Private servers

  • Sea of thieves should make private servers like Minecraft so you could have a fleet of friends play together

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  • @tak225 The fact that you don't know who you're dealing with in a server is a main part of the game. With private servers everything would become very boring, believe me.

  • Great, another topic.. Seriously, did you even try to search?
    https://www.seaofthieves.com/forum/search?term=private server&in=titles&sortBy=relevance&sortDirection=desc&showAs=posts

    Anyway, this game is all about unknown encounters as @Captain-Nicklas also mentioned. So a private server would take that all away. I think it is much better if you can join your friends on an open server..

    I think the whole matchmaking system needs a redesign so people can actual find people with same interests / language / skill / whatever could play together.. But that is an other topic..

  • @ktingaling joining your friends and having multiple ships on a servers would give a fleet of friends a very big advantage

  • @tak225 said in Private servers:

    @ktingaling joining your friends and having multiple ships on a servers would give a fleet of friends a very big advantage

    Yes that is very true! Thats what i mean with the whole matchmaking system needs a rework. If they allow to form fleets, than that means there should be a filter or something to avoid them being way to overpowered.
    But creating private servers makes the game way to easy. So if they are gonna do that (which i highly doubt), they should prevent rep and money gaining while playing on such kind of server

  • I totally agree with private servers. Especially while being a part of a bigger gaming group, it would be nice to be able to have our group in a server without trickery.
    And no, it wouldn't mean "PVE grinding". It would be pretty much same as it is already with good people. Atleast with our group :) Maybe there would be bit more PVP actually...

  • @ktingaling said in Private servers:

    But creating private servers makes the game way to easy. So if they are gonna do that (which i highly doubt), they should prevent rep and money gaining while playing on such kind of server

    You're just assuming that private means peaceful now.. Private means that you're not invited instead of "let's not shoot each other".

  • @darkjedirebel disse em Private servers:

    @targasbr Yes! YES! YES God yes!! YES! YES! YES! OH baby yes!!!!

    alt text

  • @darkjedirebel Many people wanting something does not mean it's right.

  • @darkjedirebel Opinion is to say he does not like a pirate game. What they are doing is asking for something that was not sold in the game. I can not go to Mcdonalds to ask them to put sausage on the Big Mac just because "a lot of people want it".

  • @darkjedirebel The arena will please most of SoT's players base, and unlike many think (I thought it before), it will not separate the player base, but rather attract several players in search of something more competitive, it will be a good addition to the game. Private servers only tend to separate the playerbase. There are better ways to solve this, Rare even said that in the future will put option to call friends to the same server, I particularly don't like this option and I think it will generate chaos, especially for solo sloopers, but it is still a better option than Private Servers.

  • @clarionz said in Private servers:

    @ktingaling said in Private servers:

    But creating private servers makes the game way to easy. So if they are gonna do that (which i highly doubt), they should prevent rep and money gaining while playing on such kind of server

    You're just assuming that private means peaceful now.. Private means that you're not invited instead of "let's not shoot each other".

    No, i assume alot of people will use the private server to gain easy reputation and money since you can all agree to ally up / not kill eachother (the same can be achieved in the current situation, but since you don't know who is on the server, that is far more difficult). Ofcourse alot of crews will use it to battle eachother, but that doesn't mean that everybody is gonna use it that way.

    Every tactic / playstyle they put in the game, will cause people to exploit it to their advantage. Therefor they should try to force people to either use it as intended, or not use it at all

  • @darkjedirebel I would like to see things closer to the reality of the real pirates like blood, vulgar language, "adult places", invasions, etc. But this idea was not sold with the proposal of the game, so it is not correct to ask for this in the forum "because many people want".

    Sea of Thieves is a new type of multiplayer online game, you'll encounter other players. Private Servers has nothing useful to add to the game, it will only help anyone who wants an easy game, not who wants a real experience, so it is unnecessary.

    There are better ways to please everyone.

  • @tak225 said in Private servers:

    @ktingaling joining your friends and having multiple ships on a servers would give a fleet of friends a very big advantage

    That is exactly why its bad

  • let them have their sail simulator private server. Just no gold and no rep. done.

  • That would ruin the entire game if you could just join a server with friends only raiding strongholds without getting intervened.

  • I agree that there should be an invite only session in SoT, even though I now currently have a regular (and talented) crew to sail with.
    In fact, since we're all PL's, we've taken to pillaging just about everyone we encounter; on average, we steal 5-6 forts a night and sink them indiscriminately.
    No big deal right? We're only doing what the naysayers to a Private Mode option said the game is for...

    Time to pay it forward!

  • @enticed-malice said in Private servers:

    let them have their sail simulator private server. Just no gold and no rep. done.

    Agree that they should not get rep and gold.
    But a private server would help the community play our minigames. We want to have sword duels tournaments, King of the Hill, and other minigames we can come up within the game mechanics.

  • @tak225 not convinced.

  • Private servers would have to change the game mechanics to make it fair to open world servers, like only having one crew that "wins" and gets to cash in their loot and of course you have to fully populate the server, no soloing a private server... There are so many problems to tackle...

  • oh no, not this again!

  • @tak225 Let me get it straight, you think that if youll spam the forum with these posts they will take it more seriously?
    The forum is a place for convertation and debates but posting the same post is that cheap.
    And i am against and always will.
    we dont need optional crossplay and they are giving us solution mouse and keyboard to xbox for those who finds themselves in a disadvantage and for those who prefer to stay with their conroller are welcome but cant complain and the only true advantage which also xbox can is the cheap double gunning and it will finally be removed ( i never use that).
    And for PVE server its not the vision of Sea of Thieves and it shouldnt be easy just because some players cant deal with it so everyone GIT GUD learn how to play if you need any tips or help against annoying ship just poke me.

  • @faceyourdemon Why are we not allowed to complain when they add K&M support for console?
    Maybe console players are happy playing on there sofa and bought there console because they don’t like M&K?
    So what we are not allowed a balanced experience because we don’t wish to fork out more money for another input device?

    I’m going to flip your logic and say all PC players should be required to buy a controller if they wish to play SoT. It’s only fair there’s less PC players apparently so it’s the logical solution, and if you don’t like it.. well tough..

    See how stupid that sounds? It wouldn’t happen would it.

  • @knifelife as it was always advertised as crossplay i find it hard to swallow people are complaining about that.
    That is like buying a laptop and complaing you can't cook an egg with it.. Well you knew that before you bought it, right?

    I understand the problem that a lot of xbox players have, they aren't as accurate as most pc-players. But to be fair, there are also alot of xbox players who are better than most pc-players.
    I've got a PC and a console and i choose to play certain games on console and certain games on PC. Because i like the gameplay better on one or the other. I am the definition of "bad" when it comes to accuracy on a controller, therefor i only play games that doesn't require it instead of complaining.

    I think the problem here is, if they add aim-assits like most console FPS have, all the PC players are complaining that xbox is OP because of the aim-assist.. What is going to happen is either reducing the aim-assists for xbox, or adding aim-assits for PC.. Guess what is going to happen next?

  • @knifelife Some of us do that i play with controller sometimes and most of the time i dont but i dont complain about anything you do.
    And it does sound stupid , stupid that you think that what you said countered what i said.
    That was a good solution if anyone want it there you go if not fine enjoy the controller.
    And again balancing cannot happened with slowing one side and what about sensitivity have you thought about raising your sensitivity aim movment?

  • @ktingaling said in Private servers:

    @knifelife as it was always advertised as crossplay i find it hard to swallow people are complaining about that.
    That is like buying a laptop and complaing you can't cook an egg with it.. Well you knew that before you bought it, right?

    So basically if you ever buy a game and it is unbalanced, say a weapon on COD is over powered compared to the rest it should never be changed because that’s how you bought the game. By that logic surely the game should never be updated or balanced because that’s not the advertised game you bought.
    For me personally that excuse just doesn’t cut it, and litrally every crossplay game has the precedent set where you can either disable it or go into a lobby with the same input device if you choose.

    I understand the problem that a lot of xbox players have, they aren't as accurate as most pc-players. But to be fair, there are also alot of xbox players who are better than most pc-players.
    I've got a PC and a console and i choose to play certain games on console and certain games on PC. Because i like the gameplay better on one or the other. I am the definition of "bad" when it comes to accuracy on a controller, therefor i only play games that doesn't require it instead of complaining.

    PC players have an advantage, that’s not to say console players will never win a fight, but it’s still an uneven playing field. Is it so wrong to want to have a fair chance and let skill be the determining factor of a fight rather than input device.

    I think the problem here is, if they add aim-assits like most console FPS have, all the PC players are complaining that xbox is OP because of the aim-assist.. What is going to happen is either reducing the aim-assists for xbox, or adding aim-assits for PC.. Guess what is going to happen next?

    You basically contradict yourself here, you say if console players got aim assist it wouldn’t be fair on PC players and they would complain. Can you see the inherent biased in that statement. It’s okay for console players to play unbalanced but they shouldn’t be allowed to complain but you would have issue if it was flipped the other way around.

  • @faceyourdemon said in Private servers:

    @knifelife Some of us do that i play with controller sometimes and most of the time i dont but i dont complain about anything you do.
    And it does sound stupid , stupid that you think that what you said countered what i said.
    That was a good solution if anyone want it there you go if not fine enjoy the controller.
    And again balancing cannot happened with slowing one side and what about sensitivity have you thought about raising your sensitivity aim movment?

    How very biased off you, balancing cannot happen without slowing one side down.
    So as long as you are okay that’s all that matters then right? Lol
    Just that statement alone is me ending our conversation. It’s not going to go anywhere, have a good day mate. :)

  • @knifelife

    So basically if you ever buy a game and it is unbalanced, say a weapon on COD is over powered compared to the rest it should never be changed because that’s how you bought the game. By that logic surely the game should never be updated or balanced because that’s not the advertised game you bought.

    You know as good as i do that this argument doesn't make any sense.. Crossplay is one of the key features they advertised this game with. This comparison is doesn't make any sense at all..

    You basically contradict yourself here, you say if console players got aim assist it wouldn’t be fair on PC players and they would complain. Can you see the inherent biased in that statement. It’s okay for console players to play unbalanced but they shouldn’t be allowed to complain but you would have issue if it was flipped the other way around.

    Well i think the devs really need to think about something to balance it, but i just don't see a good solution to this. I don't say console players are less worth than pc players! I just think it is either one of both who is in disadvantage.
    But then again, there surely is a good solution to keep both parties happy, i just can't think of any at the moment ;)

  • @knifelife I really dont care and i wont to break someone legs because he is faster then to try to be in his level.
    And my decision dont go for my benefits i choose what is right and there is a fair solution and if you dont want to take it then its your problem.
    Double gunning for example is something that player like would have praise if i would be "biased" but since it was unfair and cheap i have never used it and i am glad that they are removing it.
    So dont tell me what i am

  • @ktingaling said in Private servers:

    @knifelife

    So basically if you ever buy a game and it is unbalanced, say a weapon on COD is over powered compared to the rest it should never be changed because that’s how you bought the game. By that logic surely the game should never be updated or balanced because that’s not the advertised game you bought.

    You know as good as i do that this argument doesn't make any sense.. Crossplay is one of the key features they advertised this game with. This comparison is doesn't make any sense at all..

    You basically contradict yourself here, you say if console players got aim assist it wouldn’t be fair on PC players and they would complain. Can you see the inherent biased in that statement. It’s okay for console players to play unbalanced but they shouldn’t be allowed to complain but you would have issue if it was flipped the other way around.

    We might have to agree to disagree on this part then, because for me the way I see it if a game is unbalanced in an area which is effecting a part of the player base they should be allowed to get it changed.

    Well i think the devs really need to think about something to balance it, but i just don't see a good solution to this. I don't say console players are less worth than pc players! I just think it is either one of both who is in disadvantage.
    But then again, there surely is a good solution to keep both parties happy, i just can't think of any at the moment ;)

    You are never going to get 100% parity, I think everyone can admit that. But the complaints basically all stem from combat encounters.
    So I personally believe the solution should be Optional Input based matchmaking. Like Fortnite.

    Firstly no one should Ever be segregated because of there platform, crossplay is a great and wonderful thing and should be encouraged, but it needs to be done correctly.

    If you have a choice of input based matchmaking you will have your default servers which are the current ones.
    Then also Controller only and K&M only if your more of the competitive player.

    For me personally everyone wins there, no one is left out or split up because of there platform and everyone has the choice of balance without segregating people.

    It’s why you never hear anyone complain about Fortnites crossplay, in fact Sony had to add it over the outrage.

    Also imagine the forums without crossplay complaint threads ;) surely that’s reason enough to add it :P

  • @KnifeLife

    You are never going to get 100% parity, I think everyone can admit that. But the complaints basically all stem from combat encounters.
    So I personally believe the solution should be Optional Input based matchmaking. Like Fortnite.

    Maybe to make it filterable via matchmaking is the best option indeed..
    Like said in many other topics, the matchmaking as a whole needs (re)work anyway!

    Also imagine the forums without crossplay complaint threads ;) surely that’s reason enough to add it :P

    pff.. i can only dream of that.. Im getting grumpier every day i open the forums :o

  • @ktingaling The only downside would be no one would have anything to talk about xD

  • @targasbr said in Private servers:

    @darkjedirebel Opinion is to say he does not like a pirate game. What they are doing is asking for something that was not sold in the game. I can not go to Mcdonalds to ask them to put sausage on the Big Mac just because "a lot of people want it".

    I love it whenever you bring up the "it was not sold as part of the game argument"

    Already Rare has changed what was originally sold on many occasions and continue to do so.

    First, Skelly Ships, one of the most exciting parts of the game, wasn't part of the original build and was even something against the original campaign of "every ship on the sea has a pirate behind the wheel".

    The Arena, a dedicated server to encourage PvP/competition. Yes, it is not necessarily just a PvP mode, but every photo shown or video shown of it shows cannon fire between ships. It is clearly meant to encourage close encounters to initiate PvP.

    There are several other examples, but these two alone were both spoken against when the game first came out by the dev team. They changed direction because of player feedback. So dismissing player feedback because you don't like it without giving a better reply than it is against the games original vision is being a bit naive.

  • @targasbr said in Private servers:

    @darkjedirebel The arena will please most of SoT's players base, and unlike many think (I thought it before), it will not separate the player base, but rather attract several players in search of something more competitive, it will be a good addition to the game. Private servers only tend to separate the playerbase. There are better ways to solve this, Rare even said that in the future will put option to call friends to the same server, I particularly don't like this option and I think it will generate chaos, especially for solo sloopers, but it is still a better option than Private Servers.

    Joe Neate has now twice said (once in a live stream and once on Twitter) that private servers are coming, while not on the immediate horizon, they are coming and he even wants it sooner than later.

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