What i think Rare did wrong recently

  • PvP in this game is in my humble opinion really important. It keeps you on edge while doing voyages and can get you a lot of loot if you're attentive of who is doing what.

    I've only rarely had an issue with PvP in SoT but that's mostly because I'm part of a Galleon crew that plays to their strenghts.

    • I'm great at tactics and manouvers
    • We have a god tier cannon shot guy.
    • We have a guy who is great at boarding
    • We have someone who can hear a pin drop and defends the ship/repairs / fills in any role we need

    So there's not a lot of people out there that give me a run for my money and those who do I applaud because it usually turns into a great battle.

    I've also had my fair share of people who just go full Ham on us just coming back again and again just wasting our resources giving nothing in return (no epic fight, no loot, just boring time wasting)
    For those who only throw themselves at others never taking never giving always chasing always returning I'd suggest a special lobby system. If stats indicate that pirates are just there to sink ships and nothing else a system might put these people in a server together. Kind of like the bad player system in GTA5 where people who only cause harm (destroying player cars etc) get a special hat and all grouped in the same server.

    Don't get me wrong tho, I can't really see much of a problem since the encounters that I'd label as horrible PvP encounters are few and far between.

  • @goedecke-michel Some nights it goes like that and other nights it's fantastic. Sinking the clueless aggressors with no loot is "us" teaching them a life long lesson and though boring it is also necessary to weed em out of the game or get them to change their ways. This happens maybe twice a month to our crews.

  • @D-Jaguar thanks mate, i just get the feeling things turn a bit into the wrong direction and therefore i adress this, when i encounter it and express myself and give Rare Feedback, what is the purpose of this Forum section.
    its true, english isn't my first language. I'm german.

    My main Point is in the OP at the end.
    @bugaboo-bill sagte in What i think Rare did wrong recently:

    Rare need to be cautios how to deal with it's community and the balance of different playstyles and players and they need to protect the weaker, the casuals and for fun players versus exagerating hardcore gamers what are only out to show their ePeen.

    @viperishemu2992 sagte in What i think Rare did wrong recently:

    • On your other issue of some PvPers gaining satisfaction from ruining other players games.... Yes, you are quite correct. This is a big problem in many online games. But take an open world sandbox where players can choose to outnumber their opponents and utilise a superior, larger, stronger Ship then you have created a Bullies' Paradise. And on top of that the perfect excuse of "I'm just being a Pirate" to hide their shame. Arena will be on an even playing ground and Bullies don't like fair fights. So they will mostly stick to Adventure Mode, unfortunately.

    This!

    thats my experiences too and therefore i made this post, because Rare is attracting gamers what aren't good for the community.
    The increase of toxicity is undisputed.
    And i doubt Arena will turn it around, but make it even more worse.

    It's just an opinion i want to share.

    btw my other topics or postings around this topic like pve or private servers or tall tales instances are not exactly the same, but they are of course all meant in the same manner and express my overall opinion.

    Those who read carefully know what i want to adress, some others just got triggered made silly comments like i dont like PvP.
    I have a dozen of videos where i kill people and some where i got insulted with sexual and racist stuff, all reported recently.

  • @hynieth sagte in What i think Rare did wrong recently:

    PvP in this game is in my humble opinion really important. It keeps you on edge while doing voyages and can get you a lot of loot if you're attentive of who is doing what.

    I've only rarely had an issue with PvP in SoT but that's mostly because I'm part of a Galleon crew that plays to their strenghts.

    • I'm great at tactics and manouvers
    • We have a god tier cannon shot guy.
    • We have a guy who is great at boarding
    • We have someone who can hear a pin drop and defends the ship/repairs / fills in any role we need

    So there's not a lot of people out there that give me a run for my money and those who do I applaud because it usually turns into a great battle.

    I've also had my fair share of people who just go full Ham on us just coming back again and again just wasting our resources giving nothing in return (no epic fight, no loot, just boring time wasting)
    For those who only throw themselves at others never taking never giving always chasing always returning I'd suggest a special lobby system. If stats indicate that pirates are just there to sink ships and nothing else a system might put these people in a server together. Kind of like the bad player system in GTA5 where people who only cause harm (destroying player cars etc) get a special hat and all grouped in the same server.

    Don't get me wrong tho, I can't really see much of a problem since the encounters that I'd label as horrible PvP encounters are few and far between.

    Agree and this post could be one of mine too.

    My point is the increasing toxic speach ingame when you PvP!
    Only that, nothing else, and imho this comes from incentivizing PvP and pushing several streamer etc.
    I only said Rare need to be cautios and design the game a way that griefing and toxic PVP is not a gameplay style that becomes a trend.

    Not PVP in general, not polite players doing pvp and having both parties fun, even the looser, because he still lost, but was treated polite as a player and not insulted and griefed all the time.

    I recently have the opinion that when playing in a crew on a galleon to not go for Sloops, i mean, its just dishonorable in some way.
    But if aggressive or "in the way" sometimes its neccessary.
    I just won't bully a Sloop who is out for a little adventure, because its anyway neither a threat to us (mostly) nor is it a challenge to sink them in a galleon 4v1 or 4v2.

  • @bugaboo-bill

    As others have said, the game is more popular than ever right now.

    Sea of Thieves is not primarily about PvE, it is equally a PvE and PvP experience. I don't understand this business of rage-quitting either. Rage-quitting is not a problem with the game in most cases, its usually a problem with the player taking a video game too seriously.

    Anyone who is upset by the presence of PvP in this game has nobody to blame but themselves. Sea of Thieves was never represented as something that would have safe zones or modes, its always been represented as the shared world where anything can happen.

    Anyone who expected something different? Well that's just their own fault. They're expecting Rare to cater to something that they never said was a priority for Sea of Thieves.

    I think they've made it clear that what makes Sea of Thieves special is seeing a sail on the horizon and not knowing what to expect, and that this is the concept that they want to continue building on. People expecting safe spaces need to adapt to this, because it was never going to be anything else but that.

  • Try this: if next time you meet pvpers tell them you are either a pvp only player and you want them to fight you Endlessly all over, because you want to learn and adapt and you dont mind loosing, let's have a challenging fight i can learn and adapt from.

    Guess what happens?

    9 out of 10 PvPers wont agree, you are no longer getting upset and you are no longer make them having fun.

    You've created this box of what you think a PvP'er is, and you attached that thought across the entire community. Most of the Crews we faced who were just PvPing, were pretty chill, hell, we even got GG's out of them.

    Theirs this idea that everything toxic about this game is only because of PvP, anyone who thinks that, needs to take a look at their own community. The amount of PvE crews (Run away as soon as possible) that sink gracefully are far between. I've been called more racist/homophobic slurs by these people then I have by other PvP'ers. God forbid I interrupt their Reapers Run Voyage, they don't seem to see the irony in that. When in reality, it doesn't even matter what they were doing. They would have complained no matter the voyage. Hell, I've been told I'm ruining the game cause I was in the process of stealing their Gilded Athena. Uploaded a video of it, some of the comments said I should be banned, when nothing remotely toxic was even said to the crew. When a game allows thievery, expect thieves.

    No group is immune to toxic people, lets not attach them to just one.

  • What I think Bugaboo Bill did wrong recently:

    1. You are starting from an improper position; from a confirmation bias. You cannot state from the beginning "rare isn't being fair to PVE players." then cherry-pick your complaints and nonsense to fit your position, because you are then giving a false argument from a privileged standpoint. A much better way to start this would simply have been "I don't think rare is fair to pve, here are reasons 1 2 and 3..."

    2. On your statement of "arena is just for those pvpers who only want to kill other players." No. that statement is horribly false, and you obviously decided you did not have to educate yourself on the update before complaining on forums. As stated in The Arena TRAILER, the arena gamemode is essentially a four crew rush mode to see who can dig up, and cash in the most chests as possible before the match ends. Does it have a lot of emphasis on competition? YES, pvp is encouraged, attacking other ships for their chests or just to slow them down, but it is not just a lobby for you to throw a ship in and go around murdering people.

    3. As for you thinking rare is ignoring the PVE aspect, you obviously haven't heard of the Tall Tales. Again, someone hasn't decided to learn all the facts before, ironically, making a thread about toxic people that is in itself toxic.

    I encourage you to present facts next time you don't like something, as it makes people a lot more keen to hear your argument.

  • @heavyreaper102

    As for you thinking rare is ignoring the PVE aspect, you obviously haven't heard of the Tall Tales. Again, someone hasn't decided to learn all the facts before, ironically, making a thread about toxic people that is in itself toxic.

    Or borderline every event to go in the live version of the game. The PvP crowd got, Reapers flags (Borderline hard to find), Mega-keg, Reaper's Run voyages, Gilded Voyages (Only mentioned because they are fun to steal), and Cursed Cannonballs. The list for the PvE crowd is much longer, much easier to list the PvP stuff.

  • Thing is all multiplayer games will have players who will use their mouth to say really stupid stuff. The beauty of current gen consoles is everyone can record gameplay. So if someone is using racial slurs or sexual language record and report. Rare has a zero tolerance for that attitude in this game.

    However a ship constantly coming after you can be a problem sure. It will affect your play experience but look at it as practice. The mistake I see people make is they go into a play session with a set goal to complete. Go into the game with an open mind. Keep battling the ship as it returns. Have 1 crew member take a rowboat on a dangerous journey to complete that last Order of Souls map while you sail the aggressors away. Think of the stories that will come out of this. They beauty of this game is what is referred to as “emergent”. It’s a non scripted event that hasn’t been experienced before and probably will never be repeated. This gives you a tale to tell.

    This game was meant to be played in a open world setting. If players are going against the rules of player behavior report it. Don’t take the game so serious and just get on and make amazing stories of adventure, cunning, and victory!

  • @bugaboo-bill said in What i think Rare did wrong recently:

    The pve players will loose and left and when there is no one left to this sort of pvpers they can ruin and spoil the game for, they leave too.

    I am not idea what you are saying here.

    I recently met someone saying i dont want your loot, i only want to sink you until you leave the server.

    Don't give them the satisfaction?

    Try this: if next time you meet pvpers tell them you are either a pvp only player and you want them to fight you Endlessly all over, because you want to learn and adapt and you dont mind loosing, let's have a challenging fight i can learn and adapt from.
    Guess what happens?

    9 out of 10 PvPers wont agree, you are no longer getting upset and you are no longer make them having fun.

    Sad but true.

    This is a hyperbole and really adds nothing to your argument. I feel pvpers in general love a good fight and they want nothing more than someone who is willing to put up a good fight. But that's just my experience vs yours.

    Rares initial concept is good as long as the griefers dont come in to griefe and only pvp to spoil the game for eVereine else.

    Greifing - lighting a keg on your own ship, shooting cannon balls on your own ship, dropping the anchor for no reason, throwing loot off the side of the ship, etc.

    Not Griefing - doing all that stuff to an enemy ship

    I'm not sure why, but afaik some streamers are the heroes of these gamers doing exactly that. Camp islands and turn in into Sea of Toxicity.

    There are all sorts of streamers, it's not fair to lump them all at the same type of person.

    Rare need to be cautios how to deal with it's community and the balance of different playstyles and players and they need to protect the weaker, the casuals and for fun players versus exagerating hardcore gamers what are only out to show their ePeen.

    I feel rare does a good job with their community. They have repeatedly said that they have 0 tolerance for things like racism and sexism and punish those who they find. Rare also knows pirating someone is not being toxic. I feel if you you are dishonest in your arguments and exaggerate to try to make a point because you are frustrated at the game.

  • @bugaboo-bill

    Sea of Thieves is the worst game for PvP my spouse and I have ever played. We like PvP. We have played many games over the years together that was either a PvP game or a game with PvP in it. PvP in Sea of Thieves is an embarrassing cesspool of bullying, toxicity, and trolling. Because this is a "pirate game" no one has any sense of a code of conduct, honor, or sportsmanship. The vast majority of PvPers in this game are out to just sink ships and kill players for no reason at all but to simply kill someone while accompanied by an onslaught of verbal assaults to make it as bad of an experience as possible.

    Streamers narcissistically exploited an exploit while the experiences for many in the Sea of Thieves community turned most foul. As a short lived spotlight on Twitch was used to exploit bad PvP to generate sales. It is what brings the most views from the streamers in other PvP games as it did temporarily in this one. Seems too many people get off today on voyeuristic pleasures of watching someone else act the worse they possibly can towards others and seeing others hurt. Sadly most PvP and everything that revolves around it today is the worse example for who we are as gamers and human beings.

    This and the arrival of the Arena now has players who sat out for a year or just joined in the last few months after the rise of the ugliness on the sea, scream Sea of Thieves has been, is, and always will be nothing but another PvP game to just kill other players in. Players now openly speak here in the forums about harassing other players. To spawn camping them. Wishing they could join the servers players are on to specifically target them with griefing until they rage quit. Belittling everyone not like them and telling everyone else to go away. Explaining it is all good because they are just being a pirate and in the end it is just good PvP. Both are far from the truth.

    These types of players do not care about what this game was supposed to be. They do not care about any other players other than the next person being their next target and victim. They do not care about the Pirate Code or any sense of being a decent gamer, or for that matter a decent person. They do not care about what truly good PvP could and should be. They just speak and behave in the most bullying, hateful, toxic ways possible killing other players in a video game by pretending to be a pirate to have their sense of fun at the expense of all others.

  • @nabberwar said in What i think Rare did wrong recently:

    @heavyreaper102

    As for you thinking rare is ignoring the PVE aspect, you obviously haven't heard of the Tall Tales. Again, someone hasn't decided to learn all the facts before, ironically, making a thread about toxic people that is in itself toxic.

    Or borderline every event to go in the live version of the game. The PvP crowd got, Reapers flags (Borderline hard to find), Mega-keg, Reaper's Run voyages, Gilded Voyages (Only mentioned because they are fun to steal), and Cursed Cannonballs. The list for the PvE crowd is much longer, much easier to list the PvP stuff.

    Reapers Flag - The flag that helps you avoid the ship running it, that helps pvpers find each other giving you a higher chance to be alone?
    Mega Keg - The keg that is awesome rep/money and if you snipe it on a PVPers ship it will likely kill their crew and sink them, thus why it's hardly used in pvp?
    Reapers Run Voyages - You have something there, it's a risk vs reward system. There are lots of stories of people running alliances cashing these in making a ton of money.
    Guilded Voyages - You don't have to do them right away and when you do complete them you get crazy amount of rep and gold, yeah totally only for PVPers.
    Cursed Cannon balls - Are great defensively as well, sunk any people who came at me.

  • @zormis
    Just to clarify, my main point was to demonstrate how PvP got the short end of the straw. I can't tell if you are counter arguing or agreeing with me. Side note, I only mention Gilded just for the fun stealing factor, its quite satisfying tracking, stalking and taking these voyages off players. I still have both my Gilded voyages in my inventory (Christmas one and current).

  • @nabberwar said in What i think Rare did wrong recently:

    @zormis
    Just to clarify, my main point was to demonstrate how PvP got the short end of the straw. I can't tell if you are counter arguing or agreeing with me. Side note, I only mention Gilded just for the fun stealing factor, its quite satisfying tracking, stalking and taking these voyages off players. I still have both my Gilded voyages in my inventory (Christmas one and current).

    Mine is just more information on how I view each thing benefiting the pvpve aspect of the game. :)

  • Here is the deal with "roamers" purely looking for battle or purely looking to make your day terrible... I actually like it. It is like an AI character to me. It is predictable and you can see them coming a mile away. Adds a little excitement. I think it will really be funny once Tall Tales is released. I just cannot wait to see what you post then :)

  • @bugaboo-bill lLook, i have no answer good for everybody, just one big hope: in “Sea of Thieves 2” for the next Xbox, there will be a single player mode AND a multiplayer mode, just like in the good old days. Easy, isn’t it? Even if developers today ignore this simple fact. So, i will be happy, oh so happy, to play alone and, from time to time, exchange cannonballs with other players. Finger crossed.

  • Everyone has to always blame the developer, when really it's all your own faults, which you'll fail to admit.

    • No one told you this is a singleplayer game.
    • No one told you that PvP will be optional.
    • No one said the game that the game will be PvE focused.

    That is completely on you guys. To add, I'm not surprised why PvP players kill others just for the fun of it because...

    • There is no progression.
    • Gold is meaningless.
    • There is limited cosmetics, most are unappealing.
    • There is no penalty to dying.
    • The is an overall lack of depth for most features.

    All of those issues are also on you guys too, because you guys asked the game to be this way and encouraged the developers to keep the game this way.

    I have personally went out to PvP and kill other players way back when the game was released, whether or not if they had anything of value. The reason being, hardcore players desperately need something to do, outside of the same fetch quests over and over again.

  • This is as much for PvPers as it is for PvEers, one might even say more the former than the later given it is a FPS POV.

    We share this world together but make no mistake about it us PvPers have been here from the very beginning... and there is no more delicious Gold turn-in taste in the game than the taste of turning in stolen loot. I am currently up to 3565 pieces of stolen loot.

    Feel free to see this SoT Day1 Pirate’s . Year 1 Stats Here, Yaaargh!!!

    *Tiphat *
    Capt’n Sanguin

  • There is great way to balance PvP.

    Creating 2 factions:

    1. Pirates - people who steal loot from others, kill other players.
      They would get rewards and commendations for it, like for killing players, selling stolen chests etc..
      Whenever they kill player or attack ship they get Reaper's flag that can't be taken down until they sink.

    2. Privateers - People who would pledge to protect other players, hunting down Pirates being rewarded for it.
      Would get same progression system, rewards, commendations for killing,sinking pirates.
      They could also get 10% higher rewards from alliances.

  • It’s hilarious that you think a game called sea of thieves is supposed to be mainly pve. Its in no way supposed to be more pve focused

  • @bugaboo-bill

    Honestly the only times I have EVER heard toxic speech in game it is from the victims of a pvp attack. Every time a crew loses. they get butt hurt and call you all sorts of slur. The attackers never call people names, they just kill me and take my stuff, or die and come back and try again.

  • Ahoy @freaktmonline ,

    Naming and Shaming is not tolerated on the forums as per the Forum Rules and as such has been moderated from your post.

    Witch-hunting and Call-Outs
    Posting gamertags or screenshots of conversations in order to name and shame community members is not allowed on the Forums. If you believe a post or thread violates community standards, please flag it for moderation.

    If you believe a player has been toxic in the game, you can report them to Xbox Live here. You can also submit a support ticket to Rare Customer Support.

    Topics and posts with this content will be locked, deleted and the users involved warned. Ignoring the warning will result in a temporary ban from the Forums and a final warning. If the action continues, a permanent ban from the Forums will be issued.

    Please read and abide by the forum rules going forward.

    Thanks!

  • @nabberwar Funny how you should mention the gilded voyages. I finally did my anniversary gilded athena voyage yesterday with 2 friends on a brigantine, and over the course of about 2 hours, we saw 2 galleons, another brigantine, and 2 sloops. And you know what? Not a single 1 attacked us, or even came near us. We took precautions, of course, but it was very nice and peaceful yesterday as a result. My point is that though toxic-level PvPers certainly exist, it's not at the level some players would have you believe. Still, it's a testament to the lasting damage they can cause, hence why I believe something should be done.

  • @bugaboo-bill I think that Arena will give the serious PvPers a place to play. And I think that the new adventure mode will give others something to do for entertainment.

    But it won't do much to affect the Bullies mode of operations.

  • @galactic-geek
    Is it a case of lasting damage, or people just taking things way to serious? I mean at the end of the day its just in game gold with Rep, losing that kind of stuff certainly isn't the end times.

  • I started playing PvP, sinking ships for fun, after i finished grind for athena and pirate legend.

    There was nothing else to do, so i started improving my PvP skills and just became addicted to it.
    It feels so good to sell stolen loot ...

    #justpiratethings

  • I'll be honest. SLooping is fine in the Roar, you just need to be practiced in escape.

    I do however have a problem with the game spawning a Skele ship next to your sloop. It's virtually impossible to 1 man sloop a skele-galleon and they are ridiculously hard to evade. I dont mind the roaming ones as I can plan around them but anything lower than a brig should not have an insta spawn skeleship IMO OR make the sloops stronger VS them.

  • @nabberwar said in What i think Rare did wrong recently:

    @galactic-geek
    Is it a case of lasting damage, or people just taking things way to serious? I mean at the end of the day its just in game gold with Rep, losing that kind of stuff certainly isn't the end times.

    No, but who wants to keep playing a game with an overly toxic community? I imagine a sizable portion of people are driven away as a result of the actions of a few bad apples. Also remember, bad news travels fast, the furthest, and is remembered the longest.

  • @chronodusk sagte in What i think Rare did wrong recently:

    @bugaboo-bill

    As others have said, the game is more popular than ever right now.

    Sea of Thieves is not primarily about PvE, it is equally a PvE and PvP experience. I don't understand this business of rage-quitting either. Rage-quitting is not a problem with the game in most cases, its usually a problem with the player taking a video game too seriously.

    Anyone who is upset by the presence of PvP in this game has nobody to blame but themselves. Sea of Thieves was never represented as something that would have safe zones or modes, its always been represented as the shared world where anything can happen.

    Anyone who expected something different? Well that's just their own fault. They're expecting Rare to cater to something that they never said was a priority for Sea of Thieves.

    I think they've made it clear that what makes Sea of Thieves special is seeing a sail on the horizon and not knowing what to expect, and that this is the concept that they want to continue building on. People expecting safe spaces need to adapt to this, because it was never going to be anything else but that.

    I'm no ragequit player.
    But people told me they want me to quit.

    It's allways the players to blame for sure not the Game.

    I agree about the aspect of "not knowing" who comes around, my point is they attracted toxic jerks that make fun on your costs and want you to quit.
    Spawnkill for nothing etc..

    I got sunk yesterday mid Athena, lost some treasures, no big deal. I was solo they were 3 on a Brigg. I didnt even care or fight them seriously.
    I selled my Athena later when they try to catch me again.
    Nothing bad about that, they didnt bully me, they didnt talk toxic.
    All fine. And i won, i sold my Athen while they were after me 3v1.
    All they got were some skulls and chests and not the best, i sell worthy stuff and only keep the trash for dekoration :-)

  • I still think the game needs a bounty system. Not for every act of piracy just for the toxic players. They would be marked on the map and every shot landed on them would pay part of the bounty to the shooting crew. This would continue until the bounty was gone or the toxic ship was sunk.

  • @heavyreaper102 sagte in What i think Rare did wrong recently:

    What I think Bugaboo Bill did wrong recently:

    1. You are starting from an improper position; from a confirmation bias. You cannot state from the beginning "rare isn't being fair to PVE players." then cherry-pick your complaints and nonsense to fit your position, because you are then giving a false argument from a privileged standpoint. A much better way to start this would simply have been "I don't think rare is fair to pve, here are reasons 1 2 and 3..."

    But I realize that Bill can only write about his thoughts. But if it's important to you: a point for you.

    1. On your statement of "arena is just for those pvpers who only want to kill other players." No. that statement is horribly false, and you obviously decided you did not have to educate yourself on the update before complaining on forums. As stated in The Arena TRAILER, the arena gamemode is essentially a four crew rush mode to see who can dig up, and cash in the most chests as possible before the match ends. Does it have a lot of emphasis on competition? YES, pvp is encouraged, attacking other ships for their chests or just to slow them down, but it is not just a lobby for you to throw a ship in and go around murdering people.

    I don't know if you've played arena yet? Or you are referring to the video? For some reasons I am not allowed to talk about, I agree with Bill.

    1. As for you thinking rare is ignoring the PVE aspect, you obviously haven't heard of the Tall Tales. Again, someone hasn't decided to learn all the facts before, ironically, making a thread about toxic people that is in itself toxic.

    Again: have you played them or do you refer to videos? All orders that lead to the ships having to travel to known coordinates in order to complete the orders have led to a result: After the first few days, hordes of ships lurked at these coordinates to sink you. No matter if you had something on board or not, the hordes had fun enough to spoil your order progress. You don't have to be a psychic to see that this is exactly what will happen again. I'm with Bill here too.

    I encourage you to present facts next time you don't like something, as it makes people a lot more keen to hear your argument.

    And I suggest that you show more understanding for other opinions and do not write so ... condescendingly. Cheers, mate. Meet on the sea.

  • @phantaxus The bounty system of GTA V was the thing I loved. Killing some NPCs, hiding in the subways and play last man standing... Or having a ride on a subway while a bounty is set on you... Lol. May the skeleton ships engage, too, start hunting for the bounty? Would be nice.

  • That's not a PVP problem. I know several dozen people that love PVP don't care about the loot. They would sink a ship without a second thought and would help others get better at the game. Most legends wouldn't care about the loot. What your referring to is toxic players that seek to ruin other peoples times. Just cause a PVP player decided to attack ur ship doesn't mean they want to ruin ur time as it's apart of the game. I been on PVP and pve servers and quite frankly pve servers get boring quick.

    Let me ask u a question. What should someone that has everything do in the game? Loot loses all purpose if u have nothing to buy

    The the difference between sea of thieves in an actual game that's a manly PVE let's say world of Warcraft what are the all PVP be done in designated areas. Or you're required to accept the challenge. This is because it's a PVE game mainly.

  • @goedecke-michel
    I was referring as to what the developers have said regarding it, and yes to the trailer video. And by all means, condescending is the wrong term. Condescending would be saying "this post is stupid and you're dumb for posting it." I'm rebutting his points and stating that I don't think he looked into this much before posting. Cheers, mate. Maybe you will find me in the seas if you look hard enough.

  • @bugaboo-bill said in What i think Rare did wrong recently:

    I can login invite you and we look for someone giving you his boat and then you can make your dreams true.

    This comment shows very good what I'm talking about .

    You make me really laugh this moment ..

    I'm not talking about PvP I'm talking about toxicity!
    You didn't get it, you just get triggered ,ask yourself why, I have a suggestion.

    You didn't read carefully what it is really about and make wrong assumptions about me I'm against PvP.

    You talk about him not reading carefully, but clearly you didn't proofread your comment. What type of English is this? It's so broken I can't even understand what you're trying to say half the time. Also thank you to @FreaKtmONLINE for letting me know that he repeatedly posts this every week. I'll flag it as a repeat post and hopefully moderators will take care of it.
    Just for the record, I am also against your post. I don't think they are attracting toxic people by introducing Arena. I've said this once and I'll say it again; PvEers should be on their hands and knees thanking Rare for making this mode. Because now instead of having crews chase you for hours and sink your ship you guys can all play Sea of Friends while the PvPers kill each other in Arena. It's a win-win scenario and that fact that you even dared to complain about it shows me the type of player you are. You're mad that PvPers got something for once, just because Rare decided to focus on someone other than you.

108
Posts
49.2k
Views
39 out of 108