@crimsoninsomnia said in My biggest complaint from playing as a solo sloop:
@marsmayflower well I'm sorry but some of us are not as experienced As You Are. So for those of us who are newer players, and Casual players type server that is only PVE would be very much appreciated.
Hey, I'll be fair expressing a desire - even one not well balanced against the nature and spirit of the game is fair. We all have privilege of opinions and wants, right? Sadly this quoted text works against you somewhat. The nature of experience is that it is... well... experience. It takes time and effort to struggle through being a new and inexperienced player in any game. Once you've gone through the slog, your better for it. Asking to never have challenge nor reason enough to improve is actually crippling to the spirit personal growth and the privilege to better understand a thing for what it may or may not be.
By example, I spent 7 years in the Army. I was a radio Dj before that. I promise it took some effort and many trials to become a brawny, awesome, well respected medic. But through the effort I gained experience. It's that experience of failure, and successes, and everything between which helped me to become who I was and now remain.
SoT is a game, but it's no different. Experience tends to build the skill and understanding it takes to tackle the various challenges in the game. Gained through perpetual failures, or glorious successes, and everything in between.
When considering that the game is marketed as a 'shared world experience' where you don't know what will happen next and it's reliant on the behaviors of others as well as oneself. It might become more obvious why singularly focused servers either for or without PvP or PvE are too myopic for the nature and spirit of the title.
It's not the idea that's bad. It's the inherent likelihood that such a thing will never show itself on the Sea of Thieves because it's directly contrary to the nature of the game as developed that brings criticism. Surely, if the player base whines enough things may change. Rare showcases a willingness to adapt the game in favor of the numbers so to speak. But it's not inherent to the very nature of the game nor it's spirit and so the audience which seems to want this is fractured. Some fall on all sides of the argument. Some want more PvP and some want less others enjoy the game for what it is now.
Does that mean it shouldn't change to adapt? No, not hardly. But it's akin to buying a car and expecting a motorcycle. They told you it's a car, you saw it was a car, you know it was a car. And now that you aren't happy it's a car... you want to ride the motorcycle. It's not the cars fault and the car shouldn't be what changes. Instead, go buy the motorcycle you want or adapt to the car which is cool cause cars can carry more friends and even groceries with great ease!
It certainly doesn't help that this is a PvE focused game with freedom to PvP. Reinforced by the lack of content which drives a desire to fight with other pirates simply for something to do. That's certainly Rare's issue, and one that needs be solved.
But in this posters opinion they shouldn't make such a change. It's destroy the very freedom and spirit that draws us in since launch. What they need are more things to do that will distract from boredom and continue to reinforce reasons for players to play together. I'd start with better audio tools and communication measures. Which, they seem to understand considering the arrival of the speaking trumpet.
But your entitled to your desires. I simply mean to comment that I disagree in the value of the request and hope that perhaps I can urge you to reconsider your initial thoughts. I'm sure to fail but it is a discussion forum after all!