Killing other crew's animals

  • Warning: whining

    Just got chased across the map for 10 minutes by a galleon. Got sick of running so I told my friend to keep steering while I boarded. Killed three of them and then sank them with their own barrel.

    The guy who boarded our ship spawncamped my crewmate in retaliation and when they all respawned on a sinking ship they swam to our sloop and then killed all of our animals.

    Like, okay, you guys are mad because you chased a sloop with no treasure for 15 minutes and then they sank you, I get it. But killing animals is literally the definition of griefing, it doesn't provide any interesting gameplay and is done purely out of spite.

    Is there a reason for this to exist as an interaction? Stealing someone else's stuff to turn in, sure. Killing the animals in the crate just to crew the other crew over? Why does that need to be a thing?

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  • @sanssariph I don't understand why your sloop was within swimming distance of the sinking galleon?

  • @vin-delanos said in Killing other crew's animals:

    @sanssariph I don't understand why your sloop was within swimming distance of the sinking galleon?

    Their boarder piloted the sloop back to the galleon (which I had anchored) while spawn camping my buddy. It's his first night and he's not very good. I was trying to show him merchant voyages when the galleon started pursuing. They tried to spawncamp both of us and I was about to scuttle but I managed to kill them off eventually.

    It's also not really relevant because it only takes one guy to chop up animals anyway.

  • YOUR A FREAKING PIRATE! dear lord. Part of being a pirate is if you can have it neither can anyone else. Just do it to someone else. And low key be glad, you defeated them to the point they knew they couldn't turn in! They choose to destroy it because they knew they couldn't turn it in either. ORRRRRR the real underlying problem is that money is worthless once you get the hat you want and so who cares about turn ins? so really blame rare for lack of content :)

  • @sanssariph said in Killing other crew's animals:

    @vin-delanos said in Killing other crew's animals:

    @sanssariph I don't understand why your sloop was within swimming distance of the sinking galleon?

    Their boarder piloted the sloop back to the galleon (which I had anchored) while spawn camping my buddy. It's his first night and he's not very good. I was trying to show him merchant voyages when the galleon started pursuing. They tried to spawncamp both of us and I was about to scuttle but I managed to kill them off eventually.

    It's also not really relevant because it only takes one guy to chop up animals anyway.

    Well, live and learn. Your buddy's lesson out of this is to keep that sloop moving and create plenty of distance between you and the other ship. You don't have to kick them off the boat if they never get on in the first place.

  • @themaneman22 said in Killing other crew's animals:

    YOUR A FREAKING PIRATE! dear lord. Part of being a pirate is if you can have it neither can anyone else. Just do it to someone else. And low key be glad, you defeated them to the point they knew they couldn't turn in! They choose to destroy it because they knew they couldn't turn it in either. ORRRRRR the real underlying problem is that money is worthless once you get the hat you want and so who cares about turn ins? so really blame rare for lack of content :)

    Well, I mean, the real problem would be that the galleon had no loot other than a single explosive barrel so they had nothing to lose by wasting a sloop's time for 15 minutes.

    I'm not too torn up about the animals, it was a bad voyage (mostly pink pigs and cheap chickens), it's more the annoyance at people being jerks just to be jerks and I'm questioning whether gameplay systems should facilitate that.

    PvP is a good thing, but like I said, there's no upside or interesting gameplay to allowing other crews to kill animals other than "one player feels bad the other player gets nothing out of it other than the first player feeling bad".

  • @SansSariph I apologize I didn't see the whining warning.

  • @themaneman22 said in Killing other crew's animals:

    @SansSariph I apologize I didn't see the whining warning.

    I included it for a reason... I'm salty and will probably get back to having a spine once this blows over ;)

  • @sanssariph I agree they get nothing out of it. I think the solution is to add some kind of penalty for sinking. If dieing just didn't spawn a new ship and it cost money or something to get better ships, and then when it sinks its gone, people would be less careless and play less aggressive. When I log off if i see a ship I run into them first. Not because im a troll by nature just because why not. It doesn't hurt me. They will probably board it up and be fine. (the bucket is OP). So I agree, I love the PvP but 75% of engagements mean nothing. this needs to be fixed.

  • @sanssariph lol at least you dont get butt hurt for hours like some other people lol

  • @sanssariph it is part of the game to have to constantly watch your back. if the person spawn camped you, there is not much you can do except try and help your crewmate kill the person on your boat... i am not sure what your argument is here. It does not give a suggestion about what the devs should do to change it.

  • @sanssariph check out this post Give us our XP for finishing a voyage, not turning in the chest/soul/animal it details a great system to reward xp on voyage completion and gold on turn in. Unfortunately it wouldn't specifically help merchant alliance quests. It would be hard to solve the particular situation you described in your title post. However they should make additional crates purchaseable from the MA npcs in the instances that they get lost or stolen so you don’t have to always abandon the voyage.

  • Update, everyone: we saw them respawn and then beeline for a skull fort. Decided to give them grief to avenge our animals.

    We stopped at another fort to load up on explosive barrels, and then set sail for the skull. I sank them again while screaming "YOU KILLED OUR ****ING CHICKENS" in proximity chat. Ended up racking up 8 kills defending the holes while they sank. Sweet justice.

    My friend learned some valuable tactics about how to deal with galleons and how to settle disputes on the sea.

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