This is my own idea of SoT that I think would make a lot of players happy:
The current system for leveling and rewards (to my knowledge) are the higher the level you are in a certain group (Merchant Alliance, Order of Souls, Gold Hoarders) the more things you collect on a voyage (more chests, animals, skulls). I think that the way it should be is that instead of an increased quantity of items, there should be an increase in $ per item. I believe that this would make more sense because if there is a level 2 player in gold hoarders doing a level 30 mission, they will most likely make the same amount of money as their partner (the person who purposed the voyage which is level 30 in gold hoarders) this seems unfair. The reward should depend on the person who receives it. If (in this situation) the amount of gold per chest changed for each person, it would be more balanced.
This is just my idea, of anyone else would like to talk about this topic, feel free to reply to this post!
