Pk-ing just for fun is wrong

  • @tarosd I do not play, nor he paid for it, but I wish I changed because a pirate game has many possibilities. Do you find it funny how is the game now? Must be the only one who pays equal $ 60 for how the game is right now, but if you like it that way, keep enjoying xD.

  • Combat system isn't hard to master if your playing alone always keep an eye out for ships if a ship has there cannons pointed straight up Thats pirate code for a neutral ship they won't fire on you unless you fire first i never lpol for my treasure unless i know the other dude is either gone or friendly

  • @hydrofox96 said in Pk-ing just for fun is wrong:

    @tarosd I do not play, nor he paid for it, but I wish I changed because a pirate game has many possibilities. Do you find it funny how is the game now? Must be the only one who pays equal $ 60 for how the game is right now, but if you like it that way, keep enjoying xD.

    If you do not play and haven't payed then why the hell are you even here complaining? Oh I'm having a blast playing it right now, its a truly remarkable game with lots of potential for the future and I think the developers have made the right choices when it comes to progression, competitiveness and gameplay. This is a game for me and I'm sure I'll enjoy it even more once people like you wander off to gawk and complain aimlessly at the next shiny thing to come along.

  • Killing someone over and over is kinda fun, i have to admit. But if anyone is getting killed over and over by the same crew its because they want to be. There are lots of ways to avoid it.

  • @kayzenhyuga said in Pk-ing just for fun is wrong:

    @x1-two PvP is a part of the game I know that, and I have nothing against pvp when it has a purpose. For example, you see a crew looting a skelleton fort or getting loot from a mission, or sunken ship or what ever. and you take them out and take their loot. I am fine with that, that is pirat life.
    BUT!
    if you constatly take out ships, target people either because they are not good at the game or new players, just out of pure boredom. THAT IS NOT RIGHT. This game is not an fps, it is not CoD, Pubg or Fortnite. There is no reward for killing just for the fun of it.

    So when you say they have a good reason it's okay? Even a fresh spawned boat at an OUTPOST with a perfect park job that is obviously a brand new boat is still a valid target. Hardcore crews harvest this ship for it's fresh spawn CANNONBALLS/PLANKS/BANANAS. Loot doesn't just come in the form of treasure/skulls/animals. Tell me you understand this if you are going to respond.

    Every ship in this game has some form of loot on it. If a crew sinks a fresh spawn with no loot on it and doesn't try to board and steal all the resources on it then yes they are griefing you but maybe they wanted to drop off loot at the outpost and felt you should have saw them coming and left.

    If we are coming to drop off a huge haul and there is a sloop at the outpost we are headed towards he has until we get there to drop sails and raise anchor and leave or he will be destroyed...it is very simple.

  • The problem is today's kids don't understand the difference between griefing and pvp.

  • @tarosd I have the xbox 14 days free pass and I have played for free, 30 of reputation in the 3 companies. I'll be crazy, that's why everyone complains, you must be the only one who likes how xD

  • @kayzenhyuga it’s human instinct to invade and conquer others. If I am on a galleon and I see a sloop or even another galleon then I’m coming at you. We have a hunger for money, so we sink your ships and steal your treasure. I don’t know why you are complaining you are human too.

  • @hydrofox96 said in Pk-ing just for fun is wrong:

    @tarosd I have the xbox 14 days free pass and I have played for free, 30 of reputation in the 3 companies. I'll be crazy, that's why everyone complains, you must be the only one who likes how xD

    30 reputation in all 3 companies from someone who has no idea how to have fun? and a monkey man is king of the world? In short, I do not believe you and you have no say. Go and look a something shiny for a while.

  • @tarosd 23/23/17 , boat full custom, 43k gold and very bored. Enjoy https://gyazo.com/c7a8feaa9e0a16ecd3e6be887ee99962

  • @hydrofox96 said in Pk-ing just for fun is wrong:

    @tarosd 23/23/17 , boat full custom, 43k gold and very bored. Enjoy https://gyazo.com/c7a8feaa9e0a16ecd3e6be887ee99962

    You prove yourself exactly the braggart I thought you to be.
    Eres un mentiroso y un fanfarrón.

  • In red dead redemption 2they had two maps non pvp and pvp maps. Simple fix really

  • @hydrofox96 I don't think you know what a fun game is. You think a power spike from gear quantifies "fun"? Stop being ridiculous. You shouldnt have an advantage over others that you cant make with skill...but maybe you and your friends are unskilled and need that crutch. You are hating because you don't know what to do. Maybe you need to find your imagination again and then remember what fun is.

  • I wanted to originally be a peaceful pirate but everyone is always not using their mics. This leads to gut fear reactions and causing more players to become aggressive naturally. I went from being nice to everyone I see to grabbing any ship I see and wrecking it to get them away from me. It's kinda sad lol

  • PVP is 50% of the game mechanic. I still don't understand how people don't get that very obvious and repeatedly stated fact. If you have no treasure just scuttle and it is problem solved. You will usually be a fair distance from any other ships.

  • My issue is with a lack of need for treasure, people won't pick up treasure. Thus all that's left as incentive or fun is PVP. Which means eventually the whole emergent gameplay from the Risk:Reward of treasure/loss is gone. I mean it's already fairly weak, but it will get a lot worse soon.

  • Seeing these types of comments ... I can only say that you have to pay $ 70 for an incomplete game that does not look like it will change,
    without any objective, but hey, just for the laughter and the imagination it's worth paying 70$ xD but it's only a matter of time that I'm wrong or right, in a few months we'll see: D
    You can not sell me a game like that, incomplete, for $ 70, it's ridiculous.

  • @tarosd Not bad for someone who does not know how to have fun: P

  • @kayzenhyuga said in Pk-ing just for fun is wrong:

    @x1-two PvP is a part of the game I know that, and I have nothing against pvp when it has a purpose. For example, you see a crew looting a skelleton fort or getting loot from a mission, or sunken ship or what ever. and you take them out and take their loot. I am fine with that, that is pirat life.
    BUT!
    if you constatly take out ships, target people either because they are not good at the game or new players, just out of pure boredom. THAT IS NOT RIGHT. This game is not an fps, it is not CoD, Pubg or Fortnite. There is no reward for killing just for the fun of it. So why in gods name do some people do it. If this game is so boring that people have to resort to killing players out of pure boredom. Then I dare say that those players are playing this game wrong. This is a game about adventure going on quests finding treasure, fighting to protect your loot. THAT is what sea of thieves is. THAT, is what Rare intended with this game.

    New at the game you say? I'm fairly certain I was chased down by some new players in a sloop yesterday in my 2man sloop. I told the other person to keep driving and boarded theirs. Killed them both then steered them towards the nearest outpost. After killing them both a second time they tried to drop anchor just before hitting land, which I stopped by catching it midway and letting it hit first before dropping. Then I jumped off the back and took a mermaid to my ship which was now well out of reach. I'm fairly certain they were brand new players, or at least new to PvP in general. That won't stop me from making them sink though treasure or not. Granted they were the aggressor here, but it's still like this that makes me not want to leave other players alone all the time.

  • What else is there to do? You're probably the first boat they've seen in 30 minutes.

  • People are free to do what they want if thats how they have fun so be it its simple as that.

  • I see no issue with random PKing for fun...I just don't see where some find any fun in 3 on 1 killing a player repeatedly (so spawn camping) after that first fight following a chase - which was a lot of fun for me sailing solo and juking and using islands to my advantage until I mistimed a turn and got stuck in the island with a tunnel you can sail through.

    Didn't even sink my ship, just started spawn camping (I'd assumed they would leave after discovering I had nothing of value beyond the usual cannonballs and wood planks, after 3 or 4 deaths I just scuttled and went on my merry way bemused at the situation). That's apparently supposed to be fun? shrug

  • @x1-two said in Pk-ing just for fun is wrong:

    @kayzenhyuga Here's the thing: They are doing that because due to the nature of human opponents those battles actually are different every time. They are interesting. They provide them what the standard tasks in the game fail to deliver, variety and fun. So if you want to blame anybody for the amount of people hunting other ships, blame Rare for not delivering something more worthwhile and rewarding in the gameplay loop.

    Yes, because running up to a ship at an outpost playing instruments (pretending to be safe) then killing the player, taking their ship and sailing off (even when no loot on it) and sitting them repeatedly killing that player as they spawn on the ship is really interesting.

    You have to scuttle your ship (if you know about that feature) just to get back in the game and most times you spawn back close to them so they chase you down just to kill you. Which gains them nothing but the joy of griefing players

  • @hydrofox96 said in Pk-ing just for fun is wrong:

    @tarosd Not bad for someone who does not know how to have fun: P

    Not bad? You're nothing but a completionist braggart, that's the whole point. You're upset there are no leaderboards to mindlessly stroke your own ego to the climax of pseudo recognition you are so desperate for and you'll try your best to ruin the game for everyone who does enjoy it.

    "Oh no there aren't enough achievements to offset my desperate need for attention!"

    You've never stopped long enough to actually enjoy the game. No you have no clue how to have fun and it's pathetic to see.

  • @themythlc said in Pk-ing just for fun is wrong:

    People are free to do what they want if thats how they have fun so be it its simple as that.

    negative ghost rider.

  • @kayzenhyuga Are you seriously complaining about BMing in a Pirate Game?

  • I've taken to teasing bored PvPers with the prospect of finally getting some PvP. Then I deny them. I time my sloop scuttle so that it disappears just as they get into cannon range. I try to have it disappear completely just as they get ready turn to the side to start firing. I try to make sure it's gone before a single cannon can hit it. Then I let them close the distance on me until they start anticipating killing me. Then I take the mermaid or drop the server.

  • Fighting people is fun. Blame the c****y spawn system.

  • In what way are players expected to know if you have loot or not? Should they send over an envoy in advance and ask?

    We pirates ask with our cannon balls. Sometimes the pirates have some loot, sometimes not. SOMETIMES they have a lot of loot. None of which is known unless you try.

    If my crew sees a ship leaving an island, we engage, chances are they just picked up some booty. Sitting at an out post, we engage. Why you ask? We engage because we have no clue whether or not its a fresh spawn with no loot, someone just pulling in full of loot, or someone who just finished offloading their loot. Again you never know unless you try.

    Granted, if we can get on your ship and poke around looking first, we will, but more often than not the discovery of someone having loot or not isn't made until after they have been sunk.

    Now of course their are small pockets of players, just shooting ships for the fun of it, but most of the pirates, again I say PIRATES you run into on the sea want your loot, and unless they sink you, they have no way of knowing if you had something worth taking or not.

  • @smketreez said in Pk-ing just for fun is wrong:

    In what way are players expected to know if you have loot or not? Should they send over an envoy in advance and ask?

    I assume the issue is when they've been sunk once, it's apparent to the other crew that they have no loot, but they still pursue them when they respawn at a nearby island. Like I said above, the awful spawn system is to blame.

  • @shralla said in Pk-ing just for fun is wrong:

    @smketreez said in Pk-ing just for fun is wrong:

    In what way are players expected to know if you have loot or not? Should they send over an envoy in advance and ask?

    I assume the issue is when they've been sunk once, it's apparent to the other crew that they have no loot, but they still pursue them when they respawn at a nearby island. Like I said above, the awful spawn system is to blame.

    This was what I was covering in the last paragraph of my post. There is pockets of players who do this, and yes the spawn system needs changed. I've made several posts in threads discussing that very thing.

  • @kayzenhyuga

    Rare can address this problem by giving people more s**t to do in the game. As it is now we can either hunt treasure or hunt players. That's it.

  • But then you have servers that only have people doing voyages and servers with pvp which takes away the element of pirating the seas with the risk of being attacked whether you have loot or not.

    This is a risk of all games like this just like division, but division was rubbish because of the amount of people that high end gear stopping anyone from gaining higher levels.

    This game is amazing for the fact there is no money to win system and everyone is equal in weapons and power and leaves the combat system down to skill and sometimes luck depending on wind.

    There is no flaws apart from maybe once you have sunk the same guys twice , three times they should spawn a lot further away so they can’t come right back a fourth time or so you don’t get attacked again a fourth time

  • @royal-gear1 Actually progression on cosmetics and status is the differentiation now. Eventually once you stop needing or caring about treasure, there is no risk, or really reward for you. So it basically incentivizes the kind of behavior that becomes problematic. As in, you basically only just attack people for the sake of having something to do. There should always be some kind of risk/reward regardless of your stature. Which is why I believe there needs to be some kind of limited/capped resource system tied to missions/quests being completed. So that regardless of what kind of player you are, you need to participate in the loop to some degree.

  • I don’t think and hope there will be a time when people stop needing treasure this game and massive potential to continually add new content and upgrades to keep players playing battling and looting. Usually when players get bored of a games mechanics they stop playing because even blowing up other players is boring without a goal.

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