EOR

  • This has been a topic the last week and I’ve commented about and was in favored of it needing to be nerfed and to further prove why I will talk about last night. I get home from work and my wife is playing on her account. She and her friend were on a sloop and they had aligned with a brig that had only two. The friend on the Sloop, we play with her a lot decided she move to the brig so I could have the spot on the Sloop. Well, before the friend could move over to the brig somebody occupied the spot, they boarded our sloop and proceeded to spawn kill wife over and over again using the EOR. I told her to let me play, while I was still loading in and as soon as I spawned off the ghost ship, I was ONE SHOT KILLED in the back and of course thrown forward. Anyway we killed him once I loaded in, but I know yesterday that everyone was saying that the EOR only does max 80 or 90 percent and last night was proof that it can one shot kill. I stand by that once again, the EOR needs to be adjusted or nerfed whatever it may be. Lol it shouldn’t be the main used weapon and being able to one shot kill while spawn killing. As another poster put it why have three weapons when you can just run around with a sniper....

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  • @bababooey Probably that famous "Double shot" that everybody does. - It needs to go.

  • @reapinglegion
    Yea I don’t know what you mean by that, I didn’t see the shot, but I only heard one.

  • @bababooey Listen, I get your frustration, but it’s a sniper... it’s supposed to do a lot of damage. Also this example isn’t the best to prove the fact that snipers can “one shot” first of all, he/she did it from point blank range, both the blunderbuss and the sniper can one shot at point blank range. Think of it like real life, if someone stuck a sniper to the back of your head and blew your The brains out, you would die. The same applies to Sea of Thieves. To claim the sniper needs a nerf because, again, it killed you at point blank range is a bit ridiculous in my opinion. Anyways, like I have said in other posts about this topic, the sniper has its strengths and weaknesses like any other weapon in SoT. Anyways, that’s just what I think .

    (P.S) In case anyone is wondering, this is not a biased post, I use a flintlock and a cutlass. I rarely use the sniper, and when I do it’s to kill skeletons.

    Edit: One more thing, there is no way to know if he killed you with the sniper, he could easily have killed you with a blunderbuss, after all players can hold two weapons.

  • @exeternautical I have never encounterd a One Shot One Kill on a sniper, all the time i get shot by a sniper i have like 10-20% health left....and i mean ALWAYS.
    Never been one shotted deluxe ever UNTIL the double shot thingy got more and more popular to use....haha.

    And yes a sniper IRL is such a weapon if you aim right. (which its pretty obvious anyway)

    EDIT: Well you can hear if its a sniper, blunderbuss or a pistol

  • @reapinglegion Ah you are right, didn’t think of the sound aspect, also yeah the sniper normally doesn’t kill you.

  • @exeternautical
    I was refrencing the point blank, because those defending the sniper were saying it can’t one shot kill people even at close range and I hate to break it to you, but since they nerfed the blunder and increased the damage on the sniper, while you still can one shot people it’s a hit or miss type thing. I may one shot kill someone point blank with the blunder and not other times, the guy who killed me was not gun touching me point blank he was probably around 5 feet away. Those of us who have been talking about how the EOR needs a nerf or at least to be tuned like myself understands that yes it’s a sniper and it’s suppose to have high damage, but it’s also suppose to be meant for long range, not like I said carried around as the main weapon I mean heck he was using it to spawn kill lol I mean really. Perhaps, increasing the reload time right, taking away hipfire has been suggested or lol lowering the damage back to what it was as there was no issue with it than. I agree with the blunder having been nerfed, but as is typically done you nerf one gun and increase or modify another and you end up making that way more powerful than what it should be lol this isn’t Battlefield or COD. Also, while we’re on this topic I guess we should go ahead an increase the damage on the pistol too right I feel like it isn’t high enough. Now, before you say your just mad because u were killed. 1. I did kill him lol and 2. I can say the same about those who complained about the blunder, the whole community was upset about it, leading to it being nerfed.

  • Eye of Reach cannot one-shot, no weapon here can one shot. There is no headshot (I know you aren't arguing it but stating simply out of necessity) either. Weapons have set damage values.

    It could have been someone running double gun with quick switching weapons. It also could have been a simple lag/server issue on Sea of Thieves side. Its something that isn't unique to SoT either. Sometimes hits don't register even though hit markers show for example.

    You also stated their were two pirates, couldn't you have been shot simultaneously by two separate people? You also could have been shot with EoR, then swapped to a sword swipe. This is also an easy kill combo cause it follows up with only one swipe for guaranteed kill. This would explain you only hearing one shot.

    I have personally experimented with EoR, as have many others, and one-shot EoR cannot be recreated. Its most likely a server side issue when it happens to you.

    I've got no comment on whether they nerf EoR. If they do, so be it. Same sentiment if they don't.

  • @nabberwar said in EOR:

    Eye of Reach cannot one-shot, no weapon here can one shot.

    The blunderbuss is the only one that can if you aim it (to reduce spread) and shoot it from almost point blank range (while aiming for the center of the body).
    If all the pellets hit, your target will be dead in one shot.

    On topic though the EoR definitely is incapable of one-shotting a full hp target. I think you're right that it must have been the double shot weapon swap or the target/victim already had damage before getting hit. Seeing as the OP said he got one shotted from the back he probably had no visual on what actually went down.

  • @reapinglegion
    Yes, you can and as he had already spawned killed my wife about three times before I took over and then I was Spawned killed there is no doubt that it was a sniper and one shot, but at any rate, done and over with. I was just saying like others are in the community that it needs to be adjusted not even necessarily nerfed, but just a better balance. I think and some will disagree that the blunder is now balanced, certainly better than what it was, yet you still have people complaining about it lol. I think the pistol is also balanced, but I just feel the sniper isn’t quite there.

  • @fishst1ck said in EOR:

    @nabberwar said in EOR:

    Eye of Reach cannot one-shot, no weapon here can one shot.

    The blunderbuss is the only one that can if you aim it (to reduce spread) and shoot it from almost point blank range (while aiming for the center of the body).
    If all the pellets hit, your target will be dead in one shot.

    On topic though the EoR definitely is incapable of one-shotting a full hp target. I think you're right that it must have been the double shot weapon swap or the target/victim already had damage before getting hit. Seeing as the OP said he got one shotted from the back he probably had no visual on what actually went down.

    I stand corrected, forgot that weapon existed. I find it such a bad weapon, I don't use it.

  • @nabberwar said in EOR:

    @fishst1ck said in EOR:

    @nabberwar said in EOR:

    Eye of Reach cannot one-shot, no weapon here can one shot.

    The blunderbuss is the only one that can if you aim it (to reduce spread) and shoot it from almost point blank range (while aiming for the center of the body).
    If all the pellets hit, your target will be dead in one shot.

    On topic though the EoR definitely is incapable of one-shotting a full hp target. I think you're right that it must have been the double shot weapon swap or the target/victim already had damage before getting hit. Seeing as the OP said he got one shotted from the back he probably had no visual on what actually went down.

    I stand corrected, forgot that weapon existed. I find it such a bad weapon, I don't use it.

    I agree, especially since the introduction of gunpowder skellies it's completely useless to carry. I'm wondering though why they still haven't added more weapon types.

  • @fishst1ck
    Probably low on the priority pole. Lack of content takes precedent.

  • @nabberwar
    Um no there was one guy on the ship and then my wife whom I took over for, when you come back from ghost ship you have full health right? The shot sent me forward and I died as I landed, one shot only and because of the forward motion and dieing as I landed I’m pretty sure the sword wasn’t involved. I would’ve heard if there was a second gun, anyway could there have been server lag or something along those lines it’s possible.

  • @fishst1ck
    Lol I’ve been playing since the start, so just because my back was towards him doesn’t mean my hearing was impaired lol. I heard one shot, was sent flying forward and died, having also just spawned in from ghost ship, which equals full health. You can twist it however you want, but it was a one shot kill, which really is only partially the point of all this. The main point of my topic was that it needs to not necessarily be nerfed, but at least tuned in other words better balanced.

  • @bababooey I understand what you meant now, it seems I was wrong about what your post was actually about, my bad.

  • @bababooey There are 2 other threads about EoR, you didn't need to start another one. The EoR does not one shot people. Stop exaggerating to get your way.

  • @trickrtreat01
    Lol here comes the troll, oh you mean the other like 8 page thread, in which you were sitting there arguing and just like this one adding nothing constructive to the conversation, yep I read it and it’s my choice if I want to start a new thread or not. There are those here who have mentioned how there are repeat topics, well it’s for a reason in the hopes that Rare is reading them and taking into consideration, it’s not like they respond to people’s topics and try to address the community wide concerns. Now, I will say they do with some stuff, but not all for example they mention some bugs, but not others and you send them a bug report and you get the standard response back of we will forward it to our team. I would like to say these topics keep coming up, because there are people who actually care about the game and where’s it a heading. I’m all for a discussion(that’s the point of forums right), if next time you would like to have one, instead of coming on here like a ten year old acting like he said she said bs. Have a good day troll..

  • @bababooey Calling me a ten year old and a troll isn't having a discussion. Distorting facts by claiming you were one shot isn't going to lead to a meaningful discussion. But I guess when that is all you really have to support your claim you have to run with it.

  • It sounds like all the people on the Brigantine had to do was vote to put the spawn camper in the brig on the Brigantine.

  • @trickrtreat01
    Lol I was calling you a ten year old because it’s how you tend to act in reguards to your response, you chime in and are like those guys that say yea u just suck...see nothing meaningful to the discussion. I mean if your going to comment lay out everything there right, instead you just oh it can’t one shot and your just trying get your way lol(ten year old). Just because you and others say that you can’t one shot must make it true right. I have my account and what had happened why would I lie. Lol and double shot with the sniper, geez I’ve yet to hear of that until now and haven’t been able to or know anybody I play with to have done it so...... also if there was a double shot lol you will still hear two shots sitting there trying to oh it was probably a double shot which sounded like two ah no....Anyway we can go back and fourth on this all day, but I was shot from behind with the sniper one shot and sent forward, no sword involved, no double shot etc end of discussion. Now, of course the biggest point of this was tuning and balancing the sniper as others have suggested, but everybody seems to be focused on whether it was one shot or not lol. Perhaps, we can discuss what should be done with the sniper, some feel it’s fine others say otherwise.

  • @trickrtreat01
    He left after I joined in, allowing the friend to join the brig, again though irrelevant to the topic.

  • Is it just me, or is does the EoR have more kick in a skellies hands. I mean, it doesn't seem to do more damage, but definitely seems to throw you more. I have never been knocked off a boat from a EoR a player uses, but I sure have from skellies that spawn on the beach while I am on the ship.

  • @nofears-fun said in EOR:

    Is it just me, or is does the EoR have more kick in a skellies hands. I mean, it doesn't seem to do more damage, but definitely seems to throw you more. I have never been knocked off a boat from a EoR a player uses, but I sure have from skellies that spawn on the beach while I am on the ship.

    I think its increased knock-back in place of damage. I've got no hard evidence just personal experience.

  • @bababooey said in EOR:

    @trickrtreat01
    Lol I was calling you a ten year old because it’s how you tend to act in reguards to your response, you chime in and are like those guys that say yea u just suck...see nothing meaningful to the discussion. I mean if your going to comment lay out everything there right, instead you just oh it can’t one shot and your just trying get your way lol(ten year old). Just because you and others say that you can’t one shot must make it true right. I have my account and what had happened why would I lie. Lol and double shot with the sniper, geez I’ve yet to hear of that until now and haven’t been able to or know anybody I play with to have done it so...... also if there was a double shot lol you will still hear two shots sitting there trying to oh it was probably a double shot which sounded like two ah no....Anyway we can go back and fourth on this all day, but I was shot from behind with the sniper one shot and sent forward, no sword involved, no double shot etc end of discussion. Now, of course the biggest point of this was tuning and balancing the sniper as others have suggested, but everybody seems to be focused on whether it was one shot or not lol. Perhaps, we can discuss what should be done with the sniper, some feel it’s fine others say otherwise.

    To be fair people are fixated on that because you are using it to justify your reasoning.

    @trickrtreat01
    Lol and double shot with the sniper, geez I’ve yet to hear of that until now and haven’t been able to or know anybody I play with to have done it so......

    With what you said here, demonstrates to me that you lack an understanding of what the "Double Shot" is. It isn't two separate sniper rifle shots. It's shooting EoR with a rapid switch to a pistol shot. Due to how quick its performed, sometimes the audio bugs and only registers one sound. You also claim this was performed behind you, so you wouldn't have seen his loadout. Just because you haven't heard of it doesn't mean it doesn't exist.

    This isn't a case of we think your lying, we simply believe you misunderstood what actually happened. We also have as much of a reason to lie as you do. EoR and Pistol have set damage values. I would also suggest try it for yourself. Make a controlled environment and recreated the one shot. If you succeed, you've done what many have tried and failed to recreate.

  • Just my 2 pence since I love and use the EoR... Yes, it has the advantage of dealing more damage. Yes. It has greater range. No, it is not, and never has been capable of 1 shot kill... ever. It's disadvantage is that it takes significantly longer to load than the pistol. If you disagree that reload is no longer than pistol or blunderbuss, you should pick one up and experience first hand the fire, reload, switch to sabre or attempt to run (some action that drops the rifle from view), return to EoR only to find that you didn't wait until the reload was complete AND the rifle returned to complete, up front, visible position and discover that the lengthy reload process starts again. The aim time is also slightly slower than the pistol, and the field of view narrower. I think that these disadvantages balance the EoR against either of the other 2 firing weapons.

    In combat, I have found that most every PVP battle that I have engaged in, if I don't land the shot with the EoR and the other person has a pistol? They are far more likely to get a second shot than I am. It comes down to keeping them close, slashing away, and hoping for the perfectly timed 80% health draining sniper round to hit.

    As far as spawn camping with it. There is often a brief lag between when you leave the ferry of the damned and when you "see" where you have spawned. I am not sure if it is server side, client side, or something else. However, there is a second or 2 or sometimes more, before the returning pirate "sees" they are on ship. To the spawn camper, recently returned appear and just stand there for a brief moment. That 1 - 2 seconds is probably where you were getting a single sword swipe, followed by the, as you gained control of your character on ship, single shot that took the rest of your health. This being the only part of the action that put you back on the ferry of the damned. I am not advocating for or against spawn camping. I have both been a victim of it, and a perpetrator of it. When I have engaged in it, the sole purpose was to guarantee the sinking of the ship by keeping those that could repair from returning and doing so.

  • I feel like they need to lose the unlimited ammo business...

    If they only had 5 shots like players do it wouldn't just be a death milk...

    Make the gun fight more of a fight.

  • @bababooey It's virtually impossible to be one shot by a EoR.

    Quote me on what I said where I acted like a 10 ten year old.

    There isn't much else to say other than you are wrong.

    Edit: You want to talk about tuning the EoR based on false information. If you really want to talk about tuning it we can. It's hard to have that discussion when you are making claims that are not possible.

  • @bababooey said in EOR:

    @trickrtreat01
    everybody seems to be focused on whether it was one shot or not lol.

    That's because the very first complaint of yours and pretty much main part of your post that you put in all caps was that it was a "ONE SHOT KILL".

  • @OGDirtyApe @Nabberwar @Trickrtreat01
    Yes, I didn't quite understand the meaning behind the double shot as Nabberwar referred to it, do I know what your talking about yes, just didn't know it had a term per say lol. I would've said that was unlikely, as he would've had to of shot me while in midair, but........as OGDirtyApe pointed out and something I had forgotten about, would've the double shot of been possible with the 1-2 second delay etc. The answer would be yet which would confirm that it wasn't a one shot kill from the sniper, if that's the case I stand corrected. I had thought the delay thing was fixed or at least had been I guess you would say fine tuned a bit kind of like the load screens how they shorten the loading times. Now, for you Trick what these two provided was an actual meaningful response to this discussion not "There are 2 other threads about EoR, you didn't need to start another one. The EoR does not one shot people. Stop exaggerating to get your way." Your first response and the typical trolling and non meaningful contribution to the topic at hand is the reason why myself and others have called you out. I can go back and point it out in the many topics I have read where you have argued back and fourth with someone and put people on blast for you not liking something they posted. Now, had you started the topic out like OG and Nabber than well the conversation would've been different. I can admit if I'm wrong and if the 1-2 second delay is the problem like I know had been in the past than yes the EOR isn't to blame and there is something else that needs to be addressed. I mean that delay and I know there is a lot more to it than just fixing it has been a part of the game since day one. You would think by now its something that would've have been addressed, just like they improved the loading times, although here lately probably because of server issues etc they seem to be as long as before they were addressed.

  • @bababooey I point out when people are making claims that are not true. That's not trolling, or acting like a 10 year old. You tried to shut me down with name calling. I responded with facts.

    If you want to have a meaningful discussion then stop resorting to name calling and half truths when confronted with facts. You even had to throw in the part about being shot in the back as if that has any bearing on if a weapon should be nerfed. It doesn't but I guess it garners more sympathy for your cause.

  • @trickrtreat01
    yes, I did put in all caps and once again it was simply because most people are talking about how it only does 80% or 90% and I felt as I'm sure you and others would've taken it that I was one shot killed, but if you had been reading any of my other posts in the other threads related to this topic you would've seen where I had stated the same things about it needing to be nerfed or tuned etc, in part because the game has three weapons(as one person stated why have three weapons if you can just run around with the sniper) and the fact that the majority seem to be carrying the sniper around, the fact that spawn killing with it has become an issue(when the sniper shouldn't be used so easily up close), people still complaining about the blunder and its occasional one shot even though its already been nerfed once and failing to mention that perhaps there's another gun that is being overlooked etc. I could go on I'm pretty sure in all I said the focus point wasn't the one shot kill that it can or can't do.

  • @trickrtreat01
    lol saying your acting like a 10 year old I wouldn't say is name calling and you call everybody out who doesn't share the same OP as you. I felt like you were kind of rude with your comment "There are 2 other threads about EoR, you didn't need to start another one. The EoR does not one shot people. Stop exaggerating to get your way." You have come off this way with others too. Then when I dished it back, you became upset lol and I simply stated I was shot in the back because that's what happened to go along with the rest of the events, never did I say it justified nerfing the gun, way to twist my words lol and I'm sorry if you didn't comprehend that. I have given plenty of reasons as to why I think it should be tuned or nerfed, but being shot in the back wasn't one of them. lol man talking with you is frustrating. I suppose though it makes the day past by lol.

  • Very much was probably a double shot from behind. EoR, and the pistol, probably why you shot forward (EoR) was first and pistol finished you. I've experienced it with a single audio shot myself so it can happen and seeing right in your face its incredibly quick so behind you, you would have never distinguished one from two other than you died from seemingly one bullet. I'd say it still takes a decent bit of skill to play with the EoR up close in a fight, so I don't think a nerf is due yet other than maybe from skellies using it to shoot you through every bit of obstacle possible (though to be fair they do it with all the guns sometimes).

  • Most of the time an EOR shot only gives me about 80% damage. But I have on a couple occasions been one shot killed from opposite ends of a dock. I don't believe it could have been a double shot with the pistol. It was strange. That said, I dont want the power of the EOR nerfed. Would be nice for the hip shot accuracy to be reduced a lot though.

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