Rare, please.
As a game that emphasizes ship battles, the fact that the trajectory for players being shot out of cannons still broken 2 months after launch is pretty disheartening.
I am posting this here because I have barely seen anybody talk about it at all. It should be discussed. Its minor, but it could be the difference in winning and losing battles.
For those of you who do not know what I am talking about. There are times when being shot out of a cannon, you go nowhere where the cannon was actually aimed at. There are times you get shot directly up vertically in the air, at an angle backwards that makes no sense, pretty much being shot 2 feet then falling into the water, etc.
Being shot in the cannon is a bit unreliable when on a moving ship. I have yet to see this problem on an anchored ship.
At first, I thought it was a wind issue, I was getting shot out the cannon to large angle left, and noticed the wind was blowing that way. But after it kept happening, regardless of wind direction, I think its a bug.
