@captainblastoff said in Mermaids should only appear if you're not holding an item / if you summon them:
@genuine-heather There must be some sort of system that prevents the mermaid from showing up when you don't want it to (during PvP at a skull fort) and still allows some sort of security when rolling up to an outpost to dump treasure. Although I feel like people's concerns over outpost camping is blown out of proportion, there's no way a large enough amount of people are going to sit at an outpost for hours by themselves. It's simply too boring.
Usually that is the case. Nevertheless, from time to time I do find outpost campers. They seem more prevalent on busy servers, especially with all the skull forts now. Daggertooth seems like the most popular outpost to camp, perhaps because it's the most centralized, or maybe because of the long distance from the dock to the trading companies. Since the addition of the Devil's Roar, Morrow's Peak has become an obvious choice, being the only outpost in the region. In any event, the point is some people do still camp at outposts, even though it seems like a boring way to spend your time.
But if the "early warning system" of mermaids in the water didn't exist, I genuinely believe we'd see a spike in outpost camping. Without fear of detection, camping would be a far more successful and fruitful use of time. This is not the kind of "stealth" gameplay we should be encouraging.
I do think we can all agree that you should be able to swim up to an enemy ship undetected with a powder keg.. That's literally part of what makes this game exciting, nothing kills that excitement more than just suddenly seeing your mermaid appear 10 feet from your target to give you away immediately.
I do agree with this. But I'll qualify that with the fact that I don't believe the mermaid by necessity foils powder keg shenanigans. By the time you spot a mermaid, usually it's too late to stop a keg from ruining your day. I don't think removing the mermaid would matter all that much in most cases.
If you don't agree with that assessment, maybe you should ask yourself why?
This is starting to sound a bit snarky. I think I made it clear early that I agreed with some of your points. I think we can discuss the topic without getting personal and making it about me or you.
Why do you feel entitled to a free "early warning system" to prevent you from getting in danger?
That's a fairly hostile proposition, honestly. No answer deserved.
Especially one that doesn't even prevent island campers as it's pretty easy to situate the mermaid on the opposite side of the dock purposely.
Most people don't bother, and even if they do it means that they have to remain on land. Many campers seem to prefer to swim underwater and board as you approach the dock. The mermaid definitely serves as a warning in these situations. Even if a camper goes to the time and trouble of moving the mermaid, there's nothing stopping wary pirates from circling the outpost to check for mermaids. There's still a degree of danger since not everyone is as alert as they should be. Without the mermaid, however, there'd be virtually no chance of detecting a camper, either on or off the outpost, until it was too late. And that's simply not fun.
But out on the sea, in open-world pvp you think it's OK for a mermaid to just randomly appear giving away positions? You didn't earn that in any way, instead the game simply outs a hiding player due to lazy programming.
More unreasonable assumptions. The fact is you don't have to "earn" basic game mechanics. I don't know how this became some kind of entitlement rant. Anyway, I'm fine with "stealth" tactics. I think you're overstating the degree to which mermaids give you away. They do indicate the presence of a pirate, but not their exact location. Sometimes spotting that mermaid unexpectedly can really make your heart race. I like that. And if I'm not mistaken, doesn't your mermaid go away when you board another ship? I've hidden myself away in the crow's nest on enemy ships, waiting for a prime opportunity to strike with complete surprise, or maybe just make off with some prime bit of loot. I don't recall my mermaid giving me away in those situations.
This game needs more stealthy pirate tales, not less.
I think there's no shortage of stealthy pirates, and they've gotten along just fine to this point, mermaids or no mermaids.