How this is still an issue is beyond me. Picture this, you're trying to beat a Skull raid event, you're sitting there for 20 minutes almost finishing it up, and an enemy ship starts to approach you, this is fine. You fight them and end up winning, Congratulations! But wait, not 5 minutes later the same crew is back with refreshed armaments and here you are with barely anything.
Spawn rushing is a joke. This has been brought up many times throughout this games lifespan and still hasn't been handled. I noticed you don't necessarily spawn at the CLOSEST outpost every time anymore but you still spawn relatively close if not at the closest outpost. This is the most unfun thing for this game. It's literally antifun. You should not be able to go back and get your loot if you died easily. You should not be able to go back time and time again and fight the same people who are beating you constantly until they run out of resources. If you lost, fair and square, that should be it. You lost, sorry. You should be spawned on either a different shard, or at minimum the opposite side of the map. Its not right to punish people for preforming well.
