@sweetsandman said in Changes to Combat:
Quick swapping isn't some crutch that players are using to beat crews they shouldn't be beating...it's a flex on crews that they would have beaten anyways.
Using an exploit is not a flex. I don't think you understand a word flex correctly. Also a lot of what you wrote is just repeating yourself, on your original statement. Or you missed the point.
All I am saying, Sea of Thieves is a game of timing. If you have 10 pieces of loot and you see a Ship 1 square away, you know how much time you have to sell it.
If you are having a naval fight, you know how much time you have before a 2nd cannon shot comes your way and you are low health.
If you are fighting, you know how long it will take you to take a bite and eat.
When you are having CQC, you know how much time it takes to land 2 sword hits. You know how much time it takes to reload , or switch to another gun.
So it's very unnatural going against a player who uses an exploit and can almost instantaneously fire another shot.
Now go back to the examples I used earlier. Imagine, that ship getting turbo speed to reach you, receiving 2 cannon hits instantly. Instantly filling your health bar. Instantly landing 2 sword hits.......And instantly landing 2 gun shots...It's not a flex, it's a crutch to increase % of winning.
Unless you consider people teleporting with kegs as a flex too. Then yeah, I agree with you.