@cotu42 sagte in your stance about casual players?:
@bugaboo-bill
Casual players are not by definition lacking skill,
i know,
nor does anyone pouring hours into the game makes them skilled.
true
This notion of a casual player cannot be a talented player is insulting to those that might not be able to invest.
i consider myself as an ambitious casual player - you're missing the point.
Gamers should aim to improve and if they are unwilling to do so, then they need to accept that they will hit a cap and that in a game where stealing and fighting are part of the game will cause them to lose more often.
If you are unwilling to adapt your ways, while noticing it is causing you to lose... is it really up to the developers to adapt the game for you?
as i say you are completely missing my point.
the Answer to your question is NO of course, but that is not what i'm on about!
Why are casuals the only ones out to have fun? What is your notion that people with skill, liking to battle others, liking to get better and win more battles are not out to have fun?
Nothing, still missing the point!
did you read the shoot hoops in the backyard versus NBA Pro comparison?
I do believe that if the developers nerf everything down that everything is to easy that it removes the fun for a lot of people out of the game. If you remove the ability to distinguish yourself by your actions from others, how are you supposed to be the pirate you want to be? Additionally who says that casuals do not enjoy battles?
nerfing everything down is not what i asked for or made this thread about!
This is a shared world, an open world and surviving/thriving within an open world setting requires you to learn to play the game.
You know i play from scratch and i think i learned to play the game! I do not say other, but this is still not the point i made!
Whether you are a casual or a hardcore try-hard... you still need to learn to play the game, use the tools available and achieve your goals and accept that at times you will lose. It doesn't matter how much of a power house you think you are, how good you think you are... there is going to be someone bigger and better than you out there that will defeat you.
tell me, not the point still, you are twisting the whole post to something else what it is not about.
You complain that people scuttle the moment someone approaches, isn't that a cowardly way to play the game?
i do not rate about that as i do not know the cause they do that.
It could be childs, their mom, toilett, the dog, the bell ringing and our package got delivered.
But isn't it sad that this behaviour has increased a lot.
Now we can think about others how cowardly they are or we can try to find the cause that makes them more coward than before!?
Shouldn't you want to tell them to at least try and engage with other people in an interactive world?
Yip, i did so already, just recently a women of my crew said this:
So sad, they didnt even try to come back...
Since when have games become an environment in which people should not learn to play the game, where the developers should make everything easy enough that everyone wins all the time - not sure how you will achieve this in a multiplayer game where your opponents are players? Since when has losing in a game ever become unacceptable? Why would someone that is playing worse than someone that is playing good would win the battle and to be honest even if you make it easy enough for everyone to do... the better players will still dominate the lesser players.
And do we need to cater to the better players or should we care for the less skilled players to have all fun together???
When it is skill based, not grind based (item/level)... everyone has equal chances so yeah the better player will win most of the time, yet their time spent will not influence their ability in battle other than their execution and decision making: this makes this game casual friendly.
and should gamemechanics favor the better players who are better anyway or the casual players to flatten the gap?
Or are casuals just unneccassary and to less ambitious to learn the game and better should play something else, something more forgiving, more easy.
Would you say this game is for dedicated gamers only who want and need to adapt to the skill of the better skilled gamers???
In a game where good and bad players meet, the good players will win more often. Yet what many tend to forget that really good players... aren't really all that common. Some battles you will lose some you will win. If you don't even try... and then complain that it is a PvP hardcore fest? How are you going to improve? How do you know that you had no chance?
Cannot answer that question, but is not neccessary as this question is rethorical only to underline your stance imho.
How do you prevent the better players spoil the game for the less skilled ones and make them have a chance anyway.
Or is the game not for people who cannot get to that skill level?
that is what i'm asking for - like you are not good enough to play in the diamond league or in the NBA, but in the bronce league and the local tournaments only?!
Regarding trash talking, welcome to the online multiplayer world... if you can find me a game in which it doesn't happen that is aimed at teens+ I would love to see it... even minecraft has people trash talking - this is not a Sea of Thieves issue, just an internet one (also this isn't limited to attacking crews, I have heard the most horrendous things from people I attacked - you know the casual you think are so squeaky clean - being a sore winner or loser is horrible but a reality)
i know that - but i fight it all day no matter who is the sour offensive. i got insulted by sour loosers as well as by owning winners!
the sour looser i could handle easily and sometimes i even show mercy and make him laugh again, felt great tbh.
What i cannot handle very good is to gt insulted by someione who owned me using exploits.
I dont want these people around and i ask Rare to tweak their game so that this can happen less, to make their game as much as possible unattractive for these kind of gamers.
Any my questions was: What is your stance torwards casuals who are more often, but not allways, the less skilled players, nut exploiting, mainly playing for fun including PvP, but not out to "own" others at any cost and then trashtalk.
you can have grown up players aproaching games playfull and with some empathy for their fellow players - you know, no players, no game at all or you can cater to gamers who want others to ragequit and openly state in these Forums that the only fun is left is to make others cry and quit the session or even the entire game.