Now that Rare has embraced the idea of giving each separate weapon a sensitivity slider to increase consistency and player choice, I would like this option to extend further.
From what I read, these sensivity changes does not extend themselves to firing the cannons, as well as being under water. Being under water is naturally not that important, but very annoying nonetheless, since there really doesn't exist a good reason for it to be like that. (Unless player frustration is their goal)
Cannons however, is a completely different beast. Unless you have a very high natural sensitivity (with the PC that is), the sensivity is ludicrously low. It's not quite as bad as the EoR, but not far off, forcing players to use WASD to make it bearable.
I suggest they normalize the underwater sensitivity, while adding a slider to the cannons.
End of rine.
