Let’s talk about the Safer Seas / High Seas divide

  • Let’s talk about the Safer Seas / High Seas divide

    I know this is a heated topic, but I wanted to share my experience. I love the vibe of this game, but honestly, there's a massive wall here that I think is hurting the community. Right now, I feel like the player base is split in two, half of us just want to enjoy the game we bought in a relaxed way without being retroactively punished for it, while the other half wants to preserve the High Seas thrill they love.
    I get both sides, I really do. But we have to admit forcing a specific playstyle on everyone just doesn't work in the long run. Honestly, it clearly hasn't been working, because you see tons of these types of posts every single day. If people were happy with the forced balance, we wouldn't be seeing this much pushback from the community

    1. The Skill Gap is actually a Time Gap.
      I play with my partner, and she’s not a lifelong gamer, She’s never going to be on a sweaty PvP level it’s just not happening! I recently got the game for my brother too, and he doesn’t want to get slapped around by 4 man crews he has no hope of escaping. It’s not just the big crews, either, even sloops are a nightmare if you don't have years of experience with the "janky" movement tech or elite sniper skills. We have jobs and lives we can’t put in 5 hours a day just to learn how to survive a 40-minute chase.

    2. The "Predator" problem.
      Just yesterday, I was targeted at random with zero loot on me. I was literally followed by "sweat gods" for nearly an hour. When they finally got me, they just spawn camped me on my own ship. They even told me they do it because the "game feels dead" and it’s all that’s left for them to do. If the only action left for veterans is hunting new players who clearly aren't a threat, then something is broken, people aren't interested in being "cannon fodder" for someone else's toxic goal.

    3. A better vision for Safer Seas.
      I think we need a "True" Safer Seas. Two things can be true, PvP is a core part of the game, BUT the game is going through a rough patch with numbers. If we could actually play Pirate Legend stuff and do all the missions in Safer Seas without the lame restrictions on gold and rep. I bet the player count would double. I’m not asking to remove anything from the High Seas, But forcing everyone into PvP just leads to people leaving the game entirely. If Safer Seas was a full experience, it wouldn't hurt the PvP crowd at all they’d still have their mode. Why be worried about us having a better experience if it doesn't affect yours? This is the part I don't get, If you’re a High Seas player who loves the risk, the combat, and the 'pirate' life, then me having a full experience in Safer Seas doesn't take a single thing away from you. You’d still have your mode, your combat, and your thrill.

    4. The only reason to be against a 'True' Safer Seas.
      The only reason is if you need players like me to be forced into your servers just so you have someone to sink. If the only way your mode stays alive is by forcing people who don't want to fight to be your targets, then that’s not 'risk vs reward' it’s just gatekeeping. If Safer Seas was a full experience, the only people left in High Seas would be the ones who actually want to be there, which would probably make the PvP better anyway.
      It’s a win-win, so why the hostility? Sea of Thieves has so much potential, but I think it’s lost its way a bit. Adding a proper way to play the full game safely wouldn't kill the game it might actually be the thing that saves it.

    5. It’s also just about the time spent.
      When I finally get an hour to sit down with my brother or my partner after work, we just want to go on a voyage and see the sights collect treasure and fight some skeletons. When that entire hour is stolen by someone who just wants to ruin our night for fun, it doesn't make us want to try harder it just makes us go play something else. We're not asking for a handout, we just want our time to be respected. At the end of the day, I purchased this game just like everyone else. Why should my way of playing be seen as lesser or lazy? The people who love the PvP side get a whole mode (Hourglass) and the full High Seas experience with total respect from the devs. But for those of us who want the PVE side, it feels like we’re treated like second class citizens who don't deserve the full game that we also purchased. I just want the same respect for my time and my purchase that the "sweats get". Wanting to play a pirate game for the adventure and the vibes doesn't mean I should be locked out of half the content.

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  • https://www.seaofthieves.com/community/forums/topic/183805/high-seas-vs-safer-seas/12

    Already a topic about this.

    The Skill Gap is actually a Time Gap.

    Everything here is false. Even a war vet can be out gun by a rookie because how the game is designed. Luck or good know how.

    The "Predator" problem.

    Another "one time moments" and its a big problem. Not all players do this and, Frankly...being spawn camped is your choice, you can Scuttle right away "with 0 loot" and choose to switch servers. It all on the table for you.
    Besides all that, Loot can be anything you have, Those banans? Those cannon balls.

    A better vision for Safer Seas.

    Quickly: PvE servers. That is all.

    The only reason to be against a 'True' Safer Seas.

    Because it a PVPVE game, with Player interactions at the core of gameplay. You dont like that gameplay, you chosen the wrong game and demand it change.
    That's like playing Minecraft on adventure, spending hours building a house and earning achievements by working hard and only for your friend who built a better house in creative mode but earned no achievements even though they did more than you with 0 risk. Getting upset and saying it unfair....

    It’s also just about the time spent.

    Risk = Reward.
    Spending hours to gather loot, and turning all that well-deserved gold because you survived the dangers. That is greatness and well respected.

    I purchased this game just like everyone else. Why should my way of playing be seen as lesser or lazy?

    I did too, but why should my way of playing if that means sinking players be seen as evil or toxic?

    You want PvE? Go play Safer Seas as it is. As you said, you have only few hours and only play with family....that is the reason for SS.

    Idk how people do it, but Ive had HS play sessions for 6 hours or more, and you know what happens....Nothing. No player chasing me, no toxic player harassing, no sweats. Where are these so called players that seem to appear every day, every hour for all players.

  • https://www.seaofthieves.com/community/forums/topic/183805/high-seas-vs-safer-seas/12

    Already a topic about this.

    The Skill Gap is actually a Time Gap.

    Everything here is false. Even a war vet can be out gun by a rookie because how the game is designed. Luck or good know how.

    The "Predator" problem.

    Another "one time moments" and its a big problem. Not all players do this and, Frankly...being spawn camped is your choice, you can Scuttle right away "with 0 loot" and choose to switch servers. It all on the table for you.
    Besides all that, Loot can be anything you have, Those banans? Those cannon balls.

    A better vision for Safer Seas.

    Quickly: PvE servers. That is all.

    The only reason to be against a 'True' Safer Seas.

    Because it a PVPVE game, with Player interactions at the core of gameplay. You dont like that gameplay, you chosen the wrong game and demand it change.
    That's like playing Minecraft on adventure, spending hours building a house and earning achievements by working hard and only for your friend who built a better house in creative mode but earned no achievements even though they did more than you with 0 risk. Getting upset and saying it unfair....

    It’s also just about the time spent.

    Risk = Reward.
    Spending hours to gather loot, and turning all that well-deserved gold because you survived the dangers. That is greatness and well respected.

    I purchased this game just like everyone else. Why should my way of playing be seen as lesser or lazy?

    I did too, but why should my way of playing if that means sinking players be seen as evil or toxic?

    You want PvE? Go play Safer Seas as it is. As you said, you have only few hours and only play with family....that is the reason for SS.

    Idk how people do it, but Ive had HS play sessions for 6 hours or more, and you know what happens....Nothing. No player chasing me, no toxic player harassing, no sweats. Where are these so called players that seem to appear every day, every hour for all players.

  • @burnbacon i like how you hunt down threads a try to disregard others opinions its laughable, get a life dawg we just want it better

  • The game design and intent for Sea of Thieves is a shared world adventure, and it always will be. Those who wish to play in the confines of Safer Seas will always have the option but we will not bring the rewards and activities in line with those of High Seas when many of the restrictions are in place due to the risk vs reward factor that is inherent in Sea of Thieves - removing any risk means rewards must be balanced accordingly.

    Safer Seas will act not only as a safe space for our Tall Tale players but also for families with children who just want to pirate, for people who want to play the game but learn the ropes and it will organically feed into Adventure mode, keeping the player pool there healthy and upskilled as they've learned the mechanics.

    This is not only useful for new players but also families and players with accessibility needs - the whole game suddenly becomes available in a way it hasn't before, letting them naturally progress to High Seas and become a Pirate Legend. SoT has grown a huge amount in 5 years and it can be fairly overwhelming.

    The borders put in Safer Seas mean that to experience the full depth and breadth of the game you will have to hit the high seas BUT if you're playing with your family you don't have to, you can just enjoy the game and have fun as a family.

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