I have been playing Sea of Thieves since launch day mostly as a solo player on sloop, and most recently as a two man crew. With the recent changes to how the Kraken can now attack all ship sizes, the Skeleton Galleon, and Megaladons, playing solo or as two man crew is now almost impossible, because of the frequency that any one of these events happen. A solo player against the Kraken is almost impossible, and a sloop against the other two is with two players is just as hard.
I appreciate that the game has been designed so that groups of friends can play together, but with the current balancing of the game appearing to be in favour of the galleon, it makes it impossible for solo or duo crews to achieve anything.
Could the balancing of the game be adjusted in some way so that crew size takes a more significant part in the frequency, strength of foe, and the amount and type of damage they can inflict. For example currently the megaladon against a solo player sloop can effectively sink it with two strikes, its virtual impossible to repair, bail, steer, or attack, before it attacks the second time.
