<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement]]></title><description><![CDATA[<html><head></head><body><p dir="auto">When using radial menus on Xbox one while using keyboard and mouse, the cursor should start in the center of the radial menu, as opposed to where it was last. I feel like this would be a huge Quality of Life improvement for Xbox One players. Thanks for your time and consideration and all that you do!</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/93106/xbox-one-keyboard-and-mouse-radial-menu-quality-of-life-improvement</link><generator>RSS for Node</generator><lastBuildDate>Sat, 09 May 2026 21:16:21 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/93106.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 03 Jun 2019 19:55:50 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement on Tue, 04 Jun 2019 16:33:18 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/d3adst1ck">@d3adst1ck</a> said in <a href="/forum/post/1110792">Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement</a>:</p>
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<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/sweltering-nick">@sweltering-nick</a> I mean that the UWP framework literally does not have that ability. All "fullscreen" apps in that framework behave the same way.</p>
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<p dir="auto">does this cause wet dreams?</p>
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Michael McWhertor&nbsp;&nbsp;/&nbsp;&nbsp;May 30, 2019&nbsp;&nbsp;/&nbsp;&nbsp;News
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Microsoft bringing more PC games to Steam, adding Win32 support to Windows store
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Phil Spencer outlines a new approach to PC gaming
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<p dir="auto">Edit: Since most of you won't click or read the article let me copy paste the full title, at least people will understand the relevance to this thread</p>
<p dir="auto"><strong>Microsoft bringing more PC games to Steam, adding Win32 support to Windows store</strong></p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1111128</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1111128</guid><dc:creator><![CDATA[SquaZ05]]></dc:creator><pubDate>Tue, 04 Jun 2019 16:33:18 GMT</pubDate></item><item><title><![CDATA[Reply to Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement on Tue, 04 Jun 2019 02:24:28 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/sweltering-nick">@sweltering-nick</a> I mean that the UWP framework literally does not have that ability. All "fullscreen" apps in that framework behave the same way.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1110792</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1110792</guid><dc:creator><![CDATA[D3ADST1CK]]></dc:creator><pubDate>Tue, 04 Jun 2019 02:24:28 GMT</pubDate></item><item><title><![CDATA[Reply to Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement on Mon, 03 Jun 2019 22:31:58 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/d3adst1ck">@d3adst1ck</a> Sure, but allowing the game to run in real fullscreen mode would, not only fix that issue too, but also fix a whole bunch of other issues in the game. xD</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1110748</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1110748</guid><dc:creator><![CDATA[Sweltering Nick]]></dc:creator><pubDate>Mon, 03 Jun 2019 22:31:58 GMT</pubDate></item><item><title><![CDATA[Reply to Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement on Mon, 03 Jun 2019 22:30:14 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/sweltering-nick">@sweltering-nick</a> As far as I know, the game is running as a Universal Windows App and doesn't have native full screen.</p>
<p dir="auto">Even if it doesn't have native fullscreen, there is no reason why the mouse has to behave the way it does when switching between game and menus. Just re-center the mouse any time it becomes visible, because not doing so can make it very easy to misclick or lose window focus.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1110746</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1110746</guid><dc:creator><![CDATA[D3ADST1CK]]></dc:creator><pubDate>Mon, 03 Jun 2019 22:30:14 GMT</pubDate></item><item><title><![CDATA[Reply to Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement on Mon, 03 Jun 2019 22:05:43 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/d3adst1ck">@d3adst1ck</a> said in <a href="/forum/post/1110709">Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement</a>:</p>
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<p dir="auto">PC players have been asking for QoL changes like these since before the game released, especially since some of these changes would prevent accidentally closing the game or tabbing out to a different window.</p>
<p dir="auto">I guess maybe now that these issues will be noticeable across both platforms they might get around to fixing them.</p>
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<p dir="auto">It's actually because the game is permanently in windowed fullscreen mode... There's no actual fullscreen mode.</p>
<p dir="auto">In fact, i believe if they added a proper fullscreen mode, it would solve A LOT of FPS problems, as it would allow the CPU and GPU to be FULLY dedicated to running the game.</p>
<p dir="auto">Omg, im having wild dreams of playing SoT on mythic graphics and having over 200 fps at all times.... OH that would be so nice! xD</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1110739</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1110739</guid><dc:creator><![CDATA[Sweltering Nick]]></dc:creator><pubDate>Mon, 03 Jun 2019 22:05:43 GMT</pubDate></item><item><title><![CDATA[Reply to Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement on Mon, 03 Jun 2019 21:46:02 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I play on PC and the cursor has always started in the center of the radial menu, so that must be an oversight.</p>
<p dir="auto">Also, Xbox has mouse and keyboard now?</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1110736</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1110736</guid><dc:creator><![CDATA[RK1 Turbulence]]></dc:creator><pubDate>Mon, 03 Jun 2019 21:46:02 GMT</pubDate></item><item><title><![CDATA[Reply to Xbox One Keyboard and Mouse Radial Menu Quality of Life Improvement on Mon, 03 Jun 2019 20:53:08 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">PC players have been asking for QoL changes like these since before the game released, especially since some of these changes would prevent accidentally closing the game or tabbing out to a different window.</p>
<p dir="auto">I guess maybe now that these issues will be noticeable across both platforms they might get around to fixing them.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1110709</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1110709</guid><dc:creator><![CDATA[D3ADST1CK]]></dc:creator><pubDate>Mon, 03 Jun 2019 20:53:08 GMT</pubDate></item></channel></rss>