Pirate legends was a mistake. At least the way it was implemented.

  • I believe naming players who reach 50 in each faction 'Pirate Legend' was a mistake. It basically makes players who have played for a month or so feel important and powerful. But reality is probably 99% of the current "legends" are anything but. Pirate Legend should've been reserved for players who have shown extreme skill in either pvp or pve and not given to anyone who reaches level 50 in each faction. It also should've been a mechanic not introduced at the start of the game.

    When I first heard about Legends I foolishly thought that Rare was creating a system to reward the best players in the game, but it turns out to be something that everyone will be in a month or two from now. Meeting a legend on the sea should've been something rare (hehe) and when you saw one you would know what type of player this is. But no, every legend I've met on the sea has been anything but legendary. Rare made a mistake, I think everyone will begin to see this soon when it comes to legends. Honestly I wouldn't be mad if they just changed the name from "Pirate Legend" to something more fitting.

    Pirate legend should've been a hidden rank, not one that everyone achieves just by grinding. When I meet "legends" on the sea I want to have that feeling that this player has a story to tell, he or she has done something great and well legendary.

    Every legend I've met so far, which seems to be one or two per day now has been the worst type of player. From Salty characters upset that you just sunk their ship to entitled players thinking they are the greatest thing to happen to you or your crew. I've only met two legends who I think would deserve legend, but even them not now, it should be down the line when they have done something legendary.

    /Rant

    p.s. but for real, what was Rare thinking making Pirate Legend the 2nd rank in the game and then have the nerve to call it the "start of the game". Pretty sure when one becomes legend its because they are at the height of their 'game'. Or did Captain Blackbeard say when he was known as legend that "Finally, now I can really start being a pirate". Pffffftttt...

  • 36
    Posts
    32.5k
    Views
  • @jonathanbak becoming legend has allowed me to share voyages with my friends that are actually fun to do. Plus I've enjoyed joining random crews to help teach new people the ins and outs of the game.

    Aside from that, legend is dull. The hideout is bland and there's next to no customization and only one mission type. Can't wait for the future. Great things are on the horizon.

  • @shadowstrider-7 You sound like a good player and far from toxic like most legends i've met.

    I'm not saying the current system shouldn't have been implemented into the game, I'm saying it shouldn't have been called 'Pirate Legend', should have been called something like 'Sailing Master' and after that rank 'Quartermaster' and so on.

    I've done a pirate legend voyage, it's definitely better then the normal voyages.

  • @jonathanbak I honestly feel like this entire game was rushed out in order to maximize profits. It will get better over time and have more meaning, but it might take a year or two.

    I also agree that other legends I have run into clearly don't have a clue. Sank 5 legendary ships so far and not lost my own. That 900k ship sure looks good on the ocean floor 😁

  • @personalc0ffee Oh of course I can, I am like the best in everything. I could fix this game in 10 minutes.

    lol

    Btw that is sarcasm.

    I personally think rare made a big mistake with Pirate Legend. you are free to think that i'm wrong, but I am also free to think they were wrong. Truth is though if you really think about it carefully you'll see what I'm saying has it's truth to it.

  • @shadowstrider-7 hehe yeah, it definitely was rushed. Most likely by Microsoft. Two legends I met acted as though they had not played this game before, granted not everyone is a good pvper, but still I'd think someone who has legend a month from launch should be able to hold his own in a fight.

  • i really wish that the game would give pirate legends more to experience. for example, the final stage of the kraken will only unlock when a legend is in the area. or, giving pirate legends the ability to open secret paths within different islands.

    i also wish that pirate legends were given even more achievements, and each achievement would unlock special cosmetics (so that when they wear the cosmetics, you would literally know what they have achieved just by looking at them). so far, the game is only offering us rank-based cosmetic rewards.

  • I don’t think it was a mistake. The game is about pirates having adventures through the three harboring factions that would lead them to Anthena’s fortune. The core aspect of the game is the interaction with these 3 factions. Don’t get me wrong, I agree with you but Legendary seems to resonate with the PVE side of the game. It’s a title that rewards players for their time investment with those 3 factions rather than stroke PvP ego.

  • Splendidly said. I could see myself say the same.

    This is why I don't want my character to become a legend and I posted a suggestion to implement an option to allow us opt-out from the grind.

    We should be able to make our legend, not buy it.

  • I've had a feeling similar to this before. It somewhat coincides with the different titles you get. I feel like there should be titles associated with commendations and there should be more of them.

    So example, you title could be 'merchant of the dawn caller' instead of just getting a commendation which does......I really have no idea what commendations do except maybe let you know you hit that mile mark.

    I think vanity items available should directly relate to the commendations you get and not your rep level with a guild.

    I think, if legend is gonna be the bottom tier, than we need the ability to takeover islands and create actual pirate companies (guilds), and have pirate lords and princes and ladies (lordesses??). And if you aren't a certain rank than you can't spawn a certain ship type.

    So like a pirate general can spawn a man o war. A pirate prince can create a multi ship fleet.

    I mean let's get crazy with this thing already I'm sick of turning in pigs and snakes.

  • @jonathanbak @Ant-Heuser-Kush
    Maybe they should be given extended titles to show how they reached pirate legend status.
    Pirate Legend of PVP
    Pirate Legend of The Gold Hoarder
    Pirate Legend of Skull Fort Server Hopping
    Pirate Legend of Merchant Alliance Cheesing
    Then you would be able to see what type of 'Legend' they really are ;)
    (no offence to any genuine pirate legends)

  • Before the game came out, I hoped that the title of Pirate Legend would be bestowed to players who had done all kinds of activities:

    Visited X islands.
    Turned in X chests.
    Fought X skeletons.
    Sank X ships.
    Sailed X nautical miles.

    Just some examples - but all would cumulatively contribute to unlocking the title and features.

    I figured the (what i believed were) hidden stats meant no one could pinpoint exactly what needed to be done, but that Legends could share what they do with other pirates to help get them there.

    I was disappointed to find that it's just based on reputation.

  • @ant-heuser-kush haha. Thanks, Ant. We need to do a full Athena voyage sometime.

    I agree that most legends act entitled. I played my butt off to get to legend as soon as I have, but ultimately it just means that I had more time to spare than others and a well-organized crew. Getting to legend with randoms is possible, but it'll probably take a year.

    In the end it was worth it. I have longer, less stale voyages to take my crew on and they can unlock some fun cosmetics along the way. Plus, now that the grind aspect is over, I can focus even more on having fun with crewmates and enemies alike.

  • Devs have already stated there won't ever be a state where people have an advantage over another player. PL isn't about being the best at PvP and PvE. It just means that the player has invested time and gameplay into the game and should in theory be knowledgeable in it.

    The concept of PL also isn't about being the best either. It has more to do with helping other players out to achieve that goal. Hence why PL's have access to legendary voyages which they can give good pay outs in the end and also give Athena rep to someone that isn't so that when they in turn make it, they are also not left behind in Athena rep and have to start from 1.

    There can be good PL's at PvP as there can also be good PL's at PvE or other aspects of the game. PL doesn't mean they are a god in this game. It just means they've put the time in and should in theory know a lot of aspects of SoT.

    I also don't think anyone should be a god in this game if they reach a rank. The entire goal of the game is to reach that cap. It's just a level like in any other MMO grind. I know that you'd want more weight to it, but in all honesty, that would get rid of the balance aspect of the game. Meaning, even a rank 1 newbie could kill a PL player.

  • I think an idea would be that everytime a new faction comes out people can't equip the legendary title until they max the new faction

  • @shadowstrider-7 u are right remember me destiny 1 at the begginning was a good game but lack of content and some problem overall and more time past at the end of the 4 year was a masterpiece ... will see if destiny 2 and sea of thieve gonna be like this only time will show us ^^

  • agree with you
    When I heard that legendary is just to grind to lvl 50, it was rather disappointing.
    as you said, just because you can grind yourself to lvl 50 in all skills, that should not make you a "Legend"
    #BowfingerMyLegend
    But as other have mention, what should the criteria for a Legend be?
    Should you be voted Legend, but only by "enemy" pirates, when they think you have done something legen... wait for it... dary
    Im Legend myself. but use the Mystic Captain most of the time.
    really want to be Legendary Captain :P

  • @jonathanbak said in [Pirate legends was a mistake. At least the way it was implemented.]

    I personally think rare made a big mistake with Pirate Legend.

    I don't really think it's an issue. It's an "honorific" and little else. True "legends" of any game aren't reliant on a false title associated with leveling up or reaching end game content.

    It really is simply a descriptor. And should remain as such.

    True rewards should be linked to accomplishment of varied achievements, not timed achievements which can't be accessed by all, that's stupid. But, actually difficult in game goals. Highest 'score' in some area, most areas accessed, miles sailed, or whatever demographic you might choose, that is what will set a player apart.

    Not reaching "the end" of a mere grind. A grind one may have simply afk'd through.

  • @jonathanbak Not interested in the grind myself. Been on two "legend" ships, and both "legends" were AFK. One running in circles, the other using an autoclicker and continuously checking his compass. Both expecting randoms to do their legendary quests for them. The first one, my friends wanted to complete. So we did. Which was a mistake. We shouldn't be rewarding leeches.
    The second, we just sailed around with this moron running in circles in the brig for hours before taking everything we'd accumulated and sailing out into the red sea. He didn't get a single gold piece from us.

  • I feek like PVP should be a requirement for legend status, on top of the rep ranks. Maybe sink X amount of ships or kill X amount of pirates.

  • @jonathanbak well, i killed lot of those legends already, lvl in this game means nothing, just that you grinded like a beaver, i enjoy the game, take my time on everything, and from time to time kill those legends that think they are big for it

  • i am a pvp skullfort legends everyones who fought me and my crew know we should not be mess with lol ...

  • @nwo-azcrack i also think that

  • @mrgrim67686 said in Pirate legends was a mistake. At least the way it was implemented.:

    @jonathanbak Not interested in the grind myself. Been on two "legend" ships, and both "legends" were AFK. One running in circles, the other using an autoclicker and continuously checking his compass. Both expecting randoms to do their legendary quests for them. The first one, my friends wanted to complete. So we did. Which was a mistake. We shouldn't be rewarding leeches.
    The second, we just sailed around with this moron running in circles in the brig for hours before taking everything we'd accumulated and sailing out into the red sea. He didn't get a single gold piece from us.

    indeed

  • You can become a "pirate legend" without committing one single act of piracy!

  • @scarface1 I think you missed what I said, I never said they should have an "advantage" over anyone. Skill alone is how it should be. But getting the title "Pirate Legend" should at least have some substantial meaning, either someone highly skilled in PVE or PVP.

    Also to the point you made about the goal being to reach the Cap like any other MMO. Yes, that may be the goal, but don't put "Legend" which should be the highest of all honors as the first rank you get. And what do you mean "Then even a rank 1 newbie could kill a PL player." ?

  • @logansdadtoo My idea was to have even sub levels or tasks to do. So for example after reaching 50 in each faction it unlocks "Sailing Master" currently PL you could get "Legendary Sailing Master". Then after that, You'd work your way up to eventually becoming Captain, then Legendary Captain. Each one of these "ranks" could have Sub levels added to them, in the long run, to make them more substantial and have more meaning.

  • @drbullhammer said in Pirate legends was a mistake. At least the way it was implemented.:

    @shadowstrider-7 looks like a blueberry, but his crew is mighty fine.

    It was so unexpected to run into you guys. What a battle it turned into and the fun times that followed will never be forgotten.

  • I don't really care one way or another. It's never been about legend to me, although I kinda wish I'd done some grinding rather than just having fun with the nerfs to item values, it's all been about having a good time.
    However, on the point of sinking legendary ships, my issue is that a legend can just pop into a crew, deck out the ship and then move on leaving a (potentially) lacklustre crew sporting legend kit. Making them a target and starting "Legends aren't actually that Legendary" arguments.
    I think if there is no legend in the crew then the customisation shouldn't remain. I get normal paint jobs but not legend. That's something special.

  • What's a "Pirate Legend"?

    I've been busy hoarding my precious gold and have heard naught about it.

  • I think another topic talked about this extensively in which I agreed. To sum up what I said then it's like Rare said "be the pirate you want to be," but then added this one specific goal with limited ways to reach it. Sure you don't have to grind up your reputation, but what other tangible goal is there? It should be easy to see how the philosophy contradicts. I hate to say it, but Sea of Thieves does feel like an incomplete game even if fun at times.

  • @jonathanbak I wonder how you meet 2 legends a day if only 0,04% of the players has the status...
    I know as I just reached legendary status today.
    I agree that the title could have been saved for something else.
    I also agree there are legends that don't deserve the title... #NotMyLegend
    But that doesn't mean they haven't accomplished anything or have no stories to tell.
    We have a whole lot of hours spend into this game, we have seen a lot of situations, had lots of encounters of both friend and foe, we have plenty of stories my friend.
    If you are talking about those that exploited the game to its core... I 100% agree with you.
    But...

    Have you ever done a high level quest however? (40+)
    Have you ever done a legendary quest?
    You don't do those without having skill in the PvE aspect... (They are harder than forts are without the PvP)
    Have you ever taken over a fort in a server with at least 5 galleons going for it? (I have a clip were we sunk 3 galleons within 5 minutes with a 4th galleon incoming still, we ended up sinking 8 galleons total and got away with the full prize!)
    You don't do that without having skill in the PvE aspect...

    That being said:

    Do I think the title is too soon?
    Do I think the title loses meaning if it's JUST a grind to get it?
    Do I think the title is completely meaningless when everyone achieves it within the next 6 months?
    Do I think the game starting upon reaching that level is ridiculess?
    Hell yeah!

    But...

    Do we have PvE/PvP skill?
    Do we have achievements?
    Do we have stories?
    Do we have a right to be proud?
    Hell yeah!

  • @mindarchitect said in Pirate legends was a mistake. At least the way it was implemented.:

    Have you ever done a high level quest however? (40+) Yes I'm level 46, 40 and 38. I would've been "legend" myself but I had to go to California and was gone 12 days.
    Have you ever done a legendary quest? Yes I have.
    Have you ever taken over a fort in a server with at least 5 galleons going for it? Yes, we as a galleon fought off 4 other Galleons trying to take the fort. We sunk each galleon at least 2-4 times each as they kept returning. This was after they fixed the re-spawn, but since it was 4 galleons each time we sunk one another would come. At the end all 4 were there trying to take the fort, but we finished it and they didn't know who had the key so they started fighting eachother. We laid cannon fire on them from the fort, sunk the last one took the loot and sold it. I should say, we never sunk once. And in total we sunk them at least 12 times. We resupplied at barrels and shipwrecks between fights, and once had to go to an outpost because we had 0 of everything.

  • I don't understand the need or desire for skill demarcations in this game. It's designed to be completely flat so that Legend can recruit your swabbie butt to his ship and you can actually do something without having to be cheesed by him or her.

    It's more the players fault for making it into a thing. Rare put it out there as a sort of reward for people that would have put a tremendous amount of time into the game - I believe they are genuinely shocked that people made it their mission in life to reach it before the game was 30 days old (either legit or by cheesing).

    This game is not like others. People need to stop insisting that it be.

  • @jonathanbak Then you've got skills and stories too, ready to take the title!
    Just because there are a lot of exploiters doesn't meant the title shouldn't have any worth to it.
    Still agree they could have done it differently, but still disagree that we don't have stories or skills. ;)

36
Posts
32.5k
Views
1 out of 36