ALL underwater loot should have a glow/glint, not just trinkets!

  • Seriously, It's starting to get a little insane with how absolutely hard it can be to see an underwater chest in a cluster of vines with how dark it is, yet you can see a golden cup from half a mile away due to the glow. Maybe even reduce the size of the glint universally if they add it to all sorts of objects?

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  • @theskullmasher i personally wouldn't like this I hate when games highlight everything to show you where it is

  • We don’t need everything to be super easy. I would rather look and find then be notified.

    Why not have a mermaid style smoke stack to draw us to them, or a sound?

    I would prefer they remove the glimmer from the trinkets. Leave us to actually look for stuff rather then have everything handed to us. Thrilled they added underwater loot though

  • Loot underwater should light up the immediate area, golden for GH items, sickly green for OoS items and Stronghold Keys, and light blue glow about Merchant items. Activated only when underwater and not applying to Gunpowder Barrels.

    Nothing grinds my gears more than someone taking the Stronghold Key to the bottom of the ocean on purpose. GL finding it after that for all parties.

  • Why not make it more subtle. Have the fish make a pattern

  • It's ok the way it is now...there are so many artefacts, makes the commondation for the 1000 of it almost easy to reach
    And the chests...if I see one I grab it, but I don't look for them

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