@madfrito99
Minecraft has over 238million copies sold and +100mil monthly users.
Roblox has 176 copies sold and 33.4mil daily users.
They're both Sandbox games where you can create your own server and minigames and they're so popular. SoT would be more popular if it changed into sandbox game where you can build on the islands and break them.
- Numbers are funny thing, by comparing two different stats you can make it look like it's bad/good (I am highlighting numbers you gave)
Sea of Thieves: around 26mil copies sold = 0.08% of it's owners are still playing.
GTA: 150mil copies and let's say 100k playing =0.067% are playing
Destiny 2: Yep I won't even count that as you didn't give the same numbers as you did for other games. | Steam charts shows how many players there are playing during that time and as not everyone plays everyday it can't be compared to your "million" players.
In this case we compared numbers you gave to the copies sold of each game and found out that higher percentage of SoT playerbase are playing it over GTA5, In other words more people who got it play it.
I couldn't even compare Destiny 2 playerbase to it's copies sold as you gave whole another stats ( The amount of monthly users I assume?) where as you gave steam charts for SoT and GTA which you still managed to use wrongly.
Heck even I used data wrongly with these examples of mine as I compared Steam SoT and GTA5's numbers to their copes sold across all platforms.
Numbers dont lie.
Well they do if you don't use them right.
As my rant about using data right is over, let's begin :)
- When you make game you have two options: Go with the masses and create a game that would become popular and bring you the most amount of money ( so Free2Play with microtransactions) Or to make a game that you and your team want to without reaching for the highest reward.
Most companies do the following wile trying to grow it for more players in their own way, usually with updates which richen the game by expanding it's features and adding new mechanics. SoT is and will be growing as time passes by, you can compare the numbers from when it launched in 2018 (Just joking there are no public numbers) to what it now is platforms wide.
Saying SoT should add an feature which other games have is odd. Every game is different and different people like different things, no one has to like another game and that's ok as they may like a game that others despise.
Not everyone and every game needs to be aiming for the number one spot in what ever they're doing.
- I won't go through PvE option as it has been gone over so many times there isn't any new conversation that could be had about it in ten different parallel universes.
If you really want to go through them:
Here is link to the now locked mega-thread with + 5285 posts if you're into reading.
Reason why it won't be added you can listen from here
and read from here :)
- Some thoughts I have over your comments
People are tired of being attacked 24/7 while playing
It's part of the game, sometimes you're the one attacking and sometimes you're the one being attacked on. If I do not feel like fighting I will try to avoid conflict at all cost by sailing at the edges, not running emissary and not taking part in world events.
People are tired of fighting over loot for hrs
It may be annoying to fight over the same FoF for two hours but it's amazing feeling when you end up winning. Also if you end up in endless fight that sees no end you are free to disengage and do something else on that same server or server hop for a new one. No one is forcing you to fight over an ashen lord for 6 hours straight other than you and if you choose to force your self in that the game is last thing you should be blaming.
People are tired of the toxicity
That be true but it's part of each game, even minecraft as not everyone can control their feeling and being mean is easier over the internet that F2F.
More people would play this game if things changed…
Even though I said I wouldn't be talking about this topic I just have to say: yes more would play BUT the already existing playerbase would dwindle down. It's like if minecraft's survival would be changed into first person shooter like krunker, sure people would play it but others would leave. (bad example I know :)
Devs have made their decision to tank their own game instead of acknowledging what used to work no longer works
It is still working there just hasn't been content for over a half a year that would change the way we play which in result has made plenty of people including me taking a break and playing other games. Sure S3 and Pirate's life happened but they added 5 tall tales which we will end up playing through inly 1-4 times and new mobs for island. So nothing game changing which then made people lose interest. People going away when there hasn't been new content for ages can be seen with any game. No one would say that Overwatch died and is dying due to first person shooters not working anymore.
This game has been out for 4 years…only 22,000 people playing
3 and a half years*. Ones again wrong numbers and data, those 22k players from steam charts only show how many active players there are at a time playing through steam. SoT is on 3 platforms, Xbox, Steam and MC store (on windows) from which the majority plays through xbox and we could expect steam being near 50/50 with MC store on pc which would then mean around 88k active players at peak times.
Also active players means how many players there are in game at that moment. Like now I am typing this here on forums and not playing the game which then means that I am not "active player" even though I play weekly.
People want to play games to have fun and enjoy themselves…
That's true and that's why multiple games exist.
you just cant with this game…
I am sorry if you feel that way. Me an plenty of other people are surely enjoying it. Perhaps it wasn't the right one for you?
…but u sure can with the other two…time to rethink tye strategy for this game
In other hand this is something I wouldn't enjoy.
i compared them…they are all open world games so different games yes but all 3 are open world
isn't that like comparing Lemons to Kiwis, sure they're both fruits but totally different. It's like comparing CS:GO to Overwatch or COD as they're all First person shooters, They function differently so you can't really compare them with others.
Data lies when you use it wrongly, PvE servers won't come, Not every game/person/company has to pursue the number one spot on what ever they're doing.
PS. Sorry if I sound rude at some point, that was not my intention. Have a nice day! :)