When using radial menus on Xbox one while using keyboard and mouse, the cursor should start in the center of the radial menu, as opposed to where it was last. I feel like this would be a huge Quality of Life improvement for Xbox One players. Thanks for your time and consideration and all that you do!
Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement
PC players have been asking for QoL changes like these since before the game released, especially since some of these changes would prevent accidentally closing the game or tabbing out to a different window.
I guess maybe now that these issues will be noticeable across both platforms they might get around to fixing them.
@d3adst1ck said in Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement:
PC players have been asking for QoL changes like these since before the game released, especially since some of these changes would prevent accidentally closing the game or tabbing out to a different window.
I guess maybe now that these issues will be noticeable across both platforms they might get around to fixing them.
It's actually because the game is permanently in windowed fullscreen mode... There's no actual fullscreen mode.
In fact, i believe if they added a proper fullscreen mode, it would solve A LOT of FPS problems, as it would allow the CPU and GPU to be FULLY dedicated to running the game.
Omg, im having wild dreams of playing SoT on mythic graphics and having over 200 fps at all times.... OH that would be so nice! xD
@sweltering-nick As far as I know, the game is running as a Universal Windows App and doesn't have native full screen.
Even if it doesn't have native fullscreen, there is no reason why the mouse has to behave the way it does when switching between game and menus. Just re-center the mouse any time it becomes visible, because not doing so can make it very easy to misclick or lose window focus.
@d3adst1ck Sure, but allowing the game to run in real fullscreen mode would, not only fix that issue too, but also fix a whole bunch of other issues in the game. xD
@sweltering-nick I mean that the UWP framework literally does not have that ability. All "fullscreen" apps in that framework behave the same way.
@d3adst1ck said in Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement:
@sweltering-nick I mean that the UWP framework literally does not have that ability. All "fullscreen" apps in that framework behave the same way.
does this cause wet dreams?
Edit: Since most of you won't click or read the article let me copy paste the full title, at least people will understand the relevance to this thread
Microsoft bringing more PC games to Steam, adding Win32 support to Windows store
