@freecellqt said in Endless PVP Battles (after Rares spawn spot changes) because of the Spawn distance ! How to solve this Problem ?:
@haxxorsauruz @CAPNSWAYZJONES @GeNeReDeR
How are you guys clearing forts? Depending on the situation you should only see whoever you sunk one extra time compared to 6-7 prior.
If you use the "doorway" strat to spam sword, u can clear every fort within 10 mins. Also to increase speed have 1 player suicide bomb goldies on spawn as well.
Situation 1: You show up at empty fort. Takes about 1 minute to park. galleon shows up after first wave. You barrel them obviously and gg keep clearing the fort. At best they show up right at the captain wave or as you have the key in your hands. Sink them again and the loot is yours.
Situation 2: You show up to a fort with an enemy ship there. Sinking them can be tricky but simply shoot 2 players over and have them board/barrel. Park your ship quick. We ussually ram into rock, anchor then raise sails/anchor. Takes about 1 minute. Depending on the amount of waves they cleared you should be able to clear all waves, and load loot completely, at most you may be intercepted headed to the outpost.
The respawn system definitely fixed the MAJORITY of issues with respawn. NOT ALL obviously, but i'd rather just have to sink someone twice then 8 times like prior.
Complete BULL man. We do forts the fastest way possible, we use cannons to clear waves, herding all of them into 1-2 cannonball shots, it takes 2-5 minute per wave,depending on what skellies spawn. Ranged skellies dont hurdle up, so they need to be manually killed.
However, the spawn system allows other players to come back within 5-10 minutes, and each encounter with a decent crew can take 30 minutes, and thats more than enough time for even more boats to join in on the madness.
You are describing a perfect day here, nothing more.