Why I think PVE servers and Arena are bad for the game

  • My Thoughts about Arena and PvE servers is bad across the board. Arena will split the player base.
    I remember Joe Neate saying you'd enter Arena through a separate choice at the beginning of the game. boom, player base split.

    What makes this game so good is that PVP is driven by PVE. The skeletons and NPC like kraken and meg and ships are easily defeated. They don't represent a challenge at their current level.
    What makes it difficult and exciting is that while you fight these NPCs, you have the nagging suspicion you'll be hunted by a real player crew. That tension is what makes this game so great. That sickening feeling when a galleon rolls up on you. Alternatively, that great feeling when you give them the slip up wind.

    Rare is treading on thin ice with the split of the community. The trick is in the balance. PVP vs PVE. if it's too easy to kill you, double gun, then it's not fun. Crossplay being broken by OP PC vs Console, not fun, These things are the underlying forces prompting the call for Arena and PVE servers in the first place. the Battle Royal meta is a boring. lots of choices, SoT should not be a BR game.

    For the "get GUD" crowd, there will always be someone better than you. I hope they find you and remind you of this.
    For the PvE crowd, PVE servers will hold nothing but hollow rewards, not recognized, too easily attained.

    More than anything in my 500+ hours in game PL A9 so far is the imbalance of the weapons and the crossplay PC advantage that breaks the game.
    Chapman and the Prestons have created a beautiful game, which unfortunately was broken by the money people at Microsoft, by forcing crossplay on the game.
    The beauty of Console was a truly even playing field. The People getting banned are all PC players. The hardware and software advantages break the balance of the game. It is much harder to balance because of these inherent platform advantages.

    someone at Rare did not push back hard enough on crossplay and thought they could balance the game despite the hardware/software advantage of PC.

    February 6th will be telling if the game has to split or not. If they can balance the game away from mouse accuracy and macros, it stand a chance.

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  • Balancing choice I'd like to see:

    any balance choice that removes the need to be accurate with deadly effect. Remove the advantage of the mouse. Thumbsticks simply don't have the resolution to compete.

    PVP vs PVE is an issue of detection. I watch the streamers hop server to server to find a PVP situation. It's not that common. Yes, a boat parked at a fort invites the fight. if you're harder to spot, you'll be easier to hide. it's an issue of sloop getting romped on by galleon. Sloop less visible, galleon more visible, etc...

    If you balance the game by making it much harder to kill a real player, and balance the ability to sink a boat, you can affect the draw on PVE V PVP.
    I'd like to see the fight come to cutlass combat more than the sniper.

    I'd like to see a better balance across the ships. Solo slooping is hard and survival can be tweaked. Perhaps more speed into the wind and slower sinking as a solo. not same as Duo Sloop.
    The challenge of solo slooping is that players how like to play alone are the ones often calling for PVE only choice. Find a way to balance the solo experience. Kraken is well balance solo, kill 3 tentacles and your out. Sloop is already a tank compared to the brig.

    Instead of PVE only environments, find a better way than current alliances to support little guy v big guy problems. In an alliance, you can not see your friends being attacked. Develop a comms system allowing alerts "sound the alarm" to ask for help from your alliance in a battle. A Parott could come flying over "Aargh, we're being attacked AArrrgh" simply message and flashing on the map that you're being attacked and need help. We never all sail in a party chat. 2-4 boats 8+ people doing different things in party doesn't work.

  • @sprungnickel427
    A PvE/PvP server and a crossplay thread rolled up into one now, doubling up now I see.

    These things are the underlying forces prompting the call for Arena and PVE servers in the first place. the Battle Royal meta is a boring. lots of choices, SoT should not be a BR game.

    This mode ISN'T Battle Royal. If you took a small amount of time to see the released info on this, you would know this. Its far from seperating the servers, its literally a compact version of the normal mode.

  • @nabberwar link, I read a lot of this, watched every vid form Joe, Nothing has been shared. All conjecture. link pls

  • @sprungnickel427

    Literally googled "Sea of Thieves Arena" first four links available.

    Edit:

    Executive producer Joe Neate says that it’ll start as a “condensed, shorter session,” of the game, focused on treasure hunting, but that it will grow and develop like the base game’s been doing based on community feedback.

  • It isn't coming Feb 6th, by the way. Feb 6th is QoL changes and another "fun little thing to do."

    I think Rare are being very careful about how they introduce a separate kind of mode. No it isn't Battle Royale and no it isn't "PvP servers." It is a short competitive play session.

    They know the center of the game is always going to be the core adventure that they have been cultivating. This idea that the player base will split feels like it's based on this thought that The Arena is going to become the entire game for some people. I just don't think that's the case. I don't think The Arena will have so much in it that it constitutes as the entire game for anyone. That is speculating, but its based on the things they've already said about the game.

    I'm Pirate Legend, Athena 10 and I do not forsee myself abandoning the Adventure Mode for The Arena although I do see myself having fun with The Arena. Devs have been talking it up to be this high adrenaline, high intensity gameplay and if it is like that then I know that I'll feel fatigued after some time and want to spend time in the main world. I predict that this will be the natural habit for a lot of people too.

    On top of that, there are going to be those updates like Cursed Sails and Forsaken Shores with content that you'll only be able to access through the normal adventure. Like the devs have said - the main game will continue to grow as The Arena grows too.

    I trust Rare know how to handle this. I think they care too much to implement anything that would take away from what they want this game to be.

  • @sprungnickel427 Ahoy!

    I was nervous about the introduction of The Arena when I watched as it was announced at XO18 back in November. However, I took a step back, thought about it for a while, listened to what others had to say on behalf of and against it, and then formulated my opinion.

    Here's the thing, Sea of Thieves is a fantastic game to play, I think most of us can agree on that. It's one of the best co-op games I've ever played because it rewards teams (crews) who work well together. The game play is pretty unique compared to most AAA games on the market right now because of its primary appeal...ship combat.

    However, sometimes players don't want to spend more time searching for a ship to battle than actually battling. Sea of Thieves can be a ton of fun to watch when players are engaged in ship to ship and hand to hand combat. There are so many different outcomes to each encounter that it really makes for a great game to stream. Yet, the time in between combat might not be as engaging. I'm not saying that it can't be by any means but some people just want to watch players go head to head. The Arena will allow this to be an option for streamers and for people who want constant action.

    On the flip side sometimes players can't spend that much time searching for a ship to fight. Right now if you're going to sit down and play Sea of Thieves you need to dedicate a couple of hours if you want to complete a few goals. Sure you might be able to do a cargo run if you've got 20 minutes or so but you won't be able to do much more than that. The Arena allows players who have little time on their hands to finally be able to sit down and get a quick session in before they have to log off. As a developer you want people playing your game as often as possible and right now there's an untapped player base who probably won't sit down to play unless they have a few hours to spare.

    Finally, Rare is connecting The Arena and Adventure Mode together in a way that encourages players to play both. All cosmetics will transfer between the two game modes and the fourth trading company, The Sea Dogs, will count toward one of the three factions need to obtain Pirate Legend. There will be incentives to play both and that's the idea.

    I apologize for the novel but I think The Arena will significantly help the game rather than hurt it.

  • I dunno if the new modes attract new people they may just want to test the other modes too..
    Could also take out the extremes and give them something more of their likes..

    For me balancing would be lowering the spawnrates of popup pve encounters and improving loading times but keep the pvp as it is its exciting and fun.

    I really liked how the game was last summer or before the start of this monster event.. it was more relaxed and fun adventure with crew or solo to catch and sell chicken :")

  • I'm going to reference Fortnite. I played it before they added the Battle Royale side to the game. I had fun playing it. However, they added the BR side of the game without any lead up, warning, or announcement prior to it's release. The major point that they made is that the BR side was free. The original intent of the game was not free. This not only split the player based, the development team for the now, Save The World side of the game was completely moved to make content for BR. BR took off becoming so widely known that most people assumed the game was only for BR. It is only now that the BR craze is slowing down that the STW side of the game is getting regular updates and attention.

    I do not know if the same will happen to SoT. Will having the buy the game make all the difference between people making Arena the "actual side of the game?" I am worried. I do not want to be a Chest of Sorrow, but I don't want to lose the game that was originally envisioned. We sail together, not against each other.

  • @nabberwar other than shorter and condensed and focused on treasure there is nothing but hope and conjecture in your links. exactly as I suspected. You have nothing there.
    The ADD 15 min Battle Royal world gaming lives in today is driving this condensed effort to give you a quick hit fix. One of the challenges of SoT is the length of time it takes to play. Adoption skyrocketed when in November the Frequency of PVE events was turned up 500%. Arena is going to address those with little time or short attention spans.

    The "journey" is being killed off.

  • @je0rgie-p0rgie All Of it relates to attention span. There maybe enough players to split the base on Arena and Adventure side. We've not seen numbers period. Microsoft and Rare haven't shared this. I suspect there are enough.

    You are correct about the constant action. I found before the November update that the game was dragging and the simple increase in PVE frequency made a huge difference.

    I hope they find a balance to crossplay with the Feb 6th update. My concerns are expressed and maybe Rare already has answers.

  • @darkjedirebel написал в Why I think PVE servers and Arena are bad for the game:

    @unpossibear Problem is people for the most part don't "sail together"
    Most of the time in this game (especially lately) people troll. What happened to Dr. Disrespect in 3 days of streaming this game is a perfect example of the experience most players (pve and new players) outside the hardcore pvp players experience. He left because people wouldn't leave him alone to figure out the game. People constantly trying to get their "10 seconds of fame" His quote. I don't see him coming back until Arena at the very least. People like that bring fans to the game. Markiplier, H2O Delirious, Jacksepticeye and all the other gamers and streamers that tried it out only to abandon it after an average 3 sessions. Private Servers and Arena will hopefully bring these people back. Had they been able to be on servers with their own groups they might still be here. Summit 1G is doing a great job promoting SOT but he is only really giving one angle of a game. A game with potential to create all sorts of mini games and scenarios within the game. The game will grow with more options for gameplay styles.

    stop putting your "5 coins private servers" in every message on a forum.
    Dude really you prob new to this game but we see this posts crying about "pve/private/xbox only" servers since lunch and Rare make it clear there will be NO servers like this.
    If Doc wanna play and learn from game he can play 1-2 sessions not on stream with Summit or any other streamer who playing SoT and learn tips from them/ or he can read tips on a forum or google/youtube it.
    So stop putting like those servers are problem why he left - he left bcoz he didn't like it. He prefer fast games with pvp and probably 1 thing that you mention right that arena mode is for him but yet again not some private servers !

  • @sprungnickel427
    First, I will say I may have come off as hostile, not my intentions. However, real talk time, what do you have as evidence that this will be Battle Royale? At the very least, I have a quote from Joe Neate, but what is there showing this will be Battle Royale?

    At the very least, this is could be deathmatch, not Battle Royale. Battle Royale implies dropped within a zone (seas) with nothing, no weapons or ammo. We can probably assume, your ship will still spawn with supplies. You will also have your starter weapons. Battle Royale also implies once a person is eliminated, they are gone for good. What we don't know is if a ship sinks, will it be removed from the arena?

    I think its safe to say we both have conjecture, you know as much as I do. Probably once more information is released we may get some answers. I honestly don't think it will be Battle Royale, with what little we do know.

  • @je0rgie-p0rgie said in Why I think PVE servers and Arena are bad for the game:

    The Arena will allow this to be an option for streamers and for people who want constant action.

    Same should be a true and allowed for pirates wanting to relax and have fun on the sea with family and friends. Who do not want to be constantly chased, sunk, bullied, and cursed worse than by a sailor.

    Finally, Rare is connecting The Arena and Adventure Mode together in a way that encourages players to play both. All cosmetics will transfer between the two game modes and the fourth trading company, The Sea Dogs, will count toward one of the three factions need to obtain Pirate Legend. There will be incentives to play both and that's the idea.

    Why our fellow brothers and sisters out there also need a part of the sea for them. What I like to call The Alliance mode, a more friendly PvE focused experience, would do the exactly the same for them and the whole game like you said here.

    I apologize for the novel but I think The Arena will significantly help the game rather than hurt it.

    No need to apologize. Love reading your post no matter how long they are. I can write long ones myself.

  • @x-crowheart-x said in Why I think PVE servers and Arena are bad for the game:

    @je0rgie-p0rgie said in Why I think PVE servers and Arena are bad for the game:

    The Arena will allow this to be an option for streamers and for people who want constant action.

    Same should be a true and allowed for pirates wanting to relax and have fun on the sea with family and friends. Who do not want to be constantly chased, sunk, bullied, and cursed worse than by a sailor.

    I totally understand why people want to be able to play the game without the threat of other players. However, I just don't think it's in the spirit of the game to have a PvE only server. On the flip side I also don't think it's in the spirit of the game to sink everyone on sight. I think it makes the game less exciting when every encounter ends in PvP.

    Right now the two large topics on the forums are optional crossplay and PvE only severs. If both of these features are implemented we essentially split our community into four separate quarters. I think the better alternative to this would be for Rare to create more content that encourages players to work together rather than against one another.

    That way those who are tempted to attack another crew might instead decide to align with that crew in turn reducing the hostility on the seas. Those that are out for bloodshed will always look for bloodshed, but with the Arena dropping hopefully some, not all, will transition to that. In my opinion PvP should always remain in Sea of Thieves, it's one of the threats that we have to overcome on the seas, it's one of the core pillars of this game. As I said before though, Rare should also focus on strengthening the other core pillar of this game, teamwork.

    I apologize for the novel but I think The Arena will significantly help the game rather than hurt it.

    No need to apologize. Love reading your post no matter how long they are. I n write long ones myself.

    :) Thanks Crow! That means a lot!

  • @darkjedirebel написал в Why I think PVE servers and Arena are bad for the game:

    @nefrit-od nice bait LOL

    Nice answer lol

  • @nabberwar said in Why I think PVE servers and Arena are bad for the game:

    @sprungnickel427
    First, I will say I may have come off as hostile, not my intentions. However, real talk time, what do you have as evidence that this will be Battle Royale? At the very least, I have a quote from Joe Neate, but what is there showing this will be Battle Royale?

    At the very least, this is could be deathmatch, not Battle Royale. Battle Royale implies dropped within a zone (seas) with nothing, no weapons or ammo. We can probably assume, your ship will still spawn with supplies. You will also have your starter weapons. Battle Royale also implies once a person is eliminated, they are gone for good. What we don't know is if a ship sinks, will it be removed from the arena?

    I think its safe to say we both have conjecture, you know as much as I do. Probably once more information is released we may get some answers. I honestly don't think it will be Battle Royale, with what little we do know.

    The Title Arena suggests a closed space in which to battle Gladiator style perhaps. It's all conjecture. Any time you put a bunch of people in a small space with tools to kill each other, it becomes a last man standing thing. It has to end somehow.

  • @sprungnickel427
    We could be arguing semantics at this point, what are the major differences between Arena/Deathmatch (the game type) and Battle Royale? First major difference, Battle Royale implies spawning in with nothing, neither weapons nor ammo. I think we can both agree "The Arena" we will spawn with stuff. So thats one strike against this not being Battle Royale. The second major difference is the concept of Last man standing, we just don't know if once a ship is sunk, its removed. Thats something we both don't know with what information we have.

    Arena (gametype) can be last one standing and not be battle royale. For example Team Fortress 2 Arena. First team to eliminate the others full roster won. This was long before Battle Royale became popular, maybe even before it was a game concept. Whats even the earliest Battle Royale Game?

    Any time you put a bunch of people in a small space with tools to kill each other, it becomes a last man standing thing. It has to end somehow.

    This brings up another point, we don't know how this game mode will end. Is it last one standing? Is it who can collect more gold by a certain timeframe? Just more things we don't really know.

    At the end of the day, and Rare announces this is Battle Royale, I will more then happily eat my words. Feel free to message me, to remind me of this promise. However, with what little we know, this sounds more like its little own unique "treasure hunt fight thing" game mode. Anything but Battle Royale.

    I am willing to admit I'm wrong, but I don't think I am wrong on this.

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