@khaleesibot I didn't know where to post my feedback, so I'll just post it here! :)
Hi everyone! I'm DarkRadiou, I've been here since alpha, and I've lived through and loved the journey I've taken through this world of Sea of Thieves! I broadcast daily, and clip bugs I find and intense moments! I just wanted to get in touch with everyone and share a few opinions I'd love to see in the future and touch on some current implemented features!
I love the new mechanics of being able to pass a crew member items, it's fantastic. This just adds to the immersion 10 fold. All of the ship mechanics are amazing. It really makes you feel like you are sailing and you guys have done an amazing job so far!
Future update and content ideas:
I've found through my gameplay I've noticed something's that may improve gameplay functionality and/or immersion.
A.) PvP - I love the PvP in this game. It feels so good to be able to go and take out a neighboring crew and see what rewards are waiting for my crew and I. But what I've noticed is that either players are cheating with damage multipliers or they are just that good I've still been able to not determine. But to be able to combat some of this, I was thinking about adding armor slots. I saw with the imperial sovereign cosmetic that looks like armor! It got me thinking, I'd love to be able to add a piece of armor on top of my current gear that may help me take an extra shot or two from a blunderbuss or sniper without actually getting one shotted. The current cosmetics I see already look to have pieces of metal plating and other things on them, I thought in a PvP standpoint, we should be trying to earn coin to purchase not only cosmetics but pvp gear that would add armor to get an advantage over another player and/or crew.
B.) Ship customization - as I described above, armor or re-inforced hulls, thick hide sails, or even the ability to punch holes in other ships sails would be an amazing addition. Maybe add an extra material like I.E. cloth, or leather into the world to use as another repair material.
Ship Customization cont - to add to immersion, I was thinking with the lamps on the ship to be able to change the colors depending on trade company you are representing. I.e. red or yellow fire for gold horders, purple for souls of the ancient order, blue for merchants, and green or another color for legends.(or just change them all to different colors because you just want too :) )
Flying colors allow other players to consciously differentiate themselves and it allows them to meet up with other like minded crews in the server.
I also thought it would be really cool to be able to name your ship whatever you want, and have the label on the aft end of the ship.
I also thought it would be great to add pirate lore, pictures of pirates, or even decorations to the ship. Finding random things in locations you could use to decorate your ship would add to the immersion factor.
C.) NPCs - after watching the hungering deep trailer I thought there should be NPCs from the representing trading companies on the seas! I think the ships they would use would have to be very different from what we are using, but I thought it would be a cool way to add on to the immersion of the actual trading companies. Three outcomes can happen from approaching a NPC ship. 1. They will attack or run.
2. They will call for parlay or you will.
3. Grappling hooks that allow you to board a ship without having to sink it. (grappling hooks would be great for pvp. Being able to latch on to a ship as they are retreating would be AMAZING. Getting pulled on for the ride, and it would be up to the crew to knock these grappling hooks off!)
D.) Deathtoll/Get your soul back: I know this was already proposed and denied once, but I wanted to revisit it and add a couple ideas. Doing a Skelly fort is troublesome enough, sometimes turning a 20 minute fort into a 4-6 hour struggle to maintain dominance. I think pvp should have a deathtoll. The idea would be to be able to pay Davy Jones(the ghost ship) for your soul back, but also spawn where you want to spawn on the map. All these locations would be different prices, but spawning close or near the Skelly Fort would cost you big coin. These ideas are forming from upkeep of the ship, you're paying to battle this specific crew for dominance of the fort. Also you are paying to have a fully stocked ship.
But there's an alternative from only paying. I was thinking you guys could utilize the ghost ship or the idea of the land of the souls, to allow a player to complete a trial to get his or her soul back from the dead. (for free) there would have to be multiple different trials, but one gets chosen at random. Something that takes about 5 min to complete. (taking their mind off of revenge for the time being, and allowing them to become immersed in the land of the souls and complete a trial, and maybe even getting rewarded for it!)
E.) Skelly Forts - There's a lot of forts to explore and it has came to my attention that only a select 2 or 3 pop off. (Sharkfin camp, keel haul fort, and maybe one other) Is this only happening to me or is it a thing? Because I think it would be awesome if all of them had the ability to become active. There's still countless forts I haven't been able to conquest to, because they never become active. (I have found on random forts there's gun powder barrels that are un obtainable) I.E. stuck under a platform)
I was thinking maybe adding tiered Skelly Forts. One that pays about 13 - 15k like normal, another that pays 16-19, and the last that pays 20-25k. This would add more variety and also give the ability for multiple forts to pop at the same time, it would give new, intermediate, and advanced players sections to flock to! Utilizing the current platform, and adding even more immersion and fights!
These are just some of the ideas I've been having over the months of playing since Alpha. I hope you guys will take any of these ideas into consideration. I love this game and what it has to offer. I've been listening to my gaming community over the months and I'm certain these ideas will help the game turn into a force to be reckoned with! Thank you for reading my post, and I hope to see some Rare sails on the seas sometime soon! I want to battle ye scurvy dogggs! Fair winds and open seas!