Solution?:

    @rattlyfob I love the idea of what you are trying to say, but it does not help to limit a certain player base. If you reduce the capabilities or cap them it hurts the players, the game, and the community. So reducing is not an option. Now leveling is a key feature that I can get behind. Increasing the console players sensitivity increases their turning radius without reducing anyone else. Giving them the option of mouse and keyboard support helps.

    The thing is that too many people argue "advantages" in this game. In reality, there are many many advantages that make this a moot point in this game. I am not a genius and I am not dumb either, but there are people who have above 140 IQ making them a Genius and those who are 80-89 intelligence and they are below average. Intelligence is an advantage.

    There are people who are more athletic than others so their twitch response pulling a gamepad trigger make them faster. Or the fact that they can speak 3 languages and team up with other players (diplomatic).

    You never see people argue and complain that these advantages exist. They only believe that Console and PC makes such a difference. It may attempt to put them on the level playing field, but in reality all the above still make a difference.

    So the TL:DR version is - People have different advantages in life. You don't see us separating the average population from the genius people because of an opt in or opt out. Why do so in a video game?

    Honestly, and as I hope iv been conveying this, I dont feel like it is an issue but I see how some people feel cheated. What about slightly reducing max pc speed and slightly increasing max controller speed so that the difference either shoulders is negligible but the result is a smaller gap in differences.

  • @rattlyfob because it's not about turn speed.

    It's about PC having the ability to hardware mod and software mod.

    Xbox can't.

    Therefore it will never be a level playing field.

    The end

  • @rattlyfob said in The Real Crossplay Solution?:

    I think the issue with optional is what if you are optional but get matched with someone who isnt and then invite a pc friend to your empty galleon. Or are unable to invite your friend because a random player has cross play disabled.

    Well, you either have it on or off. If it's on, you get matched with anyone. If it's off, you only get matched with people on the same system as you. Going from your example, if you're planning to play with a friend on a PC (assuming you're on Xbox) you would have cross play enabled to play with your friend so the random player who has it turned off wouldn't be matched with you anyways.

  • @jimmy-voorhees said in The Real Crossplay Solution?:

    @rattlyfob because it's not about turn speed.

    It's about PC having the ability to hardware mod and software mod.

    Xbox can't.

    Therefore it will never be a level playing field.

    The end

    Normally I would dismiss this kind of post as nonconstructive and childish. But for the sake of the conversation...

    Hardware modifications are a capability for pc and console players but console players usually dont do it. I have seen custom controllers with different triggers and button placement.

    Software modification to the SoT code is considered cheating and while it is easier on a pc it is again possible on xbox.
    Edit: it is virtually impossible to hack the code running sea of thieves and no actual hacks for Xbox one have been published. Just because it isnt published doesnt mean it hasn't been done, and it doesn't mean you can't get around it by changing the input on the control side of things. Regaurdless:
    But again mute point because it is cheating and will slowly be eliminated. Beyond that, being mad at all pc players for a few cheaters is a logical fallacy as the whole is not the part.

    It may not be a perfect level field but we can get close and especially because this is not an MLB game the drawbacks and allowed variance for input are more acceptable at wider parameters.

  • @rattlyfob I don't feel like it is an issue either, but any time someone feels "cheated" they argue. They don't think logically though during these arguments. They keep rehashing the same things and when given other options it is not a viable one for them.

    While I like the idea that you have, you would be punishing PC Players for their systems. I will use Michael Phelps and Usain Bolt as examples. At their peak no one could touch them. (it is still difficult to this day), but in any race or in the Olympics should they have been made to wear more weight on their bodies because it would even the playing field, in essence, punishing them? No, they have advantages that they were blessed with. Is it cheating that they are better? No. Technology helps them get more aerodynamic suits, they train year round, so a 40 something overweight person would never have the chance at beating them. Again is that cheating? No, it is just reality.

    So basically keep the PC where it is an attempt to bring the console level up. The same way a pro athlete trains to get better. We would just increase the Console players abilities a bit more.

  • @rattlyfob said in The Real Crossplay Solution?:

    Software modification to the SoT code is considered cheating and while it is easier on a pc it is again possible on xbox.

    100% not possible on xbox m8.
    Any modified or unsigned code (which all the hacks are!) will not run on an xbox one!

  • @rattlyfob said in The Real Crossplay Solution?:

    @jimmy-voorhees said in The Real Crossplay Solution?:

    @rattlyfob because it's not about turn speed.

    It's about PC having the ability to hardware mod and software mod.

    Xbox can't.

    Therefore it will never be a level playing field.

    The end

    Normally I would dismiss this kind of post as nonconstructive and childish. But for the sake of the conversation...

    Hardware modifications are a capability for pc and console players but console players usually dont do it. I have seen custom controllers with different triggers and button placement.

    Software modification to the SoT code is considered cheating and while it is easier on a pc it is again possible on xbox. But again mute point because it is cheating and will slowly be eliminated. Beyond that, being mad at all pc players for a few cheaters is a logical fallacy as the whole is not the part.

    It may not be a perfect level field but we can get close and especially because this is not an MLB game the drawbacks and allowed variance for input are more acceptable at wider parameters.

    I know this and agree.

    But

    Until Rare gets their anti cheat act together, they need to divide it. A simple Google search shows how easy it is to cheat on pc. Cheating on Xbox is MUCH more difficult, and once caught, said Xbox can never be used online again.

    Meanwhile the pc player simply makes a new account.

    There's a difference

  • @khol-thndrwlkr said in The Real Crossplay Solution?:

    @rattlyfob said in The Real Crossplay Solution?:

    I think the issue with optional is what if you are optional but get matched with someone who isnt and then invite a pc friend to your empty galleon. Or are unable to invite your friend because a random player has cross play disabled.

    Well, you either have it on or off. If it's on, you get matched with anyone. If it's off, you only get matched with people on the same system as you. Going from your example, if you're planning to play with a friend on a PC (assuming you're on Xbox) you would have cross play enabled to play with your friend so the random player who has it turned off wouldn't be matched with you anyways.

    Im saying in the eventuallity that you start alone join a random crew, one crew member leaves and you go to invite your friend.

  • @jimmy-voorhees said in The Real Crossplay Solution?:

    @rattlyfob said in The Real Crossplay Solution?:

    @jimmy-voorhees said in The Real Crossplay Solution?:

    @rattlyfob because it's not about turn speed.

    It's about PC having the ability to hardware mod and software mod.

    Xbox can't.

    Therefore it will never be a level playing field.

    The end

    Normally I would dismiss this kind of post as nonconstructive and childish. But for the sake of the conversation...

    Hardware modifications are a capability for pc and console players but console players usually dont do it. I have seen custom controllers with different triggers and button placement.

    Software modification to the SoT code is considered cheating and while it is easier on a pc it is again possible on xbox. But again mute point because it is cheating and will slowly be eliminated. Beyond that, being mad at all pc players for a few cheaters is a logical fallacy as the whole is not the part.

    It may not be a perfect level field but we can get close and especially because this is not an MLB game the drawbacks and allowed variance for input are more acceptable at wider parameters.

    I know this and agree.

    But

    Until Rare gets their anti cheat act together, they need to divide it. A simple Google search shows how easy it is to cheat on pc. Cheating on Xbox is MUCH more difficult, and once caught, said Xbox can never be used online again.

    Meanwhile the pc player simply makes a new account.

    There's a difference

    Again, I dont think its fair to call every PC player a cheater. I am sorry for any actual cheaters you have run into but I have yet to see a single one. (I have been playing from the start and am surprised that I havnt seen any cheaters)

    I dont think the few people that do cheat have ruined the pc community enough that we need to remove all pc players.

    Also, correct me if I'm wrong but a new pc account means the progress is lost and as the purchase of the game is digital it is linked to a single account in the pc.

  • @rattlyfob said in The Real Crossplay Solution?:

    @jimmy-voorhees said in The Real Crossplay Solution?:

    @rattlyfob said in The Real Crossplay Solution?:

    @jimmy-voorhees said in The Real Crossplay Solution?:

    @rattlyfob because it's not about turn speed.

    It's about PC having the ability to hardware mod and software mod.

    Xbox can't.

    Therefore it will never be a level playing field.

    The end

    Normally I would dismiss this kind of post as nonconstructive and childish. But for the sake of the conversation...

    Hardware modifications are a capability for pc and console players but console players usually dont do it. I have seen custom controllers with different triggers and button placement.

    Software modification to the SoT code is considered cheating and while it is easier on a pc it is again possible on xbox. But again mute point because it is cheating and will slowly be eliminated. Beyond that, being mad at all pc players for a few cheaters is a logical fallacy as the whole is not the part.

    It may not be a perfect level field but we can get close and especially because this is not an MLB game the drawbacks and allowed variance for input are more acceptable at wider parameters.

    I know this and agree.

    But

    Until Rare gets their anti cheat act together, they need to divide it. A simple Google search shows how easy it is to cheat on pc. Cheating on Xbox is MUCH more difficult, and once caught, said Xbox can never be used online again.

    Meanwhile the pc player simply makes a new account.

    There's a difference

    Again, I dont think its fair to call every PC player a cheater. I am sorry for any actual cheaters you have run into but I have yet to see a single one. (I have been playing from the start and am surprised that I havnt seen any cheaters)

    I dont think the few people that do cheat have ruined the pc community enough that we need to remove all pc players.

    Also, correct me if I'm wrong but a new pc account means the progress is lost and as the purchase of the game is digital it is linked to a single account in the pc.

    At no point did I blame all pc players. At no point did I say remove them.

    What I said was

    It should be optional

    Once again, there's a difference.

    I'm glad you've not witnessed cheating. I have. Hell they actually bragged about it over coms.

    So asking for the option to play with my peers alone isn't a bad thing.

    And your MLB comment is a straw man. No one thinks of SoT like that,

    But

    No one should be able to cheat and ruin the playing experience of others. A fair kill is a fair kill.
    Using a mod that can auto aim cannons?

    That ruins the game as even the best player misses cannon shots.

  • @gloog Let's just get this straight... Do you think people playing on Xbox really want keyboard support? Do you really think we'll switch to mouse and keyboard? No... The answer is no, nobody wants that. Some might play on console because they can't afford a powerful PC. Most of us play on console because we don't want to play on PC. I don't want to play with a mouse and keyboard. There isn't a game on the market that my PC couldn't run on the best settings it's got but I don't play PvP games on PC for a reason. I do work with a mouse and keyboard and I play games with a controller and that's what I want. I just don't want to play games against people with an advantage of that mouse and keyboard. More so, I don't want to play with PC people because that's where ALL the HACKS and CHEATS come from in all cases. So can we just stop this "bring keyboard support to xbox" garbage.

  • @northman737 said in The Real Crossplay Solution?:

    @gloog Let's just get this straight... Do you think people playing on Xbox really want keyboard support? Do you really think we'll switch to mouse and keyboard? No... The answer is no, nobody wants that. Some might play on console because they can't afford a powerful PC. Most of us play on console because we don't want to play on PC. I don't want to play with a mouse and keyboard. I do work with a mouse and keyboard and I play games with a controller and that's what I want. I just don't want to play games against people with an advantage of that mouse and keyboard. More so, I don't want to play with PC people because that's where ALL the HACKS and CHEATS come from in all cases. So can we just stop this "bring keyboard support to xbox" garbage.

    this.

    How about we lock the game into controller only? 🤔

  • @jimmy-voorhees said in The Real Crossplay Solution?:

    @rattlyfob said in The Real Crossplay Solution?:

    @jimmy-voorhees said in The Real Crossplay Solution?:

    @rattlyfob said in The Real Crossplay Solution?:

    @jimmy-voorhees said in The Real Crossplay Solution?:

    @rattlyfob because it's not about turn speed.

    It's about PC having the ability to hardware mod and software mod.

    Xbox can't.

    Therefore it will never be a level playing field.

    The end

    Normally I would dismiss this kind of post as nonconstructive and childish. But for the sake of the conversation...

    Hardware modifications are a capability for pc and console players but console players usually dont do it. I have seen custom controllers with different triggers and button placement.

    Software modification to the SoT code is considered cheating and while it is easier on a pc it is again possible on xbox. But again mute point because it is cheating and will slowly be eliminated. Beyond that, being mad at all pc players for a few cheaters is a logical fallacy as the whole is not the part.

    It may not be a perfect level field but we can get close and especially because this is not an MLB game the drawbacks and allowed variance for input are more acceptable at wider parameters.

    I know this and agree.

    But

    Until Rare gets their anti cheat act together, they need to divide it. A simple Google search shows how easy it is to cheat on pc. Cheating on Xbox is MUCH more difficult, and once caught, said Xbox can never be used online again.

    Meanwhile the pc player simply makes a new account.

    There's a difference

    Again, I dont think its fair to call every PC player a cheater. I am sorry for any actual cheaters you have run into but I have yet to see a single one. (I have been playing from the start and am surprised that I havnt seen any cheaters)

    I dont think the few people that do cheat have ruined the pc community enough that we need to remove all pc players.

    Also, correct me if I'm wrong but a new pc account means the progress is lost and as the purchase of the game is digital it is linked to a single account in the pc.

    At no point did I blame all pc players. At no point did I say remove them.

    What I said was

    It should be optional

    Once again, there's a difference.

    I'm glad you've not witnessed cheating. I have. Hell they actually bragged about it over coms.

    So asking for the option to play with my peers alone isn't a bad thing.

    And your MLB comment is a straw man. No one thinks of SoT like that,

    But

    No one should be able to cheat and ruin the playing experience of others. A fair kill is a fair kill.
    Using a mod that can auto aim cannons?

    That ruins the game as even the best player misses cannon shots.

    No one should cheat but alienating all pc players because some do is unfair. MLG not mlb... not a straw man because the game is not designed as a highly competative game. It is a social experience with a competative nature.
    Because it is not a competative game the parameters for imbalance between players can be wider without an upset to the overall structure and purpose to the game. Meaning it is ok that pc players have some advantage.

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