@cwarrick66 said in Alternative Game modes:
I'd also like to point out to the entire class, this game was the #1 highest streamed game on Twitch during the beta far and away higher that both of the other games mentioned. Numbers don't lie. And that was without any kind of battle royale mode. If some of your desires are for this game to simply be a spectator sport, it's already got you covered.
Did you actually watch some of those streams.
Streamers were constantly being asked their opinions on if they thought there was going to be enough there to keep players coming back...and keep in mind the "progression video" had already been released when the beta was going on.
The answers were all the same, and you know what the answers were. It was a common answer that despite the games great looks and mechanics that there were doubts it would hold a playerbase for long if questing with only cosmetic progression would keep the game relevant.
The reason the numbers were so high is very simple to be honest.
This game is benefiting from a special time of year I refer to as the "non holiday launch"
Usually one game per year gets this boost.
For example:
Titanfall 1 - MARCH LAUNCH - 2014
The Division - MARCH LAUNCH - 2016
Sea of Thieves - MARCH LAUNCH - 2018
Games that are released around this month while not having to compete like the Sept/Oct/Nov/Dec games do against each other.
Sea of Thieves has the luxury of being released as everyone is getting sick of another bad COD, and whatever else garbage was released this holiday season.
Titanfall 1 and The Division lost their playerbase and turned into ghost towns by the end of those summers, and in The Divisions case...it was because of boredom. People who played the game regularly became bored of doing the same stuff over and over again. When they release a survival mode 6 months or a year ago, the game...despite being years old now, had tons of players return to the game.
High twitch numbers for the SoT beta speaks of how bad people want a game like this to be great. They played it because it is fun, but it was also very evident that they knew it needs more then it has. Adding two more factions into that beta and more animals etc...would not have changed that answer.
This game needs additional modes or it will fade fast, not because I want it to but because it is true.
I want to be wrong, I just don't think I will be.
@cwarrick66 said in
Because I don't think many people here want resources wasted on something that doesn't improve the game at all. Most of us here that have been following/playing this for the last year are very well aware of what rare is trying to accomplish. Turning it into a drawn and quartered smattering of "game modes" just ruins the fabric of that.
I've said it before, and once again. Pay attention to ubisofts Skull and Bones. It looks like it'll be exactly what you're talking about.
Okay, if you are going to say stuff like this. Tell us all knowing one...how much resources would be wasted? Do you know? What if it ate up one week of their time to get it off the ground? Does that mean they wasted it. What if it brought in or kept 200,000 players? You are literally telling people to go play another game. From a business stand-point can you imagine RARE telling us to go play a different game. You are speaking as a fan, but as a company that wants players to play their game, they can't afford to have your mentality. Companies don't send people to their competition unless they have no choice. You said you are aware of what RARE is trying to accomplish. No, you are aware of what they are trying to accomplish with their main mode, what this has to do with the possibility of future modes I am not sure.
I hope you are not one of those people that threaten to quit playing a game because a new mode is announced because at some point it will happen and I want you to keep playing SoT. But if you do get mad when SoT announces a new mode, there is this game called Skull and Bones coming out you might like.
Gotem : )