PvP is not fun... Let me play in a world without it please!

  • @dansking for you it would be dead, for others maybe not

  • Running from them no longer does any good as I was just on a server with no less than three crews camping every port in the game.

  • @sn4res yep I understand that. Not sure how many people really care % wise about a PvE adventure server. But it could attract the adventuring audience. Create a larger user base and add more potential for Rare to generate more revenue. Which, at the end of the day this is what this game is really about. Generating large sums of cash. But if Rare, like some of its customers are not interested in this potential, I will continue to play this game as is. And I'm determined to become legendary. And if I do, it will be well deserved. Cos single man slopping is a hard man's game. A whole different level. Not like the guys who hide on an 8 gun galleon with three other murderous pirates. 😉😂

  • @qu1etone said in PvP is not fun... Let me play in a world without it please!:

    @sn4res yep I understand that. Not sure how many people really care % wise about a PvE adventure server. But it could attract the adventuring audience. Create a larger user base and add more potential for Rare to generate more revenue. Which, at the end of the day this is what this game is really about. Generating large sums of cash. But if Rare, like some of its customers are not interested in this potential, I will continue to play this game as is. And I'm determined to become legendary. And if I do, it will be well deserved. Cos single man slopping is a hard man's game. A whole different level. Not like the guys who hide on an 8 gun galleon with three other murderous pirates. 😉😂

    After playing Perfect Dark Zero I think they hate money and humans.

  • @qu1etone Having solo'd alot and done 4 man galleon's, i greatly prefer solo sloop in both combat and exploration. if anything, the galleon is at a major combat disadvantage as a whole. Galleon's are just too clunky and slow to respond. Sheesh. the real OP crew is the 2 man sloop. the terror of the seas!
    And honestly, Rare more than likely doesnt care that they could earn alittle more money by changing the game up. All this time watching them doesnt give me the feeling that they are money hungry. This is what they wanted. This is their vision. they are not going to change it for snowflakes.

  • @luke-pawlowski Dude if you have no desire to ever fight a group of pirates stop playing the game! , what a joke! best part about the game just had a 5 gallon battle around the skull fort best fun ever!

  • @trenix90 Dude try switching on your monitor because i have played plus 60 hours and won most battles i have had and seen poeple come at me from a mile away , 60 hours i have lost few battles when i have spawned i simply just go in the opposite direction and got away , how bad are you at the game that you get spawned killed kid.

  • @luke-pawlowski said in PvP is not fun... Let me play in a world without it please!:

    I can honestly say that I have no desire to ever fight another group of pirates. Ever.

    Then why did you buy this game when this is one of the main selling points of the entire game?

    The fact that you're never safe is what makes this game thrilling, and was the foundation of the design from day 1. You're asking them to change the whole game just for you.

    Not happening.

  • I've said this many times, you people wont like a PVE server either. you will get trolled and have your loot stolen while not being able to defend yourself or stop it. The only fix is to have it so it becomes a solo/co-op game on the server you play. with no other ships out there.

  • @sporia Think you're talking to the wrong player. I never complained about being spawn killed. It's not me that needs to put on a monitor, it's you that needs a pair of glasses.

  • PvE servers would be going a bit too far but the game as it is right now is not good enough either. Yes, they planned it as a PvP game with player interaction and all, but they forgot to mention being spawn killed for 10 minutes. And yes, I know you can sink your ship and stop it, but when you spent an hour or so getting loot that's hard to do.
    EDIT: Also, to those saying this game is a "product", you cant be further from the truth. This game, as any other multiplayer is a SERVICE, it gets updates, changes with time, and when rare decides, it will die and you won't be able to play anymore. So as any other service, the game should change to please as many users as it can.

  • @thesegtendo amen to the edit :P

  • @qu1etone said in PvP is not fun... Let me play in a world without it please!:

    It seems to me the people who are pro PvP are scared to lose the much maligned PvE protagonist. Is it because if we PvE players get our own preferred servers, you wouldn't have any single maned sloops to blow out of the water? Repeatedly...
    All Rare needs to do is give it's customers a fair crack at the game. For me that means separate PvP and PvE servers. I don't see why the killers among you would begrudge us adventurers our own place to play. PvP in Sea of Thieves right now means every time I encounter another player/players, it's going to turn into a deathmatch. That's not what this game is about. It's an adventure game.
    Rare has given us the chance to help or hinder other players, a bold but misjudged move. Invited players on the insider program may have been a more adventurous helpful bunch. Not cold killers. But Rare thinking once it was opened to a world of players it wouldn't turn into a blood bath is a little nieve. I mean, just look at the state of our planet. We PvE players are not asking for an end to PvP players. You will still get to battle it out, but against players who are looking for it. Rare has a chance to sow a seed of cooperation into the world via a virtual one. All it needs to do is open PvE servers.

    That's a flat negative. It isn't a true pirate sandbox without the constant fear that your ship and cargo could come under attack by a rival crew. If your dinky sloop comes in the crosshairs of a Galleon, use your superior mobility to evade them. Sloops are also faster when sailing into the wind. If you can't get away, either give up a portion of your loot as a bribe or scuttle your ship and restart the voyage.

    Either way, as I said before, if you separate PvE and PvP, you're throwing the foundational principle of the game into the garbage. It isn't a strictly PvE treasure-hunting simulator, or a strictly PvP Blackwake-style arena shooter. You and I both know the game doesn't have enough content to support one or the other on their own.

    But together, the PvP and PvE elements complete the pirate experience, and give players a great deal of agency for what they want to do. If they want to dig up buried treasure all day, fine. If they want to purely headhunt enemy players for the thrills, fine. If they want to form a party boat, seeking out other crews to share a drink and a shanty, fine. RARE's given us plenty of tools with regards to progression and interacting with fellow players, and that's only going to be expanded and refined.

  • @trenix90 I'm a PVP fanatic and with that said, there is a fine line between PVP and greifing. PVP is suppose to be competitive. What is happening in the game today is not really competitive for many players. There needs to be a checks and balance for it to be PVP and right now there isnt. A Bounty system would be a good checks and balance along with Pirate Hunting NPC ships for all of us who kill other players. After all, every PVP'r I have seen on these boards and friends of mine keep saying it's a pirate game, and pvp'rs are simply acting like pirates. Well back in the days of Pirates (even today) there were serious consequences to a pirates actions. It only makes sense that there be consequences to the actions of "player pirates" in this game as well.

  • @thesegtendo (preface, this is all to your edit. I agree with everything else. Only that if u refuse to scuttle, and expect them not to kill you while they are trying to loot you, its your fault.)

    Games, are a product. (an article or substance that is manufactured or refined for sale)
    This game, is a substance (a digital one, not sure substance is the right word.) that was made to be sold. People calling games services (the action of helping or doing work for someone) is usually refering to the fact many games in this modern age allow you to "Extend" your content, and keep paying to get more content (dlc, loot boxes, ect). This game is a single transaction, money for a product. You do not keep paying to keep playing. Xbox gold or w.e its called now is a service. not a product. The games u buy online, are products.

  • I dont expect them not to kill me but I also expect to (at the very least) have something, like maybe 1-2 seconds of inmunity at spawn, so i can see where the enemy is and have a chance to defend myself, (What?? defending yourself in a PVP game?)
    about the "game as service" yeah, you only pay it once, but as i said, whenever RARE wants servers go down and you cant play anymore, this is what happens with servers (which are services) If you buy a game 20 years ago you buy a product, something you can always use, nowadays you buy a service, the "right" to play a game for some time. It is even clearer if you think most people playing this game are using the game pass, which is (surprise) a service offering you games. Just read the Terms of use and such, you will see how they reserve the right to stop the service any time they see fit.
    @nightraven12345 dijo en PvP is not fun... Let me play in a world without it please!:

    @thesegtendo (preface, this is all to your edit. I agree with everything else. Only that if u refuse to scuttle, and expect them not to kill you while they are trying to loot you, its your fault.)

    Games, are a product. (an article or substance that is manufactured or refined for sale)
    This game, is a substance (a digital one, not sure substance is the right word.) that was made to be sold. People calling games services (the action of helping or doing work for someone) is usually refering to the fact many games in this modern age allow you to "Extend" your content, and keep paying to get more content (dlc, loot boxes, ect). This game is a single transaction, money for a product. You do not keep paying to keep playing. Xbox gold or w.e its called now is a service. not a product. The games u buy online, are products.

  • @thesegtendo Heh, i saw that edit mister.
    And yeah, i agree that the line between a good or service is really murky these days when it comes to games. i have a feeling we are both partially right. But even so, if your paying for a service, you dont ask them to do something other than what the service said it will do.

    Also, the immunity is a hard thing to get right, expecially when they NEED to be in your spawn area. If you are looting a ship and you kill him, and are walkin out with their chest, what would u do if they respawned and u cant hurt him at all? If you died defending your ship in the first place, you should not get a advantage when you respawn. Thats rewarding you for dying. Im not saying the system needs to stay where it is, or that its perfect mind you. just that immunity is not the answer. The better option would be to become ethreal for a few moments when u respawn, unable to shoot or leave that room in the ship you spawned in, but able to move in that room so you dont die the moment u pop back into reality.

  • @blam320 said in PvP is not fun... Let me play in a world without it please!:

    On the flip side, some of the hardcore PvP-only crowd wants RARE to add legitimate matchmaking and PvP-dedicated arenas. Because all they care about is killing other players; they aren't true pirates, attacking other ships for their cargo. They want to turn the game into Blackwake 2.0: a generic shooter with pirate simulator-themed elements.

    Segregating PvP from PvE would completely destroy the core of the game. Not to mention such an act would drive away the main playerbase, who came for the full pirate experience, PvP and PvE alike.

    Sane and rational point of view!

    Begone before you infect people with your ... reasonable argument.

  • @epicdejavudoo said in PvP is not fun... Let me play in a world without it please!:

    @trenix90 I'm a PVP fanatic and with that said, there is a fine line between PVP and greifing. PVP is suppose to be competitive. What is happening in the game today is not really competitive for many players. There needs to be a checks and balance for it to be PVP and right now there isnt. A Bounty system would be a good checks and balance along with Pirate Hunting NPC ships for all of us who kill other players. After all, every PVP'r I have seen on these boards and friends of mine keep saying it's a pirate game, and pvp'rs are simply acting like pirates. Well back in the days of Pirates (even today) there were serious consequences to a pirates actions. It only makes sense that there be consequences to the actions of "player pirates" in this game as well.

    Arg! Don't make this argument, matey!

    You'll be told yer stupid and hate PvP.

    That said ... I can't say that I be not on board with ye, me hearty.

  • @captainsloopdog Naw, as someone who does both pvp and pve, i would like other ships to sink, as i know most people dont have much loot on them

  • @nightraven12345
    Woopsie for the edit :P
    The thing with a service is, if you hire someone to clean your house, you expect it to get it clean, if you find some of it dirty, you have the right to complain. Sounds simple with this example but with a videogame it's more complex. The game was offered as it is yes, but there are some issues with it.
    As for the respawn immunity, you ever played Metal Gear Solid 4 Online? when you spawned there you where "ethereal"/immune for some time but as soon as you aimed a gun you lost that ability. So not that hard to think of a workaround. Maybe harder to implement but yeah, that's why we're paying.

  • @thesegtendo Yeah, i have no problem with the respawn mechanic being changed a bit. it needs work 100%.
    Also, never played that game. im more of a singleplayer gamer believe it or not.

  • @luke-pawlowski I agree that PVE would be great, I see the other peoples opinion that it would be dead. Only reason I agree is that, today I had a bottle I found on an Island. It led me to an Island that had 7 rare chest on it. Got there dug them all up fought all the skeles for 10 mins, then out of no where a random 2 man boat comes over blows mine up while I was digging. I tell them we could share the treasure, they disagree and then kill me stealing all my loot. I couldn't even kill them because I had learned they were playing on PC. That is really the only reason I see PVE being a good idea.

  • @colton-d-gaming said in PvP is not fun... Let me play in a world without it please!:

    @luke-pawlowski I agree that PVE would be great, I see the other peoples opinion that it would be dead. Only reason I agree is that, today I had a bottle I found on an Island. It led me to an Island that had 7 rare chest on it. Got there dug them all up fought all the skeles for 10 mins, then out of no where a random 2 man boat comes over blows mine up while I was digging. I tell them we could share the treasure, they disagree and then kill me stealing all my loot. I couldn't even kill them because I had learned they were playing on PC. That is really the only reason I see PVE being a good idea.

    I disagree. They weren't PvP hounds just looking to kill you. They went after your booty like true pirates. Shame about the treasure, real shame, but that's what happens on the open sea.

  • @colton-d-gaming "I couldn't even kill them because I had learned they were playing on PC." Wow. Thats the biggest excuse i've ever heard.
    I dont think you realise they made it VERY even in terms of advantages between pc and xbox. Thats your fault as a player, for both letting the ship sneak up on you, and dying. Thats skill at work, has nothing to do with what platform you are on.
    Also, do you not have ANY observation skills? You can see ships SO far away its not even funny. thats 100% your fault for letting that happen. I would have killed you too, why take half when you can take all?

  • Heck No!

    I think half of the people around here need to find something else to play.

    Removing PVP from this would be like taking the ball out of Football.

    It wouldn't be s**t without it.

    Might as well just remove ships too while their at it!!!

    If you can't scope out the horizon and plan your voyages for the journey ahead. Have fun swimming?

    Perhaps try finding something else to play before sinking your ship with your own salty tears.

    This Xbox vs. PC battle is hilarious to read.

  • @luke-pawlowski The Sea's show no remorse and no regret Always be watching and never forget a friendly pirate is a friendly threat! ~Typical Mat

  • Article 6 of the Pirate Code: respect new players and their voyages ahead. Rare never intended for pirates to just grief people, aye we rob n steal, but there’s no respect. The mentality of the player base is very troubling.

  • @henchman-4 Yeah, right? both the people who go out of their way just to kill for no profit, and the people wanting just pve are both in the wrong. Neither of those people are playing the game to the fullest.

  • I agree. There are many who would like the 1 player option to explore.

  • It is never bad to have more options. So let players play pve. And the people saying SoT was made to have pvp are wrong.

    This game is in an early accsess state and still in developement. Game as a service is the word. Read the productdescription in the store!

    Under service i understand to care about peoples whishes and there a many who doesnt want to get they loot stolen after playing hours.

    You have to pay 70.000 Gold for one sail or something. So it is hard enough to earn gold with the "missions". I dont need trolls to make it harder.
    Wasting lifetime to get Treasures after an hour of sailin/searching just to get ripped isnt fun!
    I feld bad stealing from others.
    Many gamer just want to enjoy the atmosphere and chilling gameplay.
    I enjoy pvp in other games like BF4/Gears4. But that games are with a good shootermechanic that SoT doesent have. SoT is so much better at a coop pve game as pvp.

    And it doesnt have more content because of pvp - what a silly argument!
    Freedom of choice is the key. Let the gamers play how THEY want.

  • It's not as simple as flipping a switch for one.

    They would have to recode all sorts of things. Lots more than you think.

    Otherwise , on just a PVE server with no other changes , I can login , hop on your ship , drop anchor any time I want , or simply follow you around and loot chests you have found , all sorts of things you'd wish I couldn't do.

    They'd have to test the code changes , then have more complex patches each time and so on.

    I'd rather they focus all efforts into the game they chose to make with PVP , such as spawn timers and so on , instead of spreading their dev resources even more thin.

  • @blam320 I've said my piece I've heard enough from other people on both sides of this silly devide. All I will say is it dose not break the core machaic of the game having PvE servers. Because the people who want PvE don't want PvP. Those that want PvP still get PvP and play as the game was designed. Forget about the people who want PvE. We PvE'ers are trying to forget about PvP. Out

  • @nightraven12345 lol, not sure if that’s sarcasm, if it’s not, I agreeaaqa

  • @luke-pawlowski If you pay $60 for a game you should have the choice to do both bottom line. The pirate encounters don't bother me at all but with the price tag on the game you should be able to play on a public or private server.

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