In Sea of Thieves PVP, there is great potential for some awesome ship battles. Firing cannons feels great, the sound design of the blast and the loading are incredibly satisfying.
The revisions to hole damage and the addition of mast damage will make ship battles even more exciting.
Yet, it seems the game's PVP is focused largely on simply boarding your opponent's ship and fighting them hand-to-hand, often done by sailing in your enemy's path and jumping into the water to grab their ship's ladder. Or fire a player into the water nearby, and do the same.
What if you could roll up your ladders when you didn't want to use them?
In this way, Ship-to-Ship battles might be more encouraged, to enjoy the use of the cannons and experience the advanced damage mechanics being brought in with the Anniversary update.
Sure, players might fire themselves onto the opponents ships with the cannons directly, but I think that the skill to make that shot and the cost of one fewer crewmate on your ship is a pretty good requirement for the advantage that a crewmate on the enemy's ship can bring, what with dropping the anchor and distracting the crew from the ship battle.
And there would always be the most mundane option of simply sailing close enough to jump aboard the enemy's vessel, but that would require a level of risk and maneuvering that I also think justifies the possible advantage.
If a crewmate fell off of their boat without dropping the ladders first, it could be troublesome to get back on, especially if other crewmates griefed them by not dropping the ladder for them. Perhaps this would be a trigger to spawn a mermaid nearby, and they could respawn on the ship that way. That way, if you want to bring loot on the ship, you'd need to keep your ladders down and your ship more vulnerable. If a griefer went so far as to roll up the ladder every time you dropped it and never drop it for you to bring up loot, well, I'd say that'd be a case for the brig, not unlike other currently-available methods of griefing your crew like sinking your own ship with gunpowder barrels.
If there's anyone who can point out a flaw with this proposed feature, I'd love to hear it. I've covered all I can think of, but if there is a good reason that this feature shouldn't exist I'd like to know.
As it stands, I think ship-to-ship combat is far too brief compared to the amount of person-to-person combat there is, and this could be a way to fix that.

