I think that a passive mode would be a very good option for the game.
I refer to the passive mode that’s in GTA Online. You can’t harm other players, and they can’t harm you. I have thought of some ways this could be implemented well too.
You could make these Ghost Ships. When you enter ‘passive mode’ your ship and all crew mates turn into ghosts. Other ships can even sail right through you. The only harm that can come to you would be from skeletons or the environment.
You could make it where you can’t turn it on in any type of combat, so you don’t just turn it on so you don’t die. In fact, if so inclined, you could add someone to the outposts. You would have to talk to this person to enable and disable the ‘passive mode.’ He could like curse you and uncurse you to add lore to the mode. And if that still isn’t enough, you could add a price to it as well. Make it cost gold to permantly unlock the mode.
This would be a huge benefit to the game because it’s difficult for someone who isn’t that good at games in general to be able to have fun and enjoy the game when they’re constantly being chased by ships. Or even if you are skilled, it gets annoying sometimes. I would honestly have A LOT more fun earning the gold back to pay for enabling a ‘passive mode’ knowing that hours of me playing the game won’t be stolen by a bunch of aggressive players who are always looking for a fight.
Every time I get back on the game I ask myself why I don’t play it more often, then a few hours in and one sunken ship full of loot later I remember exactly why. It’s difficult enough to feel like the game is rewarding enough as it is, because it’s really not. However, it feels even less rewarding when everything you spent hours working for has been taken by someone else within a few minutes.
