Riddles are not Worth Doing

  • I only ever do riddles for Athena's Voyages or if there are more maps for that island which is a shame because honestly I love riddles. I think they're really fun and I like doing them I just feel the reward is very unfulfilling and tarnishes the experience

    It's not about the level of chest it's about the quantity. Why search a whole island for one chest when I could have 6 chances of getting the same chest on one island by digging?

    Of course it would be fine if you still had a chance of getting one chest, it would just be far more exciting if you had the opportunity to find big clusters of chests stashed in a single area

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  • You're not wrong. Why do a three step riddle for a seafarers chest when you can just dump that page and pick up a 4 X marks map? That's a question I've asked myself for a long time.

    Then again I also ask myself "Why in a pirate game is it nearly impossible to steal anything from the merchant alliance?" Rare does some strange things indeed sometimes.

  • It's been suggsted multiple times before... but I like the idea of having riddles span across multiple islands, and spawning smaller loot (trinkets, etc.) along the way.

  • @wodyo I really don't think stretching riddles across multiple islands is the way to go. You'd spend near an hour to get 1 chest if you got unlucky

  • @notthebeeze It could be made worth it. Increasing the drops of random treasures/trinkets along the way, is one way. Only spawning upper-tier treasures for the end-result, is another way. I see no reason why both couldn't be applied, myself.

  • @wodyo perhaps it could work if implemented well but I feel it's a more roundabout way of achieving something with a simpler fix

    I'd like to see multiple island voyages for sure though and if the reward was right then riddles would be great

  • @notthebeeze @Wodyo

    Rework riddles completely.

    Each step of the riddle gaurentees to land you at some loot, whether a trinket or mid-tier value chest when you find the landmark. Picking up that loot at the landmark then continues on to the next step of the riddle.

    As you’re working your way through the riddle, the final location would always be a high value loot item, garaunteed.

    Failing that, an alternative idea I had was to combine the X marks the spot maps and Riddle quests.

    For some voyages, you don’t know where you’re heading to without first solving the riddle, getting to the correct island and mentioned landmark, and finding/picking up the next map in the sequence. This could either be another riddle, or an X marks the spot map!

  • @thetwistedtaste

    It sounds interesting however I still feel it's a lot of work when there's nothing wrong with riddles themselves.

    Adding the chance to get multiple chests or perhaps even some trinkets is a quick fix and means you still get that climax at the end of the puzzle rather than dispersing the reward throughout.

    This is a lot more Dev work and I'd rather see their time spent on the bigger expansions and delivering quicker, smaller updates in higher quantities

  • @notthebeeze said in Riddles are not Worth Doing:

    @thetwistedtaste

    It sounds interesting however I still feel it's a lot of work when there's nothing wrong with riddles themselves.

    Adding the chance to get multiple chests or perhaps even some trinkets is a quick fix and means you still get that climax at the end of the puzzle rather than dispersing the reward throughout.

    This is a lot more Dev work and I'd rather see their time spent on the bigger expansions and delivering quicker, smaller updates in higher quantities

    Which idea are you referring to? The quick fix “find trinkets along the way” or the “combine X-Marks and Riddles”

    I gave two 😜

  • @thetwistedtaste

    Combining X maps and Riddles would be a good fix and would be easy to implement, just make all riddle maps come with a X map

    Adding treasure at each step of the riddle would be a bit more difficult as you'd have to dig it up. You'd have to rework the riddles to include compass directions and you'd lose a lot of variety not needing to play music or raise a lantern (I'd love to see these add more of these like "take a sip of grog"). A 4 step riddle would mean digging up 3 items and I think it's better to receive a larger reward at the end anyway.

  • @notthebeeze said in Riddles are not Worth Doing:

    @thetwistedtaste

    Combining X maps and Riddles would be a good fix and would be easy to implement, just make all riddle maps come with a X map

    Adding treasure at each step of the riddle would be a bit more difficult as you'd have to dig it up. You'd have to rework the riddles to include compass directions and you'd lose a lot of variety not needing to play music or raise a lantern (I'd love to see these add more of these like "take a sip of grog"). A 4 step riddle would mean digging up 3 items and I think it's better to receive a larger reward at the end anyway.

    Apologies I wasn’t clear, you’d find the chests or trinkets sitting on top / by the side of the landmark you’re looking for. You’d only dig the last item :)

    Loot (Edit: for your own crew’s voyages) only spawns when you come into an island too, so unless there’s a ship already at the same island, there’s very little chance they’ll nab it before you can

  • @thetwistedtaste
    But that would reveal looking for the clue location. Instead of searching for wall paintings and landmarks you'd just look for the glint of treasure?

  • @notthebeeze The problem you have with Riddles is length versus value, correct?

    So you don’t want to be spending 20 minutes looking for that boar skull to the north with little reward.

    Instead you may be looking for a Gilded Chalice atop a Barrel, or a Gold Coffer to the west of a fishing shack. You’d still have to look for the item

    Maybe in practice my idea doesn’t quite work, but there may be some merit in there somehwere ☺️

  • @thetwistedtaste

    I've no problem with the length of the actual riddle itself.

    My issue with riddles is that I'm not going to sail to shark bait cove right in the corner of the map if there's only a riddle on that island. Occasionally we will do a riddle on an island we're directly passing and definitely if there's a second map for that island. But sailing to out of the way islands for one chest

    However I would consider sailing further, docking my ship and searching an island with only one riddle if that riddle could reward my crew with multiple chests.

  • @notthebeeze said in Riddles are not Worth Doing:

    @thetwistedtaste

    I've no problem with the length of the actual riddle itself.

    My issue with riddles is that I'm not going to sail to shark bait cove right in the corner of the map if there's only a riddle on that island. Occasionally we will do a riddle on an island we're directly passing and definitely if there's a second map for that island. But sailing to out of the way islands for one chest

    However I would consider sailing further, docking my ship and searching an island with only one riddle if that riddle could reward my crew with multiple chests.

    Oh, in that case, Rare should just give us the option to choose between riddles or X-Marks in the Gold Hoarders like they’ve done with Merchant Voyages and Cargo Runs.

    I like the ocassional riddle - but wouldn’t go out of my way like you said to sail cross-map for one if I was farming gold for a new cosmetic.

  • I'd have to agree here.
    If I were in charge I'd increase the amount of cursed chest found by Riddles.

  • @thetwistedtaste said in Riddles are not Worth Doing:

    Oh, in that case, Rare should just give us the option to choose between riddles or X-Marks in the Gold Hoarders like they’ve done with Merchant Voyages and Cargo Runs.

    But then I feel people would simply only pick the X maps. I know I would, and I like the variety you get with doing both but currently I don't experience much of that variety due to skipping on riddles for lack of a reward.

  • @sgt-palooggoo said in Riddles are not Worth Doing:

    I'd have to agree here.
    If I were in charge I'd increase the amount of cursed chest found by Riddles.

    Is more cursed chests really a good thing??

  • The bigger idea with the riddles is exploration not loot and those of us that basically memorized every answer would run through a large island 4 part riddle like nothing. I would like to see more riddles per island based on lvl similarly to lvl 50 getting 6-8 xs on an island with mauraders and captains with the chance of cursed. Lvl 50 riddles would give 3-4 riddles for 1 island.

  • @kin-h4chi said in Riddles are not Worth Doing:

    The bigger idea with the riddles is exploration not loot and those of us that basically memorized every answer would run through a large island 4 part riddle like nothing. I would like to see more riddles per island based on lvl similarly to lvl 50 getting 6-8 xs on an island with mauraders and captains with the chance of cursed. Lvl 50 riddles would give 3-4 riddles for 1 island.

    Multiple riddles for the same island would be a good fix though it might clog up maps wheel. Perhaps if the riddles unlocked one at a time

    It's the time it takes to sail to an island for only one chest I have an issue with

  • Once you have done a few of these, as others have said it becomes easier! The larger islands though like Plunder always annoy me, as I know I will struggle to find all of the locations!

    I have found a liking for these more now actually since my GH rep hit 50 - less need to get lots of loot, so nice to just enjoy working my brain out a bit and getting to truly know an island.

  • @notthebeeze

    You haven't Dr grind much have you? There were times I had 16+ bottles from the barrels as well as the 8 Athena's

  • @kin-h4chi said in Riddles are not Worth Doing:

    @notthebeeze

    You haven't Dr grind much have you? There were times I had 16+ bottles from the barrels as well as the 8 Athena's

    I haven't Dr grind? I've had 3 full pages of voyages before if that's what you mean. I just think getting 4 separate riddles in place of one is a bit excessive

  • @sshteeve said in Riddles are not Worth Doing:

    I have found a liking for these more now actually since my GH rep hit 50 - less need to get lots of loot, so nice to just enjoy working my brain out a bit and getting to truly know an island.

    I really like the riddles as well and I have no need for gold as I've bought pretty much everything I would ever want but I still find riddles less rewarding than they should be.

    Ultimately my issue is that I've not enough incentive to sail to and dock my ship at an island to complete a riddle that only rewards me with one chest.

    They can be completed fairly quickly so I will do them if I'm already at the island but not if it's the only thing on that island

  • @notthebeeze

    Then you know 4 riddles on an island that's for a voyage isn't much of a clutter. And can be cleared early. I once had a 4 x and 2 4 part riddles on an island. Me and a crewmate had a competition. Could he tap the 4 chest before I completed both riddles. I won.

    There was another time me and a friend had a riddle on plunders and the goal was to complete the riddle and dig up chest before I find a gunpowder and kill him. And I won

  • @notthebeeze said in Riddles are not Worth Doing:

    @sgt-palooggoo said in Riddles are not Worth Doing:

    I'd have to agree here.
    If I were in charge I'd increase the amount of cursed chest found by Riddles.

    Is more cursed chests really a good thing??

    If riddles had a higher chance of dropping Chest of Sorrows, I'd do them even less. I don't want to have to make an outpost detour after every single riddle.

    My problem with riddles isn't so much the payout, it's that eventually they feel more like grocery shopping than treasure hunting. It's gotten a lot better since they increased the amount of landmarks that riddles can point you towards, but eventually, I'm going to learn where all of those are too, and it'll be back to shopping.
    That's the problem with most "brain games" tho, once you know the answer, it's not really a game anymore.

    Personally, what I'd love to see is clues to bonus loot on the back of the riddle, even if it just points out washed-up loot & random spawns. The only time we see anything on the back of a map is in the tutorial, and that's only there to demonstrate how to show your maps to other people. I think it would be great to be reading a riddle, and have a crewmate go "hey, there's something on the back of that map!".

  • @kin-h4chi said in Riddles are not Worth Doing:

    @notthebeeze

    Then you know 4 riddles on an island that's for a voyage isn't much of a clutter.

    But imagine you put down a voyage and get 2 or even 3 lots of 4 riddles you're already dedicating a page to a couple islands

  • @notthebeeze

    I would love that actually. Think of it. Solving 3 or 4 riddles at once. And the compatitions you can make with your crewmates as well. Even bets with other crews that have it on the same island

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