Hey everyone ...
sry if my english isnt that good but i have a problem and i wanna just to draw attention on this problem. I really love this game and i makes so much fun but if you getting from everything attacked that you meet its getting pretty hard to do anything cause anyone is attacking you killing you once then jumping on your ship and spawnkill you 500 time until you disconnect cause you cant do anything at all.
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Second problem is the main story. I really wanna do it but i simply cant cause in my case (im alone) i getting everytime bombed away and my quest is failed over and over again. How should i complete it if its getting everytime reseted -.-
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Third Problem are the dumb cheater/hacker kids! In the last 2 days i got permanently oneshoted with a shotgun over a big distance and NO it WASNT the SNIPERRIFLE or PISTOL!
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Solution for the first and second problem:
You just could implement a punishment system.
First part of the punishment system:
So if some player is killing a player he gets a bounty that every player can see in form of a wanted poster.
Second part of the punishment system:
This player who got the bounty on his head should attrackt more and more bigger skeleton ships, meg and kraken.
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Balancing about the mermaid system
The mermaid shouldnt bring you back to your ship. Instead it get you to a near island or to an outpost/seapost. So you could stop this ugly gamestyle from the kids just jumping on other ships getting killed and comeing back over and over again. -
Balancing about the respawn system
As soon you die you get on the ghostship like it is right now but if you spawn you should respawned on the nearest island or outpost/seapost. On this way you stop the spawnkills and its getting more punishing for the crews to lose one -
Last point of Balancing and forcing some roleplay:
If your ship gets destroyed you have to pay amount of gold to get your ship back. The costs depends percentage on the money you have. i would say 5-10%
