X018 Panel Summary
https://mixer.com/Xbox?vod=65374380 link to vod.
What is Sea of Thieves aim?
'To bring players together creating stories together in the world of Sea of Thieves'
Some players asked for an on demand experience, shorter session lengths, opportunity for a different experience with still the sea of thieves experience but a competitive edge.
New Elements of Arena Mode
“It’s a really different experience. Right at the start when you get dropped in you can see the other ships and you’ve all got given treasure maps, you got the same maps. You are looking at where the other ships are going and you’re going to head to the same island or are you going to head to a different place? You’re really making choices based on what other people are doing, moment to moment. It’s a different kind of experience.”
New trading company called Sea Dogs.
Leader is DeMarco from comics.
Sea Dogs tavern is social space to begin the matches, will go into session compete for treasure, will be placed and go back to tavern to earn rewards.
Hot tub to relax in.
Trying to bring what is special to sea of thieves into this mode, played with good sportsmanship and a social aspect.
Intended to bring the magic moments of sea of thieves to a shorter more focused experience, emergent aspects, strategy etc.
Sea dog cutlass reward from Arena for example -
Arena is another opportunity to give players a chance to gain unique rewards.
Play tests for arena - they know it will require changes, everything so far designed to hone the adventure mode, arena needs to have these things addressed, thinking about location, mechanics etc.
Want to use pioneers and players to test arena take feedback and iterate on that, will take a period of time to do this.
Comic - always planned to have wider universe around the world of sea of thieves, want to bring it together into the game bit by bit.
Key design vision - players being heroes and notorious pirates in the world
Mike Chapman is the link between all the elements of the wider world, lore and content.
Arena can you play alone or part of team?
Will be testing this for the best experience and crew size.
Sea of Thieves was meant as a game where crew cooperation was important, soft skills, a lot of multiplayer games are about hard skills, a crew that works well will generally be more successful, they think it will play out like this in arena too.
Rare think it will feel different to other session based multiplayers.
Arena - will there be any teams/groups/fleets?
Lets build and get it working well first then have something to iterate on, a platform for ongoing investment that will continue to evolve, likewise adventure mode will continue to evolve and be added to.
With this new arena, what is next and for how long will rare be adding content? - as long as people are playing it
There is another future update to enhance quests, more lore, more story.
Rare know players have asked for competition on demand and they hope arena will supply this.
Arena is designed as an addition to build on top of existing content.
Teams are working on content for adventure mode as well as arena.
New type of explosive barrel for example, 3x power of existing barrels.
Will progress in arena be same progression system?
Yes, rewards will carry over to adventure mode.
Will a mode more aggressive be added ever to hunt other players?
Arena is platform to grow and expand after the first iteration depending on feedback.
Will always want to have a Sea of Thieves spin on any mode or arena, they will feel unique and distinct, first iteration might be treasure hunting but there will be plenty of pvp.
Crab - a little easter egg in all the trailers.
Tools not rules - want to add content which can be used in a variety of different ways
Shrouded spoils being tested with pioneers a collection of features
Ship customisation - wheel cannon capstan
Explosive barrel v2
Rewards from Meg and Kraken
Skeleton ships more emergent roaming the world
What are the plans for the cooking pots on the islands and fish in the sea, casual interactions just to have fun in the world of Sea of Thieves?
Lots of plans and idea, teams are playing around with the possibilities, it would be done in the Sea of Thieves style and distinct, Mike is very passionate about these features.
Will Arena be in the existing world?
Sea Dogs tavern will be a theoretical part of the main world and be the entry point, the mechanics of choosing the mode and the lore and story aspect has taken some while to sort out, it's about competition coming to Sea of Thieves, want it to be talked about as an 'in world' aspect, so how do players get into this and matchmake for this experience?
There will be a choice on the login screen not in the world.
Would like to see people make friends there, share stories in this tavern and be a friendly social experience.
Rare are reading feedback, will take this into account while trying to make this experience the best it can be.
They want to bring as many players as possible to Sea of Thieves to share in this world, but what has made SoT special is the adventuring and the stories in the main world. It's always about doing more and trying to provide more, Sea of Thieves is nothing without the stories and the players.