Finally had an AFK troll and we need a kick button.

  • Being playing since the Alpha, finally had a terrible experience and I do think we need a kick button. We just had a player joining us after one of our crewmates left the game during an Athena, this new player saw that we were doing a Devil's Road Athena and decided to stick around a do nothing. He was wearing the Black Dog set with the Hungering Deep tattoo so I guess he came back to the game, he was also using the Brave Vanguard title. He didn't communicate and all he did was use the sleep emote here and there. We got hit by volcano stones and he didn't help fix the ship, neither helped with some voyages.
    What a shame.
    So we sent him to the brig since he was not there to play the game at all and he just stood there AFK for hours. The crew made the decision to give everything away, including the Athena's Chest so he would get nothing. We left everything at the outpost but in the end my game crashed and we all ended up losing our time because of one person.
    Man we really need a kick button, the brig is just useful to avoid someone from blowing up the ship. Make it like if someone is on the brig for too long they get kicked, it just doensn't make any sense to have people there for hours and yet they get all the rewards. I know this could be used to abuse, but it already does if want to play the game and people put you there just to drown you or something, but if you don't want to play the game, well you have a safe place inside the ship to enjoy others people work!
    Thanks to this person I lost a lot of time, the whole crew did. I will probably get a break till Shrouded Spoils.
    Oh and yeah I reported him on the Xbox Live but the damage is already done, he will probably do it again.

    What do you guys think?

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  • @dutrah The fact that a kick button would absolutely be used as a "troll" button is reason enough to not have it.

    Imagine the flip side of this. You join a crew eager to earn lots of gold and rep, then moments before handing in all that loot, boom, you're kicked just for a cheap laugh or because the crew want to give the loot to a friend who wasn't available to play earlier. That would be horrible and I'm certain we'd see plenty of complaints to remove the kick feature as soon as it goes in!

    The way I see it, it's the lesser of two evils. On the one hand someone gets loot for doing nothing, which it unfair and certainly needs to be addressed, somehow. On the other players can (will) be kicked unfairly during their voyages meaning someone who has put in the effort now gets denied their loot.

    The system we have now needs improving, but frankly at least what we have now means that those who put in the effort still get the reward, despite the annoyance of someone undeserving also getting it. But I'd much rather see that than the alternative you're suggesting.

    Some folk have suggested being auto-kicked if you remain on the ferry for too long. I see this as a possible solution. If the player has truly gone AFK, you brig them, kill them with a keg, then leave them on the ferry until they're kicked after a certain time whether or not any movement of their character has been detected. A genuine player will obviously not linger on the ferry so long as to be kicked and this would also help to negate the abuse I mention above. In all these months, this to me has been the best solution I've see so far...

  • @luciansanchez82

    Well said and the ferry kick seems a winner to me :)

  • @luciansanchez82 @WeakDexx He died a few times in the journey, boiled with hot water and guess what... he came back to the brig every single time! If we had this Ferry kick working it wouldn't get him since he was respawning every single time. We don't have any tools to deal with this kind of people right now, today it was my crew tomorrow it might be yours.
    When you join a public session you have to be aware of what might happen. The other day I joined just to be sent to the brig and had some people laughing at it, I just quit and searched for another session. It happens. But man if I had been kicked by three other players in the end of an Athenas I wouldn't feel terrible as I do for the two other people that had this experience today. Usually I play with friends, sad to know that these things still happen in open crews.

  • @dutrah

    Well the kick works for your AFK player. The way u describe him now its not an AFK Player but an Active Troll. Since he decided to not stay on ferry and come back to just troll the game.

    The Ferry Kick mentioned by @LucianSanchez82 would actually do help and fix the AFK player problem.

  • @dutrah said in Finally had an AFK troll and we need a kick button.:

    @luciansanchez82 @WeakDexx He died a few times in the journey, boiled with hot water and guess what... he came back to the brig every single time! If we had this Ferry kick working it wouldn't get him since he was respawning every single time. We don't have any tools to deal with this kind of people right now, today it was my crew tomorrow it might be yours.
    When you join a public session you have to be aware of what might happen. The other day I joined just to be sent to the brig and had some people laughing at it, I just quit and searched for another session. It happens. But man if I had been kicked by three other players in the end of an Athenas I wouldn't feel terrible as I do for the two other people that had this experience today. Usually I play with friends, sad to know that these things still happen in open crews.

    I'm really not sure that many players would agree with you there. You'd rather lose 1-2 hours worth of gold rep that you fairly worked for rather than get the rep/gold at the expense of one AFK player? I not saying it's acceptable, and I wish I could think of a proper solution (I'm sure Rare do to), but the AFK leech getting paid of anothers work is much more preferable to those poor souls who will genuinely put in the effort just to be kicked from the game at the end.

    Yes going in to a public game you have to accept these certain risks, the same could be said for possible AFK players. But it don't see it as fair that players should have to start a game accepting the risk that they may well be kicked from the game, getting nothing after actually working and helping to amass that loot.

    Like I say, it's the lesser of two evils. Really the only proper solution we have right now is to stick with playing with your friends and not use the open option. That's the only sure fire way to avoid AFK or other toxic crew mates.

  • The crew should be able to vote a captain. The Captain should be able to feed someone to the sharks (kicked from the crew, and server). But what if you've stayed alone on the ship, and a new crew takes over the majority - to feed yourself to the sharks immediately? Would that be all right? It's Trick and Treat.

  • @luciansanchez82 We decided to give everything to someone else because we were PL and we were just farming Athena's for the rep. He was clearly there for the gold and rep.
    I know there is a risk when you play open crews, but this should have been dealt with a long time ago. The brig is a terrible deterrent for trolls.
    It would be nice if you could involve another crew in getting rid of someone, something about having a pirate breaking the pirate code and being judged somehow...

  • @dutrah I do agree matey, it is an issue that needs a better solution than what we have now. AFK players are the bane of most online games these days. A big difference I feel this has to many is that innocent players have a lot more to lose with regards to time spent in game and the fact you're only rewarded for your time by cashing in. The brig is terrible when it comes to AFK, and was put in place more as a way to manage toxic players who had the intention of disrupting a crews play time (those who join to throw treasure over-board, or keg their own ship). Dealing with the AFK issue really is a tough one to balance in a game like this.

  • Until a solution is found, I suggest you take advantage of XBL's LFG feature - it allows you to cherry-pick who you want, AND be up front with them about what your crew is doing BEFORE they join.

  • @luciansanchez82 said in Finally had an AFK troll and we need a kick button.:

    @dutrah I do agree matey, it is an issue that needs a better solution than what we have now. AFK players are the bane of most online games these days. A big difference I feel this has to many is that innocent players have a lot more to lose with regards to time spent in game and the fact you're only rewarded for your time by cashing in. The brig is terrible when it comes to AFK, and was put in place more as a way to manage toxic players who had the intention of disrupting a crews play time (those who join to throw treasure over-board, or keg their own ship). Dealing with the AFK issue really is a tough one to balance in a game like this.

    I dont feel like its a though one. Your ferry kick idea would work mint on AFK players. A player AFK to long? kill him with a keg. He stays in ferry for more than 5 ? 10? min he gets kicked.

    It fixxes all AFK'er problem. I wont fix trolling player problems

  • @dutrah Did you report the person to XBox and Rare? Anytime this happens people such as this troll need to be reported. It is not an immediate solution, but they will look into it and the person will get notified they have been reported for abuse. If he had that gear, then he most likely would not want to lose it if they blocked his account.

  • @dutrah I was against a kick button at first but I am starting to think it would be worth it. I see the brig miss used that caused players to leave but a player who wants to afk and get loot they could care less if they get brigged.

    I joined a ship the other night and we started an athenas, one of the crew was AFK turning in circles so we brigged him. I only stuck around because it was a good crew and we had 2 other people in an alliance doing an Athenas. After an hour he came back and asked to be left out. He apologized for being afk and said he was at the gym... Why in the heck are you sitting on a boat, afk at the gym....

  • Report to XBox
    Someone in your Crew:

    1. Press Escape whilst in-game to bring up the Game Settings.
    2. Select My Crew
    3. Select View Gamer Card
    4. Select Report

    Report to Rare:
    https://support.seaofthieves.com/hc/en-gb/requests/new?ticket_form_id=246988

  • @dutrah @LucianSanchez82

    Maybe they could add a ”Vote to AFK” option in the scuttle screen.
    It could be work like the scuttle and brig. If 3 people vote on a player being AFK the game will do a button prompt and if they do not respond then they are removed from the session.

    I don’t think that could get abused and it may not work for everyone but I believe it could definitely improve the situation.

    Just a quick idea of the top of my head anyway.. :)

  • @dutrah Definitely need a kick button. I get people all the time enter my game via my post: "DR Athena experienced only" and just die and sit in the Ferry of the Damned for the whole trip. I know we could just get a new boat but sometimes a player has to leave and we need to replace with a boat full of loot. I hope Sea of Thieves gives some sort of option to kick.

  • Still against the Kick button. The brig was abused when the game released up until we got closed crews. The kick button would be abused too.

    I stopped caring about rep and gold no need to turn it in. When I join an open crew, I look for active players. If 2 out of the 3 on a galleon are active, I'll stay to help. If I find that only I am working, I'll leave.

    My favorite is the open crew sailor, usually a legend, who is always doing their own thing. We never know what they are up to, but when a little action occurs such as a ship coming for pvp they come back to the ship surprising everyone and turn everything around. A few nights ago, while teaching two new players about skeleton ships our fourth, the legend, spawns back and lights up the skeleton ships to the glee of the two new sailors who struggled to sink a ship while I sailed for them.

    The point of my story is, by kicking others we lose the fun story of the rogue legend. At times they take a rowboat and finish other quests while the crew works a different one.

    The lazy and troll sailors are plagues that have been around for a long time, but a kick button may be in their favor as they can turn it against us. Having an option to join other crews within a server would be helpful. We could then switch to other ships that may need a sailor and leave the troll or afk behind. This would decrease the amount of time in the loading screen.

  • @dutrah said in Finally had an AFK troll and we need a kick button.:

    Being playing since the Alpha, finally had a terrible experience and I do think we need a kick button. We just had a player joining us after one of our crewmates left the game during an Athena, this new player saw that we were doing a Devil's Road Athena and decided to stick around a do nothing. He was wearing the Black Dog set with the Hungering Deep tattoo so I guess he came back to the game, he was also using the Brave Vanguard title. He didn't communicate and all he did was use the sleep emote here and there. We got hit by volcano stones and he didn't help fix the ship, neither helped with some voyages.
    What a shame.
    So we sent him to the brig since he was not there to play the game at all and he just stood there AFK for hours. The crew made the decision to give everything away, including the Athena's Chest so he would get nothing. We left everything at the outpost but in the end my game crashed and we all ended up losing our time because of one person.
    Man we really need a kick button, the brig is just useful to avoid someone from blowing up the ship. Make it like if someone is on the brig for too long they get kicked, it just doensn't make any sense to have people there for hours and yet they get all the rewards. I know this could be used to abuse, but it already does if want to play the game and people put you there just to drown you or something, but if you don't want to play the game, well you have a safe place inside the ship to enjoy others people work!
    Thanks to this person I lost a lot of time, the whole crew did. I will probably get a break till Shrouded Spoils.
    Oh and yeah I reported him on the Xbox Live but the damage is already done, he will probably do it again.

    What do you guys think?

    Ahoy there! It'll be better if you just create a closed crew session and then launch like that. Then invite whoever you'd like in your crew that way to avoid this nonsense.

    I understand it must be frustrating and I know what it feels like having someone like this in a crew.

  • @knifelife Interesting idea - I see it used in Overwatch (where a prompt would constantly pop up as I camped an area with Bastion's turret mode simply because I wasn't moving, despite still scanning the arena with the other joystick) but I can see it being abused too - a majority crew can use it to harass, bully, and otherwise interfere with another crewman.

  • @galactic-geek Hmmm maybe it could have a 10 min cool down timer. I don’t think a button prompt every 10 mins would be to bad.

    And thinking about it, if the crew was that toxic anyway they would probably be bringing you to, so you would end up leaving anyway.

    1. Add an auto-kick based on time spent on the ferry so people can't sit there with their movement keys taped down.
    2. Remove the auto-opening ferry door to prevent people from macroing the ability the run to and through the door when it opens.
    3. Add randomized interaction tasks given by the Ferryman that must be performed by the user before the door is opened. Just simple things, like angle the sails - raise/lower the sails, adjust cannon, interact with flames of fate, etc..

    It would be like a Ferryman Captcha.

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