Am I the only one finding it frustrating that the ships go exactly the same speed as other ships? I would REALLY like to see some variables introduced to allow a successful chase/run:
- wind being a more significant factor
- Weight cargo/canon weight being a significant factor. Make treasure/stores/guns put the ship lower in the water and slow it down. Allow for throwing treasure, stores, and guns to be tossed over board to lighten and speed up ship.
- Clean hull?
- Sail and rigging damage?
- Generally more nuanced acceleration and speeds instead of just stop, slow, med, and fast.
Thoughs?
