@calico-montana Are you talking about crisscrossing technique?
If you are then it has been talked about, however the issue came about with how long it would take to get from point A and point B. Having to wait exclusively for the wind to be in your favor just to complete your missions.
Its a nice idea, adds more depth to the game, however it also causes a huge annoyance.
Now what they could do is make the wind blow more at a wide angel instead of just 20%. They could make it as wide as 45% or 60%. Where you have more speed the more centered your sails are to the wind.
The next issue that would arise is the balancing issues that will appear after such a change. The ships as well as the game itself at the moment is incredibly balanced. Changing the wind mechanics or implementing new movement mechanics would have to be heavily tested to make sure a single ship is not getting a bigger advantage over the other 2.
If you can write out more in depth about your idea itself maybe it might sound better. Figure out the imbalances and the balances because at this stage its better to leave ideas on the side of the road if its going to muck about with the balance of the game.
Again you have a concept but you need to write in detail what your idea actually is. How you think it will affect the game, the downsides and upsides. When you give vague ideas it seems you don't actually understand the mechanics of the game or are a "noob" so to speak.
Not trying to insult, just helping you get your idea off the ground. Its all about perception when you are pitching an idea. If you sound like you know what you are talking about, understand the inner workings of what you are trying to change, and you have a well thought out idea, people will be more receptive to the idea. If you don't have any of those then all you are going to end up doing is arguing with those of us that will argue about the idea itself.
A plain idea is stupid by itself, its not our job to figure out what your vision for the idea really is. Its better to argue about the fundamentals of your idea instead of the entirety of it.
Good luck bro.